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pwnophobia
04-29-2010, 01:13 PM
Title: Battlefield Bad Company 2
Platform: Xbox 360 / PS3 / PC
Platform Reviewed: Xbox 360
Developer: DICE (http://www.dice.se/)
Publisher: Electronic Arts (http://www.ea.com/)
MSRP: $59.99
Writer: Adam 'pwnophobia' Cogswell

Battlefield Bad Company 2 Review

This is not Modern Warfare 2.

Sometime around the beginning of the year many of us played Modern Warfare 2. We tried to play the game co-operatively by joining in Search and Destroy and Headquarters matches but every time it ended in a noob-tubing grenade fest. Then, along came Battlefield Bad Company 2, the game that helps define cooperative shooters by rewarding those who can play, survive, and communicate together. I've spent the past month putting over fifty hours of play into the multi-player so I could give you a true review, and as soon as you step in with a squad you'll see that the only thing this and MW2 share is simulated war.

http://evavhost.com/i/press/bc6.jpg

BC2 brings back the "Bad Company" battalion where you'll find yourself playing as Private Preston Marlowe on a mission to stop the Russians from invading America. While not the selling point of the franchise, the campaign mode introduces you to new weapons, vehicles and the destructible environments that await you in multiplayer. Trekking through snow, forest, and open fields you can tell it isn't as sand boxed as the original game but provides you with enough open space to make it different each time allowing the campaign to feel less linear. The best parts of the campaign come from the banter between squad mates and at points even taking the liberty to bash on Modern Warfare 2 (snowmobiles are for wussies!) followed quickly by epic chase and gun battles between you and the guerrilla forces. It is extremely easy to get lost in the beautiful scenery that DICE's Frostfire engine cranks out, providing lush landscapes and expanding horizons. With that being said the story is rather dull, but it serves its purpose as to prepare you for what is to come in the multi-player.

Before you decide to hop into the multiplayer and cause havoc you need to prepare yourself for what I'm about to tell you: BC2 is not a game for the lone wolf. If you enjoy run and gun, camping or playing by yourself you'll want to stay as far away from this game as possible. Even though you can play BC2 by yourself, you'll never fully experience the game. If you've found yourself some buddies to play with then by all means jump right into the action. BC2's focus IS on multiplayer as this is obvious as soon as you enter one of 4 different game modes; Rush, Conquest, Squad Rush, Squad Deathmatch. Breaking it down, Rush is your classic Bad Company mode where you're either an attacker or defender and you've got to destroy or protect two crates, respectively. Conquest is your classic Battlefield mode where there are upwards of four points of contention, standing at one starts a timer to take it over. The more points you take, the more tickets are lost over time by your opponent and once the counter reaches zero the game ends. Next you've got Squad Rush which is a eight player version of Rush mode, and Squad Deathmatch, which is an eight player version of run/gun style game play. Even though there are only four type of game modes, two of which are truly only playable alone, and it never got boring to be "doing the same thing over and over." Each map is different; each game is unique.

http://evavhost.com/i/press/bc7.jpg

In BC2's multiplayer you'll have access to unlock new weapons for all four of your classes: Assault, Medic, Engineer and Recon. Each class has their own specialty and each gets a different type of weapon a long with a gadget. For example the Medic class can toss out health packs to heal team mates and when one dies can be resurrected by the way of defibrillator. This is just one of many areas where team based game play comes into play because you get more points toward your total score the more you use your gadgets and abilities. By healing your squad and team mates, you'll gain more points than if you were to run and gun and take no objectives. In turn this allows you to rank up faster, unlocking more weapons and accessories. While not all of the classes, such as recon, have a way to assist the team directly, DICE did add one great feature to all normal games: Enemy tagging. Any time you see an enemy you can press the "back" button on your controller and your character will cry out to his teammates and "mark" the enemy with a red triangle. The enemy is oblivious to this action but the tagging allows everyone on your team to see that person for a short period of time. This feature should be in most large scale games because it can give you that advantage as any class to snipe out an enemy or follow them behind an object.

On top of using different classes BC2 allows players to take control of a wide variety of vehicles, each with their own unique properties. If you're a master pilot you can hop in a blackhawk and rain down fire upon the opposing team. If flying doesn't suit you, you can hop into an Abram and ride around the battlefield like a lumbering Titan, causing death and destruction with your 120 mm artillery shells. BC2 introduces a new mechanic entitled Destruction 2.0 allowing you to fold any building in half by the way of almost any vehicle or explosive. Don't like that wall in front of you? Blow it up! Are you playing Rush and can't plant the bomb? Drop the house on it! BC2's destruction is another reason that this series is set apart from other run and gun.

http://evavhost.com/i/press/bc8.jpg

Holding strong to its roots the Bad Company series will always attract the player who wants to play with others, but if you decide to go at it alone you won't be completely dissatisfied. Each game and map is unique as the Frostfire engine does an incredible job of immersing you into the combat zone with the sites and sounds of a real battle. If you want a team and objective based shooter that promises death, destruction, and vehicles then Bad Company 2 is for you. Putting over 50 hours of play into this game I cannot recommend this title strongly enough.

Score: 5 out of 5
http://evavhost.com/public/5.gif

The Good Enemy Tagging. Tanks, Jet skis, Quads and Helicopters! Expansive maps and fine tuned game modes. The balance between soldier and vehicle is near flawless.
The Bad A fairly generic single player story. Not designed to be played solo.
The Ugly Multi player knifing is terribly clunky.

pwnophobia
04-29-2010, 01:13 PM
Reviewer Notes:

Total Multiplayer Play Time: 2d 7h 3m
Score Per Minute: 194.29
Rank: 26
Favorite Weapon: SVU SNAIPERSKAYA S with Red Dot/4x Scope
Favorite Tactic: Motion mine Assault Sniper

http://evavhost.com/i/reviews/extra/bc1.jpg
http://evavhost.com/i/reviews/extra/bc2.jpg
http://evavhost.com/i/reviews/extra/bc3.jpg
http://evavhost.com/i/reviews/extra/bc4.jpg
http://evavhost.com/i/reviews/extra/bc5.jpg

pwnophobia
04-29-2010, 01:17 PM
Better late than never, amirite?

brandonjclark
04-29-2010, 01:22 PM
GOTY - I don't even care what will be released from now till December. This game hits the sweet spot for me and I'll be playing it for years to come.

If RDR would come out for PC, I might have a different opinion.

*Note to console players: "years to come" is not a typo!

brandonjclark
04-29-2010, 01:25 PM
One more thing, pwn, I was sure you'd have mentioned a little more about the sounds in this game. They're the best I've ever heard, bar none.

Some of the dialogue is pretty funny, too.

"Here, fix yourself up with that shit!"
"Take that you fucker!"

pwnophobia
04-29-2010, 01:27 PM
One more thing, pwn, I was sure you'd have mentioned a little more about the sounds in this game. They're the best I've ever heard, bar none.


I can't properly comment on the sounds, I don't have a good enough system (see: none) to get the full effect :/.

mrbrick
04-29-2010, 01:28 PM
This game is by the far the best multiplayer game I have ever ever played on a console. I really hope this paves the way for a proper 64 person battlefield 3 (or bad company 3, i dont care) follow up.

I think the console world is ready for it,

also I cant go back to playing multiplayer games where you cant blow up cover.

bad_trotsky
04-29-2010, 01:32 PM
(4:27:51 PM) bad_trotsky: I don't know why I am reading pwns review. I guess just to support his effort.
(4:29:02 PM) pwnophobia: And post: SWEET REVIEW BRAH!
(4:29:09 PM) pwnophobia: You can even copy paste that, including my name, from IRC

brandonjclark
04-29-2010, 01:38 PM
...also I cant go back to playing multiplayer games where you cant blow up cover.


You know, it's not the first game to do it, but it sure as hell is the best. I absolutely LOVE blowing up cover. Sometimes I'll just fire at it hoping for a kill bonus.

Did you ever play Warmonger? Man, did that suck, huh?

INHXdCepkw4

BalekFekete
04-29-2010, 01:39 PM
Easily my favorite online game right now. The game absolutely shines if you have a full squad of people you can communicate with, and more so if you are lucky enough to get multiple squads of people together.

One thing that wasn't mentioned was the scope of the online matches - they are big. There is pleanty of opportunity to flank your opponents, steal their HIND, and make them scream for mommy. The pins and badges in the online component are fun, but nothing beats the dogtags. I know you said the knifing is awkward, and it is. But nothing...NOTHING...tops the feeling you get when that pair of dogtags drops down in the center of your screen. :D

pwnophobia
04-29-2010, 01:41 PM
I know you said the knifing is awkward, and it is. But nothing...NOTHING...tops the feeling you get when that pair of dogtags drops down in the center of your screen. :D

I could have spent a whole paragraph on how bad the knifing in this game is, but you aren't near people enough for it to affect the gameplay. During an online session I maybe get one dog tag because I spend more time mowing down people with the shotgun than I do looking for snipers.

Had to throw that out there.

bad_trotsky
04-29-2010, 01:41 PM
Well in IRC we knew that he was gonna like it.

mrbrick
04-29-2010, 01:49 PM
You know, it's not the first game to do it, but it sure as hell is the best. I absolutely LOVE blowing up cover. Sometimes I'll just fire at it hoping for a kill bonus.

Did you ever play Warmonger? Man, did that suck, huh?

INHXdCepkw4


I heard about this game and stayed far away from it. Looks horrid.

also I noticed the other day that the new Medal Of Honor is using the unreal engine for SP and its Multiplayer will use Frostbite and will be developed by Dice.

Cutter99
04-29-2010, 01:53 PM
That's a great review. I was kind of surprised by how interesting and fun the multiplayer has stayed. This game is really something!

Lind
04-29-2010, 01:54 PM
Love this game but sometimes playing with "pubs" can be annoying. Luckily I know a few friends that I can team up with for some super squad action.

http://bfbc2.statsverse.com/sig/detail3/pc/Lind78.png (http://bfbc2.statsverse.com/stats/pc/Lind78)

brandonjclark
04-29-2010, 02:11 PM
http://bfbc2.statsverse.com/sig/detail4/pc/brandonjclark.png

It should be stated (for my manliness) that I began this game with a ridiculously low Ratio. I've been on a tear for the last few weeks or so.

Demo_Boy
04-29-2010, 02:23 PM
*Based on 360

The Good:
Class based abilities are fun, make a difference.
Exquisite graphics, sound. Meaningful Player progression.
MP Gameplay is rewarding, satisfying.

The Meh
Singleplayer campaign is pretty but story lacks payoff.
C4ing MCOM buildings is too easy in multiplayer.
Stealing enemy tanks and helos is a bit lame, forces defending players into using vehicles just to prevent the other team from stealing them.
C4 Det 4x4 in squad rush is lame.

The Ugly
Lack of infantry based anti-air counter. Good Helo pilots can suppress positions for the entire game. Really, it gets to be not fun at those moments.

Cutter99
04-29-2010, 02:30 PM
*Based on 360
The Ugly
Lack of infantry based anti-air counter. Good Helo pilots can suppress positions for the entire game. Really, it gets to be not fun at those moments.

Is this still the case following the most recent patch? I've only played the PC version - and am a competent heli pilot - and the poor whirly bird is a real joke now. I've seen the videos of console play, and the thing handles completely differently on the consoles (and even gets flares and target markers!)

I'm really hoping they fix the PC heli, it needs a bone thrown. At least the console version sounds like it's getting balanced in the process?

brandonjclark
04-29-2010, 02:32 PM
Just give us PC players a stationary air-to-air launcher, please. I'm sick of heli-death.

lost
04-29-2010, 02:35 PM
also I noticed the other day that the new Medal Of Honor is using the unreal engine for SP and its Multiplayer will use Frostbite and will be developed by Dice.

I just confirmed this. It's going to create a disparate package. The two elements will look all different and feel all different. Destructible cover only in MP? Lame.

Demo_Boy
04-29-2010, 02:44 PM
While Im aware of the PC patch they did to detune helos, & there was an update on the 360 but I don't know if its the same patch coverage.

It does not seem like the PC indicated changes like faster dart made it to the 360.

AA turrets might? be better now, (I used in the CTF desert map yesterday for decent effect against a crappy pilot) but AAs are not present in the places where the nasty Helo suppressions are taking place, like
the first stage of the Lighthouse level for Rush Defenders,
Port Valdez defenders on the pier when Hind is stolen,
some would say the first and last section of the autumn Rush sniper map...
and so on... I won't list them all.

Demo_Boy
04-29-2010, 02:45 PM
I just confirmed this. It's going to create a disparate package. The two elements will look all different and feel all different. Destructible cover only in MP? Lame.

Its worse for PC players who might be able to run one mode of the game but not the other due to engine differences.

ÜberJumper
04-29-2010, 02:48 PM
Sick of Heli Death? Tracer dart the chopper and shoot them down!

I *love* isla innocentes because it's pretty well raining helicopters whenever I'm on that map.

revelation
04-29-2010, 03:18 PM
This game has brought me into playing multiplayer on the 360. It is an incredible amount of fun. I'd also like to agree about the tagging system. Unbelievably helpful and unbelievably good. Like I said in another post somewhere, the destruction is really what makes it.

Not a fan of the rush mode though, it seems way too hard as a defender. In the twelve or so I played, the defenders didn't win once.

Pluvious
04-29-2010, 03:48 PM
I love the tagging system as well, but I do wish the Hardcore mode didn't take it out. Yeah you can pull up the map and see the spotted guys but it's not very easy, and you leave yourself open for attack. They should have a second hardcore mode that leaves that red triangle IMHO.

http://bfbc2.statsverse.com/sig/detail3/360/Jiggles.png (http://bfbc2.statsverse.com/stats/360/Jiggles)

gzsfrk
04-29-2010, 04:00 PM
Multi player knifing is terribly clunky.


Thank goodness. :)

Gnusounduave
04-29-2010, 04:09 PM
One more thing, pwn, I was sure you'd have mentioned a little more about the sounds in this game. They're the best I've ever heard, bar none.

Some of the dialogue is pretty funny, too.

"Here, fix yourself up with that shit!"
"Take that you fucker!"

Very true brandon. I too thought that the sounds were just spot on. I play in a 7.1 Home Theater setup and I play it loud. The subtle sounds from combat coming from behind me or from the sides are just amazing. If somebody is walking up on me I can tell exactly from which direction he's coming from.

MW2 had some amazing sounds but BC2 is way way better.

Nice review pwn.

Mozgus
04-29-2010, 04:29 PM
The knifing is the one single thing that MW2 does better. I seriously hope they fix it with a patch. I'm so fucking tired of seeing my knife enter the enemy, hearing it enter them, seeing blood spray, but them taking no damage, turning around, and killing me. FIX THIS SHIT.

http://g.bfbcs.com/963/pc_Mozgus.png (http://bfbcs.com/stats_pc/Mozgus)

oldjadedgamer
04-29-2010, 04:56 PM
I like this game. So much I got 1000/1000 in it.

SwitchBlade_Jax
04-29-2010, 06:31 PM
I'm kind of torn on this game. I know more people I could play with on my 360...but my live gold account is expired. I've got an ok PC but it wont looks as good and games tend to lag a little more on it as well. Plus none of my friends are PC players(weirdos).

What are the big pros/cons on the PC version verus the 360 version, anyone?

mrbrick
04-29-2010, 08:11 PM
http://bfbc2.statsverse.com/sig/detail4/ps3/Von_Pixel.png (http://bfbc2.statsverse.com/stats/ps3/Von_Pixel)

Im on the PS3 if anyone wants to add me. von_pixel

I wonder how the Medal Of Honor portion is going to turn out. It could be horrible.. or it could turn out interesting. 2 games for the price of 1? Its hard to tell.

Im really hoping for a map pack for this in the reasonable future. I noticed the next VIP map pack is another 2 maps getting new game modes. Squad Death Match and Squad Rush.. two modes I dont really care about that much. Its not that im getting bored, ive just played the game so much now- i want to fight on some new turf.

(I really hope we get a wake island).

GunnSgtHartman
04-29-2010, 08:40 PM
You forgot to say it has DEDICATED SERVERS!!!

pwnophobia
04-29-2010, 08:45 PM
You forgot to say it has DEDICATED SERVERS!!!

I guess the 360 version does too, so I don't have an excuse!

Fyd
04-30-2010, 12:54 AM
Great review for a great game, you are right, the game is not to play solo, i am playing with my brother (360) and its amazing playing in a squad, the only thing i dont like is player models and animation, i prefer how they look in MW2 (i hate mw2) but i just love this game.

sirspankalot
04-30-2010, 01:58 AM
Great game but it's almost an unbearable amount of bugs in their menu and GUI systems.

And even though they were so proud of having dedicated servers it can be a real hassle to get into a match ("play now" often leads to a "server full" message, which is just a sign of fucked up software).

Apex
04-30-2010, 03:32 AM
My 360 finally succumbed and RROD on me (after 4 years of me being smug of having no 360 problems, that'll learns me!).

Was intending on getting a nice new Elite in time for Red Dead Redemption. But might just have to get one sooner to check this out.

Didnt play the first one (guess I should pick it up cheap now) but if its anything remotely like Battlefield 2: Modern Combat in terms of multiplayer then I must have it.

DingBat
04-30-2010, 06:02 AM
One more thing, pwn, I was sure you'd have mentioned a little more about the sounds in this game. They're the best I've ever heard, bar none.

Some of the dialogue is pretty funny, too.

"Here, fix yourself up with that shit!"
"Take that you fucker!"

I thought the sounds were great too, but felt that this game wasn't nearly as funny as the first. The whole "Truckasaurus Rex" line of dialog in the first had me in stitches. BC2 felt like a much more serious game than the first.

Jeff the Great
04-30-2010, 07:32 AM
hmmmmmm....I might have to pick this up soon.

brandonjclark
04-30-2010, 07:52 AM
And even though they were so proud of having dedicated servers it can be a real hassle to get into a match ("play now" often leads to a "server full" message, which is just a sign of fucked up software).


I'll never understand people who speak of dedicated servers and then use the "Play Now" button. WTF:confused:

Syl
04-30-2010, 08:06 AM
I'll never understand people who speak of dedicated servers and then use the "Play Now" button. WTF:confused:

Yeah, the "play now" button just confuses me that it exists at all.

However, this is my favorite multiplayer game - and has been for a while.

jdc
04-30-2010, 03:36 PM
I have the 360 and PC versions and I'm a lot better in the 360 version. Probably because I haven't really played any FPS on my PC the last few years. It seems the PC version is less forgiving in regards to accuracy(I know, I know, dumbed down for console, blah blah blah) and it has taken me awhile to adjust.

I think the main reason my stats on PC are so bad is because I was playing a run-n-gun/lone wolf style. I quickly learned that doesn't work and sticking close to your squadmates and spotting enemies is key.

One thing that still irks me is medics not using their defililators enough. Likely it's because I'm playing with randoms, but wtf, I'm next to a medic I die, I see my attacker is died, revive me!

http://bfbc2.statsverse.com/sig/detail4/360/jdc18.png (http://bfbc2.statsverse.com/stats/360/jdc18)

http://bfbc2.statsverse.com/sig/detail4/pc/jdc18.png (http://bfbc2.statsverse.com/stats/pc/jdc18)

SwitchBlade_Jax
05-01-2010, 09:59 AM
I rented for the weekend I'll be online a lot on the 360, add "SwitchBlade Jax" if anyone wants to play.

I had some good rounds last night but this morning it was lagging super bad and I kept falling through the geometry like walls, stairs, etc.

Pluvious
05-01-2010, 03:43 PM
Unfortunately the latest patch seems to have created a bug, because before it, there was NO lag or packet loss. Something is messed up and I hope they've noticed and are working on it. It's so bad, I've taken a break from BF2 until it get's addressed. :(
I'm sad, because I LOVE it.. an actual NEW map pack would bring me back in a second, despite the lag actually. ;)

sirspankalot
05-03-2010, 12:10 AM
I'll never understand people who speak of dedicated servers and then use the "Play Now" button. WTF:confused:

If I just want to quickly get into a match without having to go through the process of going into the server list, refreshing and actually finding a server with accurate population I would like to use the Play Now button.

But Dice has never been on par with GUI and menus, considering how awesome the game mechanics, graphics, sound etc is the menus suck.

brandonjclark
05-05-2010, 06:54 AM
If I just want to quickly get into a match without having to go through the process of going into the server list, refreshing and actually finding a server with accurate population I would like to use the Play Now button.

But Dice has never been on par with GUI and menus, considering how awesome the game mechanics, graphics, sound etc is the menus suck.

Meh, since the latest update I have zero issues with the menu's..... ZERO.

I get that you'd like to just "jump in" and play but I bet you'd enjoy the experience a lot better if you carefully picked your server. That said, it takes me around 10-20 seconds to filter and pick a good server.

TheBot
05-10-2010, 09:48 AM
Im lovin' it.

http://bfbc2.statsverse.com/sig/detail4/pc/thegear.png (http://bfbc2.statsverse.com/stats/pc/thegear)

sirspankalot
05-11-2010, 01:35 AM
Meh, since the latest update I have zero issues with the menu's..... ZERO.

I get that you'd like to just "jump in" and play but I bet you'd enjoy the experience a lot better if you carefully picked your server. That said, it takes me around 10-20 seconds to filter and pick a good server.

The patch did a lot of things a lot better, yes. Not sure if that actually makes up for how crap it was at release though.

There still are a lot of bugs in the menus: e.g. unlock progress messed up, servers showing a lot of free slots but still "full" when you try to join (yes, I only use the server browser), friends request being "lost in cyberspace", join same server-functionality works so-so etc.

I'm not saying that the game is bad (on the contrary, it is really awesome), but it's far from perfect. Especially when they went on about using DSs' and a "proper" PC GUI.

OregonSlacker
06-04-2010, 03:01 PM
Hopefully they'll get knifing fixed in this next patch!

Pluvious
06-06-2010, 10:54 AM
I just wish they would fix the rubber-band effect lag that cropped up a few patches ago. (there was one just before the last big one that caused it)