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View Full Version : The Escapist, Issue 38: StateCraft: Update


Evil Avatar
03-28-2006, 09:36 AM
In Issue 11, The Escapist first looked at some of the effects government has on the gaming industry. Well, the government is still involved. The authors at The Escapist are taking another look at this same topic in this week's issue of The Escapist: StateCraft Update (http://www.escapistmagazine.com/issue/38). Articles include:

Warren Spector: Gaming at the Margins, Part 2 (http://www.escapistmagazine.com/issue/38/4)
Warren Spector's four-part series on the current state and the future of gaming continues, asking "Who are we and who do we want to be?"

Bonnie Ruberg: Won't Someone Think of the Children? (http://www.escapistmagazine.com/issue/38/12)
"On the surface, videogames seem so easy: So easy to stereotype as an anti-social subculture, so easy to peg as a worthless pursuit, so easy to fit into the large scheme of 'corruption.' But the medium Americans thought they knew is changing, pulling the rug out from under assumption." Bonnie Ruberg looks at the maturation of the gaming industry.

Dana Massey: Local Goldmines (http://www.escapistmagazine.com/issue/38/15)
"Think about the area in which you live - especially if it is not the United States - and consider the local celebrities, the local films and music. Every so often, they go on to mass appeal and fame, but quite often, they remain as small hits in a single part of the world." Dana Massey discusses the potential for regionally focused gaming.

jwbxx
03-28-2006, 04:32 PM
Do me a favor never put Statecraft in a headline. You almost got my hopes up I thought it said Starcraft update, maybe even Starcraft 2 update.