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Evil Avatar
05-12-2006, 02:19 PM
The RPG Vault at IGN has posted a Gothic 3 Interview (http://rpgvault.ign.com/articles/705/705884p1.html) where Piranha Bytes' Kai Rosenkranz answers questions about the next title in his team's widely acclaimed RPG series.

Jonric: To provide some perspective, what are the Gothic series' defining strengths? How does Gothic 3 connect to its predecessors, and when is your target North American ship date?

Kai Rosenkranz: The Gothic series has been a smashing success in Germany and Europe since its first installment. It has been in the top five of the most wanted games list for four consecutive years. One thing that has been a hallmark from the beginning of the series is the open world and freedom of play. The storyline does not force you down a linear path, yet is much more present than just a couple of quests strung together by a flimsy standard fantasy framework.

Another important aspect is the gritty realism of the world. The world of Gothic is much closer to reality - the way people talk, their motivations and surroundings, even down to the color palette we choose is all about creating a world that is a step away from the high fantasy fare that we see so often in the genre. Instead of elves, the forest is filled with giant lizards that are much less hospitable. ;) Thus, the usual duality of good and evil is also not quite so apparent - Gothic is a complex and distinct world with believable protagonists and goals.

Gothic 3 moves the story of our hero from his native island to the mainland, where the Orcs have overrun the human kingdom. You will see it on shelves before the end of the year.

Cha-Ka
05-12-2006, 02:38 PM
That was a pretty good read. I can't wait to try out dual-wielding weapons. And to think I never would've heard about the Gothic series if it hadn't been for this site. *sniff*

Here's hoping my rig will be able to run it!

51|RandoM
05-12-2006, 05:13 PM
I could never put up with the interface long enough to get into gothic 1 or 2.

darkwarrior
05-12-2006, 05:28 PM
Finally, some news to be excited about. Gothic is probably one of hte best games I've ever played next to games like Deus Ex. Almost totally open ended, theres very few places unopen to you from the start of hte game, you can talk to anyone, do lots of things. Hopefully they can deepen that further as it sounds they are trying to do.

lpmiller
05-12-2006, 07:25 PM
Oblivion took a lot from the gothic games, and I'm glad to see the reverse is true. They are both good in their own ways, and different enough that I don't need to have a favorite.

Cha-Ka
05-12-2006, 10:58 PM
They are both good in their own ways, and different enough that I don't need to have a favorite.

That is so... *snifff* beautiful. Can you please go have a word with the folks in the next forum who're having a console war?

Jetherik
05-12-2006, 11:21 PM
Of course, I can't wait. But I agree with IPmiller - both Elder Scrolls and Gothic are great in their own way. It just gives us RPG fans great games to play.

Kem0sabe
05-12-2006, 11:31 PM
Personaly, i feel the Gothic series is far superior to the Elderscrolls games, and gothic 3 if it stays true to the former games will outplay oblivion in every category.

theguido
05-12-2006, 11:40 PM
I really, really, really hope that Gothic 3 either doesn't have monster/loot scaling like Oblivion, or if it does it does it in a less extreme way.

However, I seem to remember reading somewhere that it did in fact have scaling, so I'm hoping at least for a less extreme implementation.

darkwarrior
05-13-2006, 07:46 AM
The old Gothics just tended to up the enemy levels a great deal when entering new chapters. Orcs for example were a nightmare if you weren't levelled or adept at sneaking which I don't think was possible at all in 2 where you had to enter the mine. Very difficult but it was always a beautiful game. Hopefully they can boost up the life-time running of the NPCs. It was aklready decent how they would go home and sleep, wake up, go to their works or where they hung out. But if they could add some randomness to it rather than the guy always going to the pub or something, that'd be an awesome step.