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Everlost_MI
03-03-2006, 12:53 PM
MCV (http://www.mcvuk.com/index.php) has posted an interview (http://www.mcvuk.com/newsitem.php?id=827) with Blizzard's COO Paul Sams where he plainly states that there are no plans to bring World of Warcraft to the Xbox 360.

We do not have any plans to take WoW to Xbox 360,” Blizzard COO Paul Sams told MCV. “WoW is built as a PC gaming experience. Porting PC games to console often compromises games, and we’d never allow the WoW gameplay experience to suffer.

“Also, it’s important to us that the entire player base is able to play together. Microsoft’s Xbox Live architecture is very protected from all sorts of outside influence, so shared play between 360 and PC owners would be very tough. We wouldn’t even consider WoW for 360 unless we could overcome that hurdle.”

However, there is still some hope for console MMO fans, with Sams adding: “I wouldn’t say we have no console plans. Nothing is in place at the moment, but we may be looking at something along those lines in the future.”
Thanks to Tom's Hardware (http://www.tomshardware.com/) for the tip.

Thoughts...?

Everlost_MI
03-03-2006, 12:56 PM
I can see why Blizzard would have a problem with Microsoft's closed Xbox Live! environment but perhaps Sony or Nintendo could cash in with an online environment that is open or more open than Microsoft's. I mean this in regards to games other than WoW.

GrinR
03-03-2006, 12:58 PM
"we may be looking at something along those lines in the future"

1. May - subjunctive, possibility without not of probability
2. Something - vague, non-tangible
3. Along those lines - more vague
4. In the future - non-specific time, definitely not now

Could you possibly say anything with LESS certainty? I translate this into:

"Blizzard is now World of Warcraft, Inc. I cannot hear your insane rantings about other games over the deafening roar of our billion-dollar-a-year cash machine. Moreover, I don't care."

prc329
03-03-2006, 01:00 PM
Can't Final Fantasy players play with pc players?

Zanzibar
03-03-2006, 01:00 PM
It would be an entirely different game if you couldn't have instant access to your spells and whatnot, which would be tough on a controller.

However, you heard it here first -

Worlds of Starcraft. Xbox 360 and PS3.

11thfinger
03-03-2006, 01:01 PM
People thought WoW was coming to the 360? Huh...

Nite_Moogle
03-03-2006, 01:05 PM
My shaman has over 60 hotbuttons at any given time. How are you going to translate that to a controller?

CrysDark
03-03-2006, 01:09 PM
Can't Final Fantasy players play with pc players?


Yeah, so uhh since the hurdle has been overcome, can we expect it on the 360 now?


I am amazed at this, the COO doesn't even know that one of thier leading competitors (albeit a small one) has already achieved simultaneous play between PC & 360.

CrysDark
03-03-2006, 01:10 PM
My shaman has over 60 hotbuttons at any given time. How are you going to translate that to a controller?

There was a picture early on in the 360's pre-release photos of a QWERTY Thumb board that would attach where you put the head set in. Don't know if that would help.

CrashCart
03-03-2006, 01:10 PM
My shaman has over 60 hotbuttons at any given time. How are you going to translate that to a controller?
You're clearly insane with power. That's quite a boatload of buttons that you need access to at any given time, and I'm not really sure how that's even possible. Maybe if I counted all of those skills/abilities that I don't use very frequently, but I don't know..

In any event, I'm fairly certain you can hook a keyboard/mouse up to some consoles. But don't quote me on that.

SteveRage
03-03-2006, 01:13 PM
If they are working on a Diablo MMO, they should do it with an eye for the 360, WoW should stay on the PC. Blizz is havin enough trouble with the 6 mill PC users.

gzsfrk
03-03-2006, 01:14 PM
It's a shame in some regards, really. Alot of people complain about bots, mods, cheating, and other whatnot... Among other things, Xbox Live has done a very good job (by comparison to PC and PS2) of clamping down on cheating in its online games and ensuring a level playing field for all players.

However, I don't see why this wouldn't be feasible. The 360 (as well as the PS3) are certainly capable of providing keyboard and mouse support. Perhaps it has more to do with Blizz not wanting to have to share any level of control with MS.

Everlost_MI
03-03-2006, 01:18 PM
I am amazed at this, the COO doesn't even know that one of thier leading competitors (albeit a small one) has already achieved simultaneous play between PC & 360.

Ok, I didn't know that. What game was it?

Nite_Moogle
03-03-2006, 01:26 PM
You're clearly insane with power. That's quite a boatload of buttons that you need access to at any given time, and I'm not really sure how that's even possible. Maybe if I counted all of those skills/abilities that I don't use very frequently, but I don't know..

In any event, I'm fairly certain you can hook a keyboard/mouse up to some consoles. But don't quote me on that.
Clearly you have never seen the totem forest in full swing. :P

Borys
03-03-2006, 01:27 PM
My thoughts:

Xbox Live - around 2M users paying $4 monthly to play countless Xbox games. Pretty damn good deal If I was to say myself.

World of Warcraft - 6M users paying $15 monthly to play *ONE* game. Pretty damn ridiculous If I was to say myself.

WoW userbase (one game!) = 3* Xbox Live userbase (whole service with Halo 2, Halo on-line players etc.)

Now who needs who?

Certainly it's not Blizzard that needs Microsoft or Live - the reason is very simple, Blizzard is making billions on a "dead" gaming platform known as the PC.

Microsoft with dozens of high-profile Xbox games failed to gather as big subscriber base as HALF those of WoW's.

It's Microsoft that loses here, not Blizzard. Blizzard can reject MS' offers for as long as it wants.

Thumbs up for Blizzard for not betraying their fanbase and for this quote:

"Porting PC games to console often compromises games, and we’d never allow the WoW gameplay experience to suffer."

Indeed. No compromises, no Deus Ex 2 again. PC games should stay PC exclusive. I hope Diablo 3 will.

Royal Fool
03-03-2006, 01:39 PM
People thought WoW was coming to the 360? Huh...

Yeah, mostly stupid people though.

Citizen Philip
03-03-2006, 01:47 PM
...
Worlds of Starcraft. Xbox 360 and PS3.

That is so last year! It's Galaxy of Starcraft, to give SOE the bird: you know a game with the word galaxy in it that doesn't suck.

Maybe 360 and PS3 can play in some GOS, but first you get Ghost.

Whenever that is.

Roman
03-03-2006, 01:52 PM
Well, you don't need a Gold (paid) account for MMOs on 360, so that's not the issue.

It really would be compromising to put WoW on the 360. You would have to completely change the interface to not only work with controllers, but for the interface and HUD to work on TVs and even HDTVs.

Yes, FFXI is playable with PC players, but that was designed for a console first and PCs later.

gzsfrk
03-03-2006, 01:56 PM
Xbox Live - around 2M users paying $4 monthly to play countless Xbox games. Pretty damn good deal If I was to say myself.

World of Warcraft - 6M users paying $15 monthly to play *ONE* game. Pretty damn ridiculous If I was to say myself.

WoW userbase (one game!) = 3* Xbox Live userbase (whole service with Halo 2, Halo on-line players etc.)


Let me expand upon your math with some economic principles. WoW is a product that will grow/has grown rapidly, reach a crescendo, and then decline as the product grows long in the tooth and new, fresher competition emerges.

Xbox Live, on the other hand, is a service that should continue to grow so long as the Xbox consoles flourish in the marketplace and the games supported, services, and content delivery it offers receive regular updates. Whether or not the original Xbox, the 360 and their potential successors flourish is a fair question; however, in time WoW will sooner or later go the way of EQ1. It will maintain a sizable userbase, but it will not continue to be a growing product indefinitely. It will peak, at which point it would behoove Blizzard to expedite development on the product that will eventually replace or complement WoW. And again, the timelines are always up for debate. But the point is, when you compare WoW to Xbox Live, you're comparing two completely different types of creatures in ways that aren't entirely meaningful.

Remember--in the business world, a product's outlook for future growth is just as, if not more, important that its current revenues. And my gut feeling is that Xbox Live (or even a future competing unified online console gaming & content delivery service) has much more capacity in that regard.

Yeti2005
03-03-2006, 01:59 PM
My shaman has over 60 hotbuttons at any given time. How are you going to translate that to a controller?

The Final Fantasy MMO for the 360 allows you to use a USB keyboard so there's your answer.

Xerxes
03-03-2006, 02:03 PM
And they 6 million players. Have they said if all these accounts are current. How many have been already closed.

Wyrm
03-03-2006, 02:07 PM
There are just too many buttons. FFXI worked because they designed it to work with both long before it came out for the PS2. You can actually play it easier on the PC WITH a controller than with a mouse and keyboard. It just feels better that way. There are few enough commands that you can easily do that. With WoW, there are just way too many different ways to interact with the interface and the world around you. FFXI doesnt have near that level of interaction, nor that complicated an interface.

Xerxes
03-03-2006, 02:29 PM
I love WoW but it isn't that deep. Besides like blizzard said most anybody that's even gonna play it is on it already or has tried and gave it up. Few more stragglers before like someone else said, it tops off. If Microsoft feels the need they should do much like SOE, and make their own. Couldn't be any worse. Could be leagues better. Get True Fantasy back on track for what it's really worth for xbox and xbox 360. I think Vangaurd is the game they are relying on to be cross platform for both xbox 360 and pc.

Megalith
03-03-2006, 02:31 PM
It's an MMORPG.

What gameplay.

slamcannon
03-03-2006, 02:32 PM
Also, it’s important to us that the entire player base is able to play together.

Well unless you pick different servers....

Citizen Philip
03-03-2006, 02:38 PM
And they 6 million players. Have they said if all these accounts are current. How many have been already closed.

They released an original message like this a a month or two ago with 5 million paying accounts.

So in a few month that got another million people.

Crazy.

Xerxes
03-03-2006, 02:54 PM
Ok but how many of those are acting... It's like McDonalds saying a trillion people eat BigMac. How many of those people have they killed and how many fatass people went on a diet? How many AREN'T actively shoving bigmacs in their mouth.

Also note all Xbox 360's have a form of live on it. Through manipulation that Microsoft will one day use they will have more than 6 million Live players. They'll probably refrain from saying how many is Gold to keep the overall normal hire. But then that number won't be phoney only until the sense of who had to buy another one, or who sold there's on ebay, or who tossed it in the garbage.

XenonCJ
03-03-2006, 02:55 PM
My thoughts:

Xbox Live - around 2M users paying $4 monthly to play countless Xbox games. Pretty damn good deal If I was to say myself.

World of Warcraft - 6M users paying $15 monthly to play *ONE* game. Pretty damn ridiculous If I was to say myself.

WoW userbase (one game!) = 3* Xbox Live userbase (whole service with Halo 2, Halo on-line players etc.)

Now who needs who?

Certainly it's not Blizzard that needs Microsoft or Live - the reason is very simple, Blizzard is making billions on a "dead" gaming platform known as the PC.

Microsoft with dozens of high-profile Xbox games failed to gather as big subscriber base as HALF those of WoW's.

It's Microsoft that loses here, not Blizzard. Blizzard can reject MS' offers for as long as it wants.

Thumbs up for Blizzard for not betraying their fanbase and for this quote:



Indeed. No compromises, no Deus Ex 2 again. PC games should stay PC exclusive. I hope Diablo 3 will.Hahaha you may THINK MS is losing out here, but answer me this one question: Who's OS is 99% of the WoW gamers running?

Magnanimous Gnome
03-03-2006, 03:09 PM
Jesus, just what Evil Avatar needed. A thread where the Blizzard/PC fanboys and the Xbox fanboys can compare the size of their dicks. We just need to get the PSP and DS in here somehow and and we will never need another thread on here, ever.

ddbrown30
03-03-2006, 03:16 PM
Hahaha you may THINK MS is losing out here, but answer me this one question: Who's OS is 99% of the WoW gamers running?
Wow, that's just dumb. You're right, they're getting a huge piece of the pie by having the main OS. No wonder they're so rich. I mean, hundreds of PC games come out every year and if they get a piece of them all. Damn, why didn't I think of that.

Idiot.

Heretic Machine
03-03-2006, 03:54 PM
Considering that they haven't gotten this game's servers running smoothly for PC gamers yet, and that they have basically no customer support to speak of, I'm not really torn up about this.

Grimmjow
03-03-2006, 04:23 PM
And they 6 million players. Have they said if all these accounts are current. How many have been already closed.

im one of those folks who closed there accounts!

DeadlyDonkey
03-03-2006, 04:23 PM
Considering that they haven't gotten this game's servers running smoothly for PC gamers yet, and that they have basically no customer support to speak of, I'm not really torn up about this.

Please actually fucking know what you are on about before you spout months-old rubbish.

Servers (EU) are totally fine now, unless you are on one of the top 3 most populated realms.

And every time I've ticketed a GM / sent an email I have recieved a prompt reply.

Refusing to reply to every little whine thread on their forums does not constitute "no customer service"

H.Bogard
03-03-2006, 04:26 PM
It's Microsoft that loses here, not Blizzard. Blizzard can reject MS' offers for as long as it wants.

Lets not forget that WoW runs on the Windows platform shall we?
Its a win win for Microsoft...it always is...

Grimmjow
03-03-2006, 04:26 PM
Please actually fucking know what you are on about before you spout months-old rubbish.

Servers (EU) are totally fine now, unless you are on one of the top 3 most populated realms.

And every time I've ticketed a GM / sent an email I have recieved a prompt reply.

Refusing to reply to every little whine thread on their forums does not constitute "no customer service"

i hope your not serious!, have you even played wow? the US servers are busted...go head and try playing on tichrondius...for the most part its "OK" but theres still lag, and server crashes. those are one of the many reasons i closed my account

ddbrown30
03-03-2006, 04:33 PM
Lets not forget that WoW runs on the Windows platform shall we?
Its a win win for Microsoft...it always is...

Holy fuck, there's more than one of you morons.

Achilles
03-03-2006, 04:47 PM
And they 6 million players. Have they said if all these accounts are current. How many have been already closed.That's current paying accounts, yep. There have apparently been around 20 million accounts if you include things like canceled accounts and promotional accounts.

WoW would have been a boon to the 360 potentially (you don't need a Live gold account to play MMORPGs), especially if it came with some kind of graphical update. But Live isn't really set up for MMORPGs, and Blizzard is having a hard enough time managing the flood of players with just the PC market.

Heretic Machine
03-03-2006, 05:29 PM
Please actually fucking know what you are on about before you spout months-old rubbish.

Servers (EU) are totally fine now, unless you are on one of the top 3 most populated realms.

And every time I've ticketed a GM / sent an email I have recieved a prompt reply.

Refusing to reply to every little whine thread on their forums does not constitute "no customer service"

My server, an RP server, was a low pop when I joined it. Now it's full almost all the time. Anytime I try to play I get put into a queue, and stay there for ten minutes.

A few days ago I went through Uldaman for the second time. Once we got to the end boss he bugged and spawned too many of his minions at once, and my entire party was wiped instantly. Upon returning, we found that we were locked out of the room. You know how long that GM ticket took to be answered?

I'll let you know when I recieve a fucking answer.

Watership
03-03-2006, 05:34 PM
Holy fuck, there's more than one of you morons.

Why don't you explain yourself instead of insulting multiple people. And if you can't, go back to gamespot and play in system wars where your welcome.

mister_slim
03-03-2006, 05:40 PM
Does FFXI for the 360 support mouse and keyboard, like the PS2 does?

It'd be neat to see Blizzard put out something for consoles, but shoehorning a PC game on to a controller is not a good idea. Diablo for the PS was such a mess, and a Diablo game on 360 would be even worse. The Revolution controller might work, but I'd rather they build something completely new.

Heretic Machine
03-03-2006, 05:46 PM
Does FFXI for the 360 support mouse and keyboard, like the PS2 does?

I -think- so. But the beta was such crap that I didn't play it for more than fifteen minutes, so I couldn't tell you quite honestly.

Citizen Philip
03-03-2006, 05:47 PM
Ok but how many of those are acting... It's like McDonalds saying a trillion people eat BigMac. How many of those people have they killed and how many fatass people went on a diet? How many AREN'T actively shoving bigmacs in their mouth.

Also note all Xbox 360's have a form of live on it. Through manipulation that Microsoft will one day use they will have more than 6 million Live players. They'll probably refrain from saying how many is Gold to keep the overall normal hire. But then that number won't be phoney only until the sense of who had to buy another one, or who sold there's on ebay, or who tossed it in the garbage.

I don't think you are using a resonable analogy. They have 6 million paying, who cares if they are playing or not.

You pay 10-15 dollars a month for this service: enough to goto McDonalds twice. How much support do you get for a product like this?

Xerxes
03-03-2006, 05:53 PM
That's current paying accounts, yep. There have apparently been around 20 million accounts if you include things like canceled accounts and promotional accounts.

WoW would have been a boon to the 360 potentially (you don't need a Live gold account to play MMORPGs), especially if it came with some kind of graphical update. But Live isn't really set up for MMORPGs, and Blizzard is having a hard enough time managing the flood of players with just the PC market.

Link?

I figured live wouldn't need the Gold Accounts(but just watch next time they talk about the Xbox Live numbers, i just have a feeling it's going to be lumped.) You say Live isn't setup for it but you can smell MS is going to try for themselves if Blizzard or CoH ain't there. They were trying with True Fantasy, are going to with Final Fantasy, and will be trying with Vangaurd. WoW is showing that platforms potential. That's why everyone is getting tired of the genre. Saturation of bad games in the MMORPG genre. Then we bout to get a saturation of comic games. I don't think that's going to go well for Marvel, DC, and CoH will probably do what it does. Galaxies will probably give up one of these days. And all the potential it had will die. I'd think a pokemon mmorpg would be different enough to have some type of staying power but hell i doubt that will happen. ( ^_^ plug) WoW is about the best out not, but I don't play anymore. After while it felt like doing the same shit. The quests are about the same and everything gets static. Sure I grinded myself into a funk but it was what is was.

Xerxes
03-03-2006, 05:59 PM
I don't think you are using a resonable analogy. They have 6 million paying, who cares if they are playing or not.

You pay 10-15 dollars a month for this service: enough to goto McDonalds twice. How much support do you get for a product like this?

Again link to the "paying" customers. I mean hell for all I know they are just counting boxes sold. Hell that's impressive. But still when I said not playing I was refering to cancelled accounts. Hell I'm one of the fools with his account and doesn't play anymore. I go on there rarely to see if there any more fun for me to juice from it. After a week or so I decide not really. <shrug> AH HA Blizzard got me.

Heretic Machine
03-03-2006, 06:01 PM
Again link to the "paying" customers.

Dude, it was in the topic right here on EA from a couple of days ago.

EDIT: Here it is.

http://www.blizzard.com/press/060228.shtml

PARIS, France - 28 February, 2006 - Blizzard Entertainment, Inc. today announced plans to release a fully localised Spanish version of World of Warcraft®, its popular subscription-based massively multiplayer online role-playing game. The Spanish version will represent the fourth language available to players in Europe, making the game accessible to an even wider audience here. World of Warcraft's European customer base is currently at more than 1 million players, with the worldwide total now at more than 6 million players.

World of Warcraft's Customer Definition
World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last thirty days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.

Achilles
03-03-2006, 06:25 PM
Link?

I figured live wouldn't need the Gold Accounts(but just watch next time they talk about the Xbox Live numbers, i just have a feeling it's going to be lumped.) You say Live isn't setup for it but you can smell MS is going to try for themselves if Blizzard or CoH ain't there. They were trying with True Fantasy, are going to with Final Fantasy, and will be trying with Vangaurd. WoW is showing that platforms potential.They'll break the numbers down. Their number of Gold subscriptions is pretty impressive (over 2 mil) and there's no reason for them to obfuscate it. E3 will be all about the numbers for MS I have a feeling, since they've been quite impressive and so far they're keeping quiet.

FFXI will happen, but that's Square, and Square's all-powerful. There's a reason it's been the only MMORPG on a console so far (not counting group MMOs like Phantasy Star, which are substantially easier to do). Huxley and others are giving it a shot as well, so we’ll see how that goes, MS has been trying (TFLO), but you haven’t seen them release anything. Half the guys over at MGS probably play MMORPGs and would love to make one of their own for the 360.

Jart
03-03-2006, 06:28 PM
People thought WoW was coming to the 360? Huh...
my thoughts exactly. Who would have even thought this was going to happen?

Paranoia
03-03-2006, 06:30 PM
Bleh. My money is better spent on Live subscription than WoW.

Cubfan
03-03-2006, 06:35 PM
My shaman has over 60 hotbuttons at any given time.
Is that what you tell the ladies?

Heretic Machine
03-03-2006, 06:38 PM
Bleh. My money is better spent on Live subscription than WoW.

Most of us can afford both...

Frogleg Special
03-03-2006, 07:03 PM
Vista is Microsoft's other gaming platform. Blizzard is MS friend for the Vista, just like Ubisoft in the X360 side.

f1sh3r
03-03-2006, 07:13 PM
Yeah, so uhh since the hurdle has been overcome, can we expect it on the 360 now?


I am amazed at this, the COO doesn't even know that one of thier leading competitors (albeit a small one) has already achieved simultaneous play between PC & 360.

The Final Fantasy MMO for the 360 allows you to use a USB keyboard so there's your answer.

that game hasn't even been released yet according to xbox.com. release date is 4/18/2006. so until we see it out on the 360 and working hand in hand with pc's i remain skeptical.

apparently the ps2 version is compatible with certain keyboards/mice. so who knows, maybe it'll work on the 360 as well.

edit: WoW is an evil time sink and 360 users should be happy it isn't on their platform anyway.

Heretic Machine
03-03-2006, 07:22 PM
that game hasn't even been released yet according to xbox.com. release date is 4/18/2006. so until we see it out on the 360 and working hand in hand with pc's i remain skeptical.

Ya, but anyone with enough money to buy a copy of OXM can get in on the beta...

bapenguin
03-03-2006, 08:16 PM
People thought WoW was coming to the 360? Huh...

Dude...it's already ON the 360.

http://www.evilavatar.com/images/icons/wow360.jpg

TDiddy
03-03-2006, 08:17 PM
Who the hell are the idiots that were still thinking WoW would come out on the 360? MONTHS AGO there was an interview on one the main guys that works on WoW and he straight up said they weren't going to make it. Why did Blizzard have to waste their time bringing it up again.

Grimmjow
03-03-2006, 09:57 PM
Who the hell are the idiots that were still thinking WoW would come out on the 360? MONTHS AGO there was an interview on one the main guys that works on WoW and he straight up said they weren't going to make it. Why did Blizzard have to waste their time bringing it up again.

bcuz people dont understand BUT from the pic above everyone can completely see that, thats the closest wow is ever going to be on 360

ddbrown30
03-03-2006, 10:15 PM
Why don't you explain yourself instead of insulting multiple people. And if you can't, go back to gamespot and play in system wars where your welcome.

Please see post #30. It's only 6 posts before my second post. Thanks for taking the time to read all of the replies. If you keep talking out of your ass that much you're going to break it.

baz
03-04-2006, 12:29 AM
Please see post #30. It's only 6 posts before my second post. Thanks for taking the time to read all of the replies. If you keep talking out of your ass that much you're going to break it.

Except I think you missed the point a bit. If it wasn't for games, I would switch permanently over to my linux partition. I know a lot of people in the same camp; they want to use a Mac or Linux, but as you need windows for games they keep windows on their systems.

So saying that people playing games on a Windows platform isn't a feather in MS's cap is just plain wrong.

Beelzebud
03-04-2006, 12:32 AM
I remember a time when they would have been applauded for saying they wouldn't compromise a PC game to port it to a console.

You console fanboys are friggin rabid...

Heretic Machine
03-04-2006, 02:29 AM
I remember a time when they would have been applauded for saying they wouldn't compromise a PC game to port it to a console.

You console fanboys are friggin rabid...

Except they've ported Starcraft, Warcraft II, and Diablo to consoles in the past. This whole "we aren't compromising our game" is a big load of bullshit because they either haven't gotten the right offer, or they're not sure which console they want to put it on yet.

SMES
03-04-2006, 03:58 AM
"Blizzard is now World of Warcraft, Inc. I cannot hear your insane rantings about other games over the deafening roar of our billion-dollar-a-year cash machine. Moreover, I don't care."

I bow before your ability to cut to the chase. The only way this could have been better if it was the second post. Perhaps you can develop ESP to better track when newsposts are approved, and somehow squeeze your post in after the first post is made by the editor, but before that same editor is able to make a second post of their own? Hmmm

Mephistopheles
03-04-2006, 04:18 AM
I wouldn't be surprised if Microsoft don't even want WoW on the 360.

There's been a bit of talk lately about how overall game sales are down due to the huge numbers of people stuck on WoW spending less money on games than they might if they didn't already have the one game to rule them all. This is the last kind of thing Microsoft would want to happen in the 360 market as they're relying heavily on revenue from software sales. WoW on the 360 would most likely require a massively overpriced subscription fee to keep up with the revenue Microsoft needs to see from software sales.

That's not even considering the design and technical challenges that would be involved if Xbox Live users were to be patched into the Blizzard WoW network to boot. Seems like more cost and hassle than it's worth for either company.

Blizzard are playing it smart with WoW if you ask me. Seems to me that they're milking the massive subscriber numbers while they can without investing more than they need to to maintain service levels that can be called "operational". If they can keep this up for a couple more years and then start winding it down to move onto the next thing they will be looking at some absolutely insane profit margins over the course of the venture. Because to be totally honest with the amount of money they are pulling in it seems inconceivable that some of the chronic issues affecting the game on a daily basis remain beyond their resources to fix. I just can't grok how that could be so unless they're playing it like I've said here.

H.Bogard
03-04-2006, 07:46 AM
Holy fuck, there's more than one of you morons.

http://www.slothmud.org/~hayward/mic_humor/billgat2.jpg

ddbrown30
03-04-2006, 09:38 AM
Except I think you missed the point a bit. If it wasn't for games, I would switch permanently over to my linux partition. I know a lot of people in the same camp; they want to use a Mac or Linux, but as you need windows for games they keep windows on their systems.

So saying that people playing games on a Windows platform isn't a feather in MS's cap is just plain wrong.

That is such a load of shit. Sure, maybe some people would switch over, but there's a reason why games aren't made for Linux and Macs have never been marketed towards a gamer audience. The main reason games are made for Windows is because of the wide spread userbase.Games are made on Windows because Windows is successful.

The point is that if this instant, games all of a sudden became compatible with Linux, Windows, and Mac OS all at the same time, the current install base for each of the three systems would flucuate so little as to not be noticed.

Windows doesn't need games.

Mojopin
03-04-2006, 10:32 AM
Clearly you have never seen the totem forest in full swing. :P

Curse those gobline engineers in BWL... Curse them!!!

But it is nice for the horde to have a few things on "easy mode", lord knows the alliance have enough of them. :rolleyes:

Achilles
03-04-2006, 11:28 AM
Windows doesn't need games.Maybe you're right, but just so you know Microsoft disagrees with you. They do see games as 'system' sellers for Windows and always have, it's what got MGS started in the first place.

ddbrown30
03-04-2006, 12:45 PM
Maybe you're right, but just so you know Microsoft disagrees with you. They do see games as 'system' sellers for Windows and always have, it's what got MGS started in the first place.

First of all, don't act like you know the inner workings of Microsoft. If you want to make points, do it with knowledge, not assumptions, or at least qualify your statements as being assumptions. Second, it's unlikely that Microsoft created a games department in order to promote Windows. Windows already had a monopoly on the PC market long before PC gaming came to the forefront. Hell, they had a monopoly on the market while games were still being made for DOS. In fact, Windows was one of the driving forces in moving PC gaming away from DOS, simply because the install base of Windows was becoming so much higher.

I simply can't believe that this is even a discussion. It's nearly impossible to make a valid arguement that profits for Microsoft from Windows are even marginally increased by the presence of games. It's simply a non-issue.

Achilles
03-04-2006, 03:45 PM
First of all, don't act like you know the inner workings of Microsoft. If you want to make points, do it with knowledge, not assumptions, or at least qualify your statements as being assumptions. Second, it's unlikely that Microsoft created a games department in order to promote Windows. Windows already had a monopoly on the PC market long before PC gaming came to the forefront. Hell, they had a monopoly on the market while games were still being made for DOS. In fact, Windows was one of the driving forces in moving PC gaming away from DOS, simply because the install base of Windows was becoming so much higher.

I simply can't believe that this is even a discussion. It's nearly impossible to make a valid arguement that profits for Microsoft from Windows are even marginally increased by the presence of games. It's simply a non-issue.Don't act like I know the inner workings of Microsoft... You have a whole lot of assumptions. I know for a fact that they have many meetings on what they wanted, for example, the XP launch titles to be. I know they’re very concerned about the decline of the PC gaming market and what it means for Windows. They work it out with their 3rd party partners to provide games for the launch of their new OSs in order to drive its adoption rate. You can disbelieve what I’m saying, but it’s not an assumption.

What made Windows a 'monopoly' is that it was easier for 3rd parties to make software for it than it was for the alternatives. They maintain their 'monopoly' by ensuring that it's a good platform for 3rd party content. And they have hudreds of content partners that they work with in order to ensure this. Games drive the cutting-edge of the PC market and they work closely with PC game companies and game hardware providers. They also make Direct X in order to help the PC game market.

H.Bogard
03-04-2006, 04:26 PM
Funny Post Ignored!!!! :(

Sykus
03-05-2006, 07:58 PM
Jesus, just what Evil Avatar needed. A thread where the Blizzard/PC fanboys and the Xbox fanboys can compare the size of their dicks. We just need to get the PSP and DS in here somehow and and we will never need another thread on here, ever.

LMFAO.....

XenonCJ
03-05-2006, 08:55 PM
Funny Post Ignored!!!! :(I saved that pic to my HD don't worry! =)

XenonCJ
03-05-2006, 09:15 PM
Let's dissect your idiocy.

First of all, don't act like you know the inner workings of Microsoft. Like you know shit.


If you want to make points, do it with knowledge, not assumptions, or at least qualify your statements as being assumptions. Second, it's unlikely that Microsoft created a games department in order to promote Windows. Windows already had a monopoly on the PC market long before PC gaming came to the forefront. Hell, they had a monopoly on the market while games were still being made for DOS.Quite incorrect, since you were born in 1983 and you are still a child, this is excusable. However to enlighten you, games on the Apple & Commodore were MUCH more common and higher quality than any games made for IBM-PC DOS clones in the early days.

In fact, Windows was one of the driving forces in moving PC gaming away from DOS, simply because the install base of Windows was becoming so much higher..This is just a pointless statement. It's just like saying : "WindowsXP was one of the driving forces in moving PC gaming away from Windows98." Uh.... DUH!!!


I simply can't believe that this is even a discussion. It's nearly impossible to make a valid argument that profits for Microsoft from Windows are even marginally increased by the presence of games. It's simply a non-issue. Dumbest statement you've made so far KID. If Microsoft didn't care about games, they wouldn't have worked so hard to refine and dominate the 3D graphics arena with DirectX for example.

Maybe you should also look at the list of versions for the new Microsoft OSs, Vista. The one that comes to mind is called : Window Vista Ultimate - http://www.microsoft.com/windowsvista/versions/ultimate.mspx

Primarily being marketed to who? GAMERS!!!

SO GET LOST KID YOU DON'T KNOW SHIT.

Hemalin
03-05-2006, 09:32 PM
Maybe you should also look at the list of versions for the new Microsoft OSs, Vista. The one that comes to mind is called : Window Vista Ultimate - http://www.microsoft.com/windowsvista/versions/ultimate.mspx

Primarily being marketed to who? GAMERS!!!
That link doesn't mention anything about gaming. What do you get with Ultimate that makes it geared towards gamers as opposed to Home Premium?

XenonCJ
03-06-2006, 04:06 PM
That link doesn't mention anything about gaming. What do you get with Ultimate that makes it geared towards gamers as opposed to Home Premium?"Vista Ultimate promises to be the best OS ever offered for the personal PC and will be optimized for the individual. Vista Ultimate is a superset of both Vista Home Premium and Vista Pro; it includes all the features of both product versions and adds a Game Performance Tweaker with integrated gaming experiences, a Podcast-creation utility (which is under consideration and might be cut from the product), online club services (i.e., exclusive access to music, movies, services, and preferred customer care), and other offerings that are currently under consideration. Microsoft is still investigating how to position its most impressive Windows release yet and might offer Ultimate Edition owners such services as extended A1 subscriptions, free music downloads, free movie downloads, Online Spotlight and entertainment software, preferred product support, and custom themes. Nothing like Vista Ultimate exists today. This version will be designed for high-end PC users and technology influencers, gamers, digital media enthusiasts, and students.
"

XenonCJ
03-06-2006, 04:10 PM
Another link 4 u : http://www.microsoft.com/windowsvista/features/forhome/gaming.mspx

Hemalin
03-06-2006, 05:07 PM
I don't seem to be able to find that quote on the site. Do you mind posting the link to where you got it?


Edit: After looking around the intarweb a bit I found the article with that quote at Paul Thurrott's Windows website (http://winsupersite.com/showcase/winvista_editions_final.asp). I also found references to the "tweaking" in an ExtremeTech (http://www.extremetech.com/article2/0,1558,1841218,00.asp) article. It seems like the hardcore gamers that are most likely to buy Ultimate for the features, already tweak their systems on XP. It would be the casual gamers that will just buy Home Premium that are more likely to benefit from the WinSAT feature.