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View Full Version : Hei$t Sent "Up The River"


DarkestHour00
01-29-2010, 03:43 AM
http://i973.photobucket.com/albums/ae216/DarkestHour00/heist-ss1.jpg?t=1264764800

CVG (http://www.computerandvideogames.com/) has gotten word that the bank robbery title Hei$t (http://en.wikipedia.org/wiki/HEI$T) developed by inXile Entertainment and published by Codemasters has been canceled (http://www.computerandvideogames.com/article.php?id=233039?cid=OTC-RSS&attr=CVG-General-RSS).

After a much extended development period, Heist has been terminated as a project and removed from our release schedule, a Codemasters spokesperson told CVG.

Codemasters is focusing its future portfolio on high quality titles that will, in the majority, be developed and produced by our internal studios.

I hadn't heard anything about game in over a year.

saulob
01-29-2010, 04:42 AM
So, they are saying that Hei$t wasn't a high quality title... I understand.

bean19
01-29-2010, 05:59 AM
I think there is a place for a high stakes professional thief game out there, but no one has made it yet.

Imagine an open world game that plays much like GTA IV but with the caveat that getting caught by the police is "Game Over" (though of course, you can load right back up to the start of your heist). You do small jobs and become a part of a crew so that you learn the basic controls for each of the jobs on a crew first-hand. The boss of your crew is betrayed by his second-in-command and dramatically killed. You narrowly escape and must build up your own crew to continue successfully doing jobs, but in a different city as you need to lay low or be killed by the much better equipped Judas. Your crime spree begins as you work to gain the loyalty of your of contacts while building up your team, equipment, and abilities. Eventually, you get big enough to perform your ultimate heist - getting back at the man who betrayed and murdered your mentor as well as taking back the cash he stole.

Scratch that about open world. You work from a base that changes based on the job. This crime game isn't about mugging old ladies or stealing television sets for chump change, but is instead about big jobs like those in Oceans 11. The game should be beatable through lots of wet work, or by careful planning that allows you to go through the entire game without firing a shot (and earning an achievement for doing so).

ElfShotTheFood
01-29-2010, 08:45 AM
Do the above, but make the main character a direct descendant of Garrett from the Thief series. ;)

ElfShotTheFood
01-29-2010, 08:48 AM
Just to expand some more on bean19's idea, apparently they wanted to do something like that in Stolen, but scrapped it and went with something less complicated.

Earth Djinn
01-29-2010, 09:40 AM
I always thought this had a really good concept, but to be honest I think we have all known this was coming for a while.

Methos
01-29-2010, 09:59 AM
Now if only UbiSoft would confirm Highlander: The Game has been canceled...

HALO 32
01-29-2010, 01:44 PM
That's alright, it didn't even look good from the beginning.

Dag-Sabot
01-29-2010, 06:27 PM
After operation flashpoint2 im done with codemasters.