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View Full Version : starcraft 2 on a tablet pc?


court12b
07-23-2010, 05:55 PM
I love pc gaming, but I never could get the hang of RTS's because I'm lousy with a mouse. I think rts's would be a RIOT on a tablet pc though. Have any of you tried this?

Jetherik
07-23-2010, 05:59 PM
I like that idea a lot. With tablets going to be all the rage, I wouldn't be suprised.

court12b
07-23-2010, 06:14 PM
actually, I guess what I want is a touch overlay for my 21in dell monitor.

400 bucks just for touch playable sc2 seems a bit much though.

Samstag
07-23-2010, 07:53 PM
I think you'd have a lot of trouble with screen movement. My tablet has wacom touch, so I can actually hover near the screen which acts like moving the mouse without pressing the button. So I could put the cursor on the edge of the screen to scroll, but with a resistive or capacitive touch screen you couldn't do that.

I guess you could click on the mini map to move or use a keyboard. A tablet is really cool for games that never require any keyboard input, but I think SC2 would be a little cumbersome.

Jotoco
07-23-2010, 08:13 PM
I think you'd have a lot of trouble with screen movement. My tablet has wacom touch, so I can actually hover near the screen which acts like moving the mouse without pressing the button. So I could put the cursor on the edge of the screen to scroll, but with a resistive or capacitive touch screen you couldn't do that.

I guess you could click on the mini map to move or use a keyboard. A tablet is really cool for games that never require any keyboard input, but I think SC2 would be a little cumbersome.

Maybe you can't do that with a capacitive screen, but with a pressure sensitive resistive it should be easy. Set a minimum pressure to register a click, other than that just move the pointer to that location.

In that case resistive actually beats capacitive.

Samstag
07-23-2010, 08:35 PM
I didn't know that was possible with a resistive screen. I've worked with a lot of them and have never seen one that had pressure reporting. I've met a lot of users who think pressing harder will work better, though.

At work we still have a couple of really crazy systems form the early 90's where instead of a touch overlay you put the monitor on a precision scale (kinda like half a wii fit) that registered touch position by the angular force applied to the scale. We only used it for position, but it was theoretically capable of differentiating a soft touch from a hard touch.

Jotoco
07-23-2010, 08:41 PM
I didn't know that was possible with a resistive screen. I've worked with a lot of them and have never seen one that had pressure reporting. I've met a lot of users who think pressing harder will work better, though.

At work we still have a couple of really crazy systems form the early 90's where instead of a touch overlay you put the monitor on a precision scale (kinda like half a wii fit) that registered touch position by the angular force applied to the scale. We only used it for position, but it was theoretically capable of differentiating a soft touch from a hard touch.

See the screens of the Nintendo DS, or the nokia n900. Or most drawing tablets. They register pressure, and can, for example, make a line ticker the harder you press the screen.

And with the advent of multi touch resistive screen I foresee a NEAR future of resistive screens again.

court12b
07-25-2010, 10:58 AM
I think I'm gonna liberate one of my school's projectors and play starcraft with
this (http://www.youtube.com/watch?v=5s5EvhHy7eQ&feature=player_embedded#!)

no right click though....

court12b
07-25-2010, 03:25 PM
BRING ON THE ZERGLINGS!!!

(I didn't realize the mic wasn't on until I uploaded)

iVw7I3vdYVc

Samstag
07-26-2010, 09:09 AM
Heh. That's exactly the game I had in mind as an example of good tablet games.