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View Full Version : Modern Warfare 2 PS3 Patch Live, PC/360 Waiting on Approval


pwnophobia
12-18-2009, 06:10 PM
http://evavhost.com/i/news/CoDMW2Header.jpg

Robert Bowling just sent out in regards to MW2. It seems the PS3 is getting its patch tonight to re-balanced the 1887s and fix a few of the glitches while the PC/360 version is waiting to be approved.

#MW2 PS3 patch just went live! Includes the Akimbo 1887s re-balancing, fix for Prestige hack, & fix for Public "private" Match. 360/PC soon

The Xbox 360 version will be getting the same, just waiting on ETA on it's release. PC gets same plus fix for hacked textures & altered IWDs

MW2 PS3 owners, please let us know if there is anything funky after the patch.

n00bIEwaN007
12-18-2009, 07:19 PM
In all honesty, is this game worth the hype? Here's why I'm asking. Thought I had the game in-hand but there was a mix up in communication. It's called marriage, but that's a different story, other chapter. So tonight, I am driving around in the rain like an idiot trying to score a Hardened edition but none is to be found. So to sum it all back to the beginning, is it worth it? And I'm going after the Hardened cause supposedly Wal-Mart has it for $59 right now. So with it coming along with a code for Call of Duty Classic, two games for a low price, not bad. And I hate Wal-Mart.

Thanks in advance

PSPfreak
12-18-2009, 07:59 PM
In all honesty, is this game worth the hype? Here's why I'm asking. Thought I had the game in-hand but there was a mix up in communication. It's called marriage, but that's a different story, other chapter. So tonight, I am driving around in the rain like an idiot trying to score a Hardened edition but none is to be found. So to sum it all back to the beginning, is it worth it? And I'm going after the Hardened cause supposedly Wal-Mart has it for $59 right now. So with it coming along with a code for Call of Duty Classic, two games for a low price, not bad. And I hate Wal-Mart.

Thanks in advance

In a word, no. It is built well, has all the fun, great graphics, options, excellent controls, etc. that COD4 had.

But the game is almost entirely generic. There's no skill involved. It's a campfest in a world of TERRIBLE maps, the WORST spawn system I've EVER seen (trust me, 55% of all your deaths WILL be spawn kills at the very LEAST, likewise with your kills), reduced recoil, catering to noob tactics, the most BROKEN FPS game mechanic I've ever seen in the knife (it's literally BROKEN in at least 4 different ways) and a wealth of bugs and exploits (IW has already had to made 2 patches in just over a month's time).

If you are a casual gamer or want to simply play campaign (campaign is fantastic), pick it up. If you're a competitive player on the COD4 level like I am, forget it exists and keep playing COD4. Multiplayer is thoroughly broken; it's not competitive in the LEAST.

Conner Dain
12-18-2009, 08:43 PM
Your best bet would be to rent it first. There are obviously a lot of people who love it (I'm one of them.) But there are also quite a few who hate it. Play it for yourself to find out for sure.

sgtslappy
12-18-2009, 08:55 PM
In all honesty, is this game worth the hype? Here's why I'm asking. Thought I had the game in-hand but there was a mix up in communication. It's called marriage, but that's a different story, other chapter. So tonight, I am driving around in the rain like an idiot trying to score a Hardened edition but none is to be found. So to sum it all back to the beginning, is it worth it? And I'm going after the Hardened cause supposedly Wal-Mart has it for $59 right now. So with it coming along with a code for Call of Duty Classic, two games for a low price, not bad. And I hate Wal-Mart.

Thanks in advance

Do you enjoy having MADDENING FUN?

If so, then the games for you.

Also, here's the Hardened Edition (http://www.gogamer.com/viewproduct.htm?productId=79653889&extid=Dec1709) for only 60 bones.

modeps
12-18-2009, 09:35 PM
Do you enjoy having MADDENING FUN?

If so, then the games for you.

Also, here's the Hardened Edition (http://www.gogamer.com/viewproduct.htm?productId=79653889&extid=Dec1709) for only 60 bones.

Tonight I witnessed this man get two nukes in two games. I think I got a care package once. Sweet!

gravlax
12-19-2009, 02:21 AM
In a word, no. It is built well, has all the fun, great graphics, options, excellent controls, etc. that COD4 had.

But the game is almost entirely generic. There's no skill involved. It's a campfest in a world of TERRIBLE maps, the WORST spawn system I've EVER seen (trust me, 55% of all your deaths WILL be spawn kills at the very LEAST, likewise with your kills), reduced recoil, catering to noob tactics, the most BROKEN FPS game mechanic I've ever seen in the knife (it's literally BROKEN in at least 4 different ways) and a wealth of bugs and exploits (IW has already had to made 2 patches in just over a month's time).

If you are a casual gamer or want to simply play campaign (campaign is fantastic), pick it up. If you're a competitive player on the COD4 level like I am, forget it exists and keep playing COD4. Multiplayer is thoroughly broken; it's not competitive in the LEAST.

MW2 multiplay = chaotic mess

He pretty much covered the essentials and it really IS BROKEN as a competitive multiplayer shooter. It is dumbed down counter-strike for noobs with the most retarded spawn system ever in the FPS history. Sometimes people literally respawn right behind you to backstab, and good old spawn campers are back. Yes, you will die right after respawn over and over. For this reason, maps are way too small for 18 or even 12 players.(they should either make maps bigger or come up with different spawn system) Or better yet wait for BF: Bad company 2 ;)

And I honestly think that RPG elements(Perks, level-ups, unlocks...etc.) don't work in competitive shooters. Not only it dilutes skill-based gameplay but also discourages teamplay. Why join teamplay modes like sabotage, domination, search & destory and so on if all you're gonna do is camping or boosting? For those people that think leveling is more important than winning, or those "every man for himself" types, DO NOT JOIN teamplay modes! You can level up in deathmatch. And when you're playing sabotage, you HAVE to run the bomb cuz that bomb won't magically run itself to the target! How hard is it to understand really? It's bloody simple as sports games. Sometimes I wonder just what kind of people are on the live...idiots or ignorant bastards?

Again, RPG elements should go away from competitive shooters. We're only going to see more shooters with RPG elements since CliffyB claimed RPG is the future of shooters.(In Kotaku webcast, he said that RPG elements and unlockables are to combat used game market) It's great for co-op games like Borderlands but it just doesn't mix well with competitive shooters where skilled players are rewarded.

But then Infinity wards probably never set out to make a competitive shooter since Activision blizzard wanted to sell the game to the mass market. Fucking hate this trend but there will be less and less of skill-based, competitive multiplayer games.

Well my copy is going back to Gamestop anyway.

Anenome
12-19-2009, 02:26 AM
The count down to the next game-breaking glitch begins now :P

PSPfreak
12-19-2009, 02:58 AM
MW2 multiplay = chaotic mess

He pretty much covered the essentials and it really IS BROKEN as a competitive multiplayer shooter. It is dumbed down counter-strike for noobs with the most retarded spawn system ever in the FPS history. Sometimes people literally respawn right behind you to backstab, and good old spawn campers are back. Yes, you will die right after respawn over and over. For this reason, maps are way too small for 18 or even 12 players.(they should either make maps bigger or come up with different spawn system) Or better yet wait for BF: Bad company 2 ;)

And I honestly think that RPG elements(Perks, level-ups, unlocks...etc.) don't work in competitive shooters. Not only it dilutes skill-based gameplay but also discourages teamplay. Why join teamplay modes like sabotage, domination, search & destory and so on if all you're gonna do is camping or boosting? For those people that think leveling is more important than winning, or those "every man for himself" types, DO NOT JOIN teamplay modes! You can level up in deathmatch. And when you're playing sabotage, you HAVE to run the bomb cuz that bomb won't magically run itself to the target! How hard is it to understand really? It's bloody simple as sports games. Sometimes I wonder just what kind of people are on the live...idiots or ignorant bastards?

Again, RPG elements should go away from competitive shooters. We're only going to see more shooters with RPG elements since CliffyB claimed RPG is the future of shooters.(In Kotaku webcast, he said that RPG elements and unlockables are to combat used game market) It's great for co-op games like Borderlands but it just doesn't mix well with competitive shooters where skilled players are rewarded.

But then Infinity wards probably never set out to make a competitive shooter since Activision blizzard wanted to sell the game to the mass market. Fucking hate this trend but there will be less and less of skill-based, competitive multiplayer games.

Well my copy is going back to Gamestop anyway.

I don't really agree on the "RPG elements." I think they are what made COD4 the amazing game it was. It's just that it got out of hand with this installment. Danger close is flat-out abusive, and why shoot a gun when you can make a knife class (that's right, folks... a class devoted entirely to KNIFING people) with Lightweight, Marathon, Commando (the noobiest perk in history) and the Tactical Knife so you can just run around at light speed and lunge to stab people from 30 feet away even if you are shot repeatedly during the process (yeah, sometimes M16 bursts and even SHOTGUN blasts will register but not kill someone in the process of a lunge).

But based on my previous posts, I'm guessing you won't find a lot of people here that understand what we're saying here, man. If you have any competitive interest, this game isn't for you because it isn't REMOTELY competitive.

MW2 is COD4 except with more stuff and watered down so that even idiots can win.

EvilPanda
12-19-2009, 08:42 AM
Don't listen to those fools. MW2 is the best multiplayer FPS on console so yea get it.

pwnophobia
12-19-2009, 09:06 AM
In all honesty, is this game worth the hype? Here's why I'm asking. Thought I had the game in-hand but there was a mix up in communication. It's called marriage, but that's a different story, other chapter. So tonight, I am driving around in the rain like an idiot trying to score a Hardened edition but none is to be found. So to sum it all back to the beginning, is it worth it? And I'm going after the Hardened cause supposedly Wal-Mart has it for $59 right now. So with it coming along with a code for Call of Duty Classic, two games for a low price, not bad. And I hate Wal-Mart.

Thanks in advance

Its not as bad as everyone is trying to make it out to be. If you want an FPS to play that you can dump a fair amount of time into, MW2 is great. Or you can wait until March and get BFBC:2 which looks amazing.

xXJayeDuBXx
12-19-2009, 09:06 AM
Hear that sound? Thats the sound of 1887 users crying because their guns are no longer the instant ownage.

RUSKULL
12-19-2009, 11:19 AM
Don't forget about the awesome single player. Yeah it's short, but it's filled with more awesome than most games with longer game time.

shadow763
12-19-2009, 12:10 PM
Don't listen to those fools. MW2 is the best multiplayer FPS on console so yea get it.

That is a highly debatable statement.

Second Century
12-19-2009, 01:29 PM
MW2 is COD4 except with more stuff and watered down so that even idiots can win.

I get what you're saying, but it all comes down to dollars and sense. Activision has more than $500 million reasons to continue to push its Call of Duty franchise into the arcade segment.

PSPfreak
12-19-2009, 01:51 PM
I get what you're saying, but it all comes down to dollars and sense. Activision has more than $500 million reasons to continue to push its Call of Duty franchise into the arcade segment.

I don't recall saying anything about money or success. The idea was regarding how good MW2 was, and in the end the answer not very.

Conner Dain
12-19-2009, 04:12 PM
To give you a bit more info.. If you're into the tactical, realistic FPS, this is almost certainly not the game for you. It's certainly not that. And there certainly issues with weapon balance. But IW seems to be responsive in fixing exploits and tweaking weapon balance. I agree with PSPfreak that something needs to be done about the knifing class.

But if you're into an FPS mp game that you can jump into and have some loose, casual fun, then this might be the game for you. I can't really speak to it being or not being fair competively as that's now how I play. But I do have friends that are fairly serious about mp FPS games they love the game.

n00bIEwaN007
12-19-2009, 08:33 PM
Thanks everyone for the replies. Finally got my hands on another copy of World at War tonight and the wife got me MW2. Going to get back into World at War this weekend and hit the ground running with MW2 starting this coming week. I agree with you pwnophobia on BFBC2. I already have it pre-ordered and have done my fair share hyping it up. Love the 2a.m. battles still ongoing on BFBC. Last forever even with full teams.

Thanks again everybody.

Second Century
12-19-2009, 08:50 PM
I don't recall saying anything about money or success. The idea was regarding how good MW2 was, and in the end the answer not very.

Well, that is your opinion – and I agree with you – but it is an opinion that other people may or may not share. And judging from the game's sales I doubt the publisher shares this sentiment. Modern Warfare 2 is a profitable product.

My point is that profit is the only plausible explanation for why the game is SOOO different than its prequel (and in a broader sense why the arcade trend is likely to continue). Infinity Ward could have crafted a simulation that put purists through the wringer. But it didn't. Instead it made something that is even more accessible than the previous game.

Modern Warfare 2 goes out of its way to level the playing field: topography, weaponry, skill ... you name it. There are numerous ways to overcome a competitive disadvantage, and this is what fans of the prequel find so bewildering. After all, the original game wasn't about equality. Certain parts of a map were worth fighting for, certain weapons/perks/etc. were better than others and experience was indispensible.

sgtslappy
12-19-2009, 08:51 PM
Okay, since the PS3 patch is live, can anyone share with us the changes?

sgtslappy
12-19-2009, 08:53 PM
#MW2 PS3 patch just went live! Includes the Akimbo 1887s re-balancing, fix for Prestige hack, & fix for Public "private" Match. 360/PC soon 6:03 PM Dec 18th from Tweetie

From Bowling's Twitter (http://twitter.com/fourzerotwo). Anyone got any first hand experience with the 1887's?

sgtslappy
12-19-2009, 08:54 PM
.. Go me for re-reading the first post. Forgot what it said. Sigh.

PSPfreak
12-19-2009, 11:40 PM
Well, that is your opinion – and I agree with you – but it is an opinion that other people may or may not share. And judging from the game's sales I doubt the publisher shares this sentiment. Modern Warfare 2 is a profitable product.

My point is that profit is the only plausible explanation for why the game is SOOO different than its prequel (and in a broader sense why the arcade trend is likely to continue). Infinity Ward could have crafted a simulation that put purists through the wringer. But it didn't. Instead it made something that is even more accessible than the previous game.

Modern Warfare 2 goes out of its way to level the playing field: topography, weaponry, skill ... you name it. There are numerous ways to overcome a competitive disadvantage, and this is what fans of the prequel find so bewildering. After all, the original game wasn't about equality. Certain parts of a map were worth fighting for, certain weapons/perks/etc. were better than others and experience was indispensible.

I don't want to say it's fact, but it definitely IS fact that the online MP is generic; noob friendly and broken beyond fixing. If that doesn't qualify as "bad" or at least "not good," I don't know what does. Accessibility? Sure, if being able to get kills by being an idiot and easy spawn-camp people all day is "accessible" then I suppose you are correct.

That last paragraph I find quite contrary and feel you are mixed up. COD4 was FAR superior. If your idea of "equality" is being able to spawn-kill people and be catered to and beat players far superior to you no matter how bad you play, I wholeheartedly disagree. Noobs could play COD4 as well, but the game took skill to be successful at.

To be honest, unless you are a booster, spawn-camper or a cheater, I really can't see how you can find the MP enjoyable. People use the word "fun." Getting nothing but illegitimate kills AND deaths (being spawn-killed every two seconds) is not fun, competitive or not.

Conner Dain
12-20-2009, 09:14 AM
[QUOTE=PSPfreak;1824985]To be honest, unless you are a booster, spawn-camper or a cheater, I really can't see how you can find the MP enjoyable. /QUOTE]

Excellent! Now everyone here (indeed everyone everywhere) who continues playing and enjoying the game has been identifed and labelled as a "booster, spawn-camper or a cheater."

Now we know what we are.

PSPfreak
12-20-2009, 05:49 PM
[QUOTE=PSPfreak;1824985]To be honest, unless you are a booster, spawn-camper or a cheater, I really can't see how you can find the MP enjoyable. /QUOTE]

Excellent! Now everyone here (indeed everyone everywhere) who continues playing and enjoying the game has been identifed and labelled as a "booster, spawn-camper or a cheater."

Now we know what we are.

Well, unless you enjoy having no control over everything and getting spawn-killed for about 70% of your deaths. If that's enjoyment to you, please continue enjoying your game. Sorry if I insulted you.

Meanwhile, MW2 is about to win the Shame Of The Year honors.

pwnophobia
12-20-2009, 06:10 PM
Well, unless you enjoy having no control over everything and getting spawn-killed for about 70% of your deaths.

You're over exaggerating to try and make a point, get outta here. 70% of my deaths come from me running full boar into a room without taking my time to toss a grenade to see who is in there. I have ran across maybe two spawn campers in my entire time playing MW2.

Anenome
12-20-2009, 06:33 PM
You're over exaggerating to try and make a point, get outta here. 70% of my deaths come from me running full boar into a room without taking my time to toss a grenade to see who is in there. I have ran across maybe two spawn campers in my entire time playing MW2.
Both times you played, right, right? lol ^_~ j/k

PSPfreak
12-20-2009, 06:54 PM
You're over exaggerating to try and make a point, get outta here. 70% of my deaths come from me running full boar into a room without taking my time to toss a grenade to see who is in there. I have ran across maybe two spawn campers in my entire time playing MW2.

Consider yourself lucky. For my own experience, I am NOT exaggerating. The spawn system is so based on revenge that you can most of the time find it impossible to implement true strategy.

Anenome
12-20-2009, 07:13 PM
Consider yourself lucky. For my own experience, I am NOT exaggerating. The spawn system is so based on revenge that you can most of the time find it impossible to implement true strategy.

Pwn, what he means is that he keeps getting killed by people spawning as he tries to camp them ^_~

sgtslappy
12-20-2009, 07:46 PM
Well, unless you enjoy having no control over everything and getting spawn-killed for about 70% of your deaths. If that's enjoyment to you, please continue enjoying your game. Sorry if I insulted you.

Meanwhile, MW2 is about to win the Shame Of The Year honors.

This guy..

PSPfreak
12-20-2009, 11:18 PM
Pwn, what he means is that he keeps getting killed by people spawning as he tries to camp them ^_~

I don't purposely camp people's spawns. Do I ever camp, though? Of course. You can't run and gun in this game, and it's not because of strategy; it's purely because of spawn killing.


This guy..

...speaks the truth? I know.

sgtslappy
12-21-2009, 12:56 AM
I don't purposely camp people's spawns. Do I ever camp, though? Of course. You can't run and gun in this game, and it's not because of strategy; it's purely because of spawn killing.




...speaks the truth? I know.

You're beating a dead horse. Over and over. I'm sorry you dislike the game immensely, but could you stop, please? These aren't IHATEMW2 threads but you're turning them into it.

And quit sounding so arrogant. Your opinion is not fact.

Anenome
12-21-2009, 02:58 AM
You're beating a dead horse. Over and over. I'm sorry you dislike the game immensely, but could you stop, please? These aren't IHATEMW2 threads but you're turning them into it.

And quit sounding so arrogant. Your opinion is not fact.
This is my Shame of the Year in the "EvAv thread" category because of him, tbh :P I couldn't even read half of the tripe. Even Teecakes is half fun to read, if only to laugh at how crazy a fanboy he is, but this guy... it's not even entertaining, and he just stopped talking about games entirely. He wins for drama-lama of the year.

Srsly, PSPfreak, you've shot your own credibility in the foot and you're gonna have to run some laps before you get any respect around here.

PSPfreak
12-21-2009, 04:12 AM
You're beating a dead horse. Over and over. I'm sorry you dislike the game immensely, but could you stop, please? These aren't IHATEMW2 threads but you're turning them into it.

And quit sounding so arrogant. Your opinion is not fact.

And the people making all the useless comments towards me? I'd ssay it's a two-way street here. I mean seriously, I am NOT saying anything that is not definitely true about the game. I'm just looking for SOMEONE to make a valid point instead of being defensive and insulting like a fanboy. I suppose that's asking too much.


This is my Shame of the Year in the "EvAv thread" category because of him, tbh :P I couldn't even read half of the tripe. Even Teecakes is half fun to read, if only to laugh at how crazy a fanboy he is, but this guy... it's not even entertaining, and he just stopped talking about games entirely. He wins for drama-lama of the year.

Srsly, PSPfreak, you've shot your own credibility in the foot and you're gonna have to run some laps before you get any respect around here.

"Stopped talking about games entirely?" Excuse me for leaving the realm of games for a brief moment to remind people of the value of common sense; most people attempting to argue with me seem to be void of it. Simply shrugging off my analysis doesn't disprove it. Frankly, most of what I'm saying are sheer facts, bottom line.

And trust me, I know good posters and bad posters, and many of whom I've seen aren't worth any of the "credibility" and "respect" you speak of. Sorry for being frank, I'd rather be truthful than kiss-ass like half the people who can't even make a valid argument against any point I've made of their precious MW2.

There's fanboys and then there's people who actually have knowledge and insight. There seems to be confusion among many of you in what the difference between the two is for some reason...

IveGotThatWiperFluid
12-21-2009, 05:43 AM
In general, and it varies by map, I've found the spawn system to be much better than World at War, and often times still better than COD4. Only on the smallest of maps have I been killed, literally, just as I spawn. I'm not really sure how PSPfreak defines spawn camping, but if he means sitting with gun pointed at empty space waiting for someone to spawn -- I've never seen it yet, in over 48hrs of MW2.

Getting killed soon after spawning is different, but we can't expect the enemy not to be looking for me, right? I've seen a gradual change in the game since release too. At first it was insanely chaotic with people just running around all over the place making kills/deaths and spawns very random. Now that more players are used to the maps the game seems to have slowed down some with players being less ridiculous.

What PSPfreak says was maybe true the first week of the game, but I'd have to disagree now.

HornetAJC
12-21-2009, 06:15 AM
In general, and it varies by map, I've found the spawn system to be much better than World at War, and often times still better than COD4. Only on the smallest of maps have I been killed, literally, just as I spawn. I'm not really sure how PSPfreak defines spawn camping, but if he means sitting with gun pointed at empty space waiting for someone to spawn -- I've never seen it yet, in over 48hrs of MW2.

Getting killed soon after spawning is different, but we can't expect the enemy not to be looking for me, right? I've seen a gradual change in the game since release too. At first it was insanely chaotic with people just running around all over the place making kills/deaths and spawns very random. Now that more players are used to the maps the game seems to have slowed down some with players being less ridiculous.

What PSPfreak says was maybe true the first week of the game, but I'd have to disagree now.

I completely agree. World at War's spawn system was worse. I stuck with Search and Destroy because of that problem in WaW. I enjoy playing at least half of the different gameplay styles in MW2, and have yet to run into spawn killing problems EXCEPT in Rust. However, its no different than what happened in Shipment in COD4.

Conner Dain
12-21-2009, 06:39 AM
Frankly, most of what I'm saying are sheer facts, bottom line.

The thing is... most of the things you call "sheer facts" are your opinion. A fact is objective and practically unquestionable.

And trust me, I know good posters and bad posters, and many of whom I've seen aren't worth any of the "credibility" and "respect" you speak of. Sorry for being frank, I'd rather be truthful than kiss-ass like half the people who can't even make a valid argument against any point I've made of their precious MW2.

Really? Here's a summary of your comments: "I hate MW2 and think that you should hate it too. If you don't, you're an idiot."

There's fanboys and then there's people who actually have knowledge and insight. There seems to be confusion among many of you in what the difference between the two is for some reason...

The confusion does not rest with us.

KrimsonFyre
12-21-2009, 07:33 AM
And the people making all the useless comments towards me? I'd ssay it's a two-way street here. I mean seriously, I am NOT saying anything that is not definitely true about the game. I'm just looking for SOMEONE to make a valid point instead of being defensive and insulting like a fanboy. I suppose that's asking too much.




"Stopped talking about games entirely?" Excuse me for leaving the realm of games for a brief moment to remind people of the value of common sense; most people attempting to argue with me seem to be void of it. Simply shrugging off my analysis doesn't disprove it. Frankly, most of what I'm saying are sheer facts, bottom line.

And trust me, I know good posters and bad posters, and many of whom I've seen aren't worth any of the "credibility" and "respect" you speak of. Sorry for being frank, I'd rather be truthful than kiss-ass like half the people who can't even make a valid argument against any point I've made of their precious MW2.

There's fanboys and then there's people who actually have knowledge and insight. There seems to be confusion among many of you in what the difference between the two is for some reason...

PSPFreak's posting history:
http://www.evilavatar.com/forums/search.php?searchid=8525277

PSPFreak appears to have made it his personal mission on these forums to single-handedly paint MW2 as a poorly designed, broken game, and all gamers who play it as unexperienced blind lemmings who follow the crowd off the cliff.

His posts are clearly very...passionate, but it may be worth looking at his posting history if you want to add bias to his weight of a review 8).

If you are a casual player, I think the wealth of reviews and commercial success pretty much speak for themselves regarding what kind of experience you should expect.

If you are a top tier player who is looking for a competitive clan-based shooter, this could still be your best purchase of the year, or it may not; the jury is still out (the gaming pro circuits have not adopted the game yet, not unusual since it was just released). You might want to go read on MLGPro.com or some of the other competitive clan sites to get there view on why or why not it will reach into the competitive space.

Thanatosis
12-21-2009, 08:36 AM
Love this game. Don't care what anyone says I love the hell out of this game. The single player was everything I wanted, Spec Ops was a complete surprise and offers an awesome co-op experience especially with a friend in the room. I don't know about everyone else, but I like having my buddy on the couch playing a game with me instead of across the net. The multiplayer seems broken from time to time, but I've never cared for truly "competitive" MP experiences.

For reference, I hate Halo, all iterations. It is the single most over-rated game I've ever played. And a big preemptive finger to the Halo nerds.

ObeytheQ
12-21-2009, 09:15 AM
I think you're enjoyment of COD MW2's multiplayer is entirely based on what modes you play. Me personally, I play Hardcore Headquarters Pro-Ricochet. There is some camping in that gametype, but its really not to your benefit, unless you have other players attempting to cap the HQ. Its all fast movement, run and gun, hold the spot against grenades and flashes. Sure, you die every 10 seconds sometimes, but you respawn instantly unless the HQ has been capped. And yes, I use the marathon/lightweight/commando class, but its not as powerful in Hardcore, you get the knife kills sometimes, but for the most part its only in small quarters, otherwise you die too fast to successfully get anyone with just the knife, and the deagle kicks so hard i dont see how anyone could call it broken, not that anyone has, just explaining the class. Just my twocents.

Anenome
12-21-2009, 09:30 AM
And the people making all the useless comments towards me? I'd ssay it's a two-way street here. I mean seriously, I am NOT saying anything that is not definitely true about the game. I'm just looking for SOMEONE to make a valid point instead of being defensive and insulting like a fanboy. I suppose that's asking too much.
Meh, no one bothers arguing with a butt-hurt clown. You don't have enough credibility to make good points with, because you're incapable of discussing the issue dispassionately.

But anyway, back to the games...

PSPfreak
12-21-2009, 03:29 PM
His posts are clearly very...passionate, but it may be worth looking at his posting history if you want to add bias to his weight of a review

I'm amused by all these uneducated posts. Bias? There's no bias. I believe I'm being very analytical and truthful about what I'm throwing out there. Most of what I'm laying out here are FACTS, pure and simple. And the funny thing, a VAST majority of the MW2 player base agrees with me.



What PSPfreak says was maybe true the first week of the game, but I'd have to disagree now.

Absolutely untrue. Actually, I'm not 100% sure of this, but it seems to have gotten WORSE in the last week. The spawn system is easily the worst in ANY FPS I've ever played (even Resistance 2... *shudders*).


The thing is... most of the things you call "sheer facts" are your opinion. A fact is objective and practically unquestionable.

No, they aren't. Poorly designed maps, terrible spawning system, reduced recoil, a BROKEN knife, more noob-tactics implemented... these are all 100% FACTS, sir.


Really? Here's a summary of your comments: "I hate MW2 and think that you should hate it too. If you don't, you're an idiot."

WOW. Clearly you haven't fully read through a single one of my posts. Misquoting FTL!


The confusion does not rest with us.

Uh... yes, it does. Since you've already misquoted me terribly and tried to simplify all the facts and insight I've laid out towards the game into one idiotic one-liner (more fit for you), it's clear you are a sheer example of what I'm talking about. Insight > one-liners.

Please make an ATTEMPT at being valid next time. You fell flat on your face here.

sgtslappy
12-21-2009, 03:52 PM
Valid points are not translated into opinions. Again, your opinion is not fact because all it boils down is "WELL I THINK IT SUCKS" and "WELL I DON'T THINK IT DOES."

You make yourself look like a fool when you're trying to argue with all of us.

Also, you're starting to look like a troll. Srs.

Conner Dain
12-21-2009, 04:21 PM
I'm amused by all these uneducated posts...

One of two things has happened:

1. You're flawless logic has convinced me.

2. I've grown bored with my (and other's) attempts to teach a pig to sing.


Guess which?

Wyrm
12-21-2009, 04:33 PM
While I do think the spawn system is borked, it's not something they can't fix.

If you haven't seen people camping in the game, you haven't played it much. People camp spawn points like it's going out of style, it just depends on the mode you're playing.

Hardcore mode seems to be the most 'tactical' of all the modes, as you die nearly instantly from every gun and the respawn time varies depending on how you perform, so you have more incentive to stay alive for a long time. Plus, kill streaks are that much more valuable.

That said, without a reliable group of people, regular Team Deathmatch is a cluster fuck. Mercenary Team Deathmatch is what I stick to most of the time when I'm on my own, and that usually plays the best for me. People don't tend to boost much in that, and there are fewer people running around knifing.

My biggest beef with the game so far is those fucking shotguns. Even though I unlocked them last night and had fun playing around with them akimbo, I can admit after using them that they are indeed cheap as fuck. I was getting so many kills from way too far away, I could barely believe my eyes. I swear they also reload faster when you have two of them which is odd.

Really, there are a few simple things they could do that would go a long way, but for the most part, all the perks balance each other out. Don't like appearing on radar or having your footsteps heard? There are perks for that. Like the opposite? Knowing where everyone is at all times? There's a heartbeat sensor for that.

The game is incredibly balanced mostly. There are a few places it is lacking in, and most of that stems from those goddamn shotguns. I honestly don't think they should remove them altogether, they just need to shorten their range by about half and maybe make them fire just a bit slower.

sgtslappy
12-21-2009, 04:59 PM
I agree, the shotties are a bit annoying.

As for the modes, have you tried Headquarters Pro or Search and Destroy? Both are lots of fun, especially in the clutch situations when everyone is watching after they've died and talking about it.

PSPfreak
12-21-2009, 08:49 PM
Valid points are not translated into opinions. Again, your opinion is not fact because all it boils down is "WELL I THINK IT SUCKS" and "WELL I DON'T THINK IT DOES."

You make yourself look like a fool when you're trying to argue with all of us.

Also, you're starting to look like a troll. Srs.

How do I look like a fool when I'm the only one being insightful? The rest of you are all denial, denial, denial, one-liner, denial, etc. etc. etc. Do you even realizde that? All of you are making accusation; you aren't arguing any point I've made. Look in the mirror.

Seriously, stop misquoting me or leave the argument. I have not said a whole lot along the lines of "I THINK" (a few, certainly). I will say it AGAIN: Terrible spawning, poorly designed maps, broken mechanics (like the knife and pre-patch 1887's) and numerous features/perks that cater to noobs... these are all FACTS. Sorry if you refuse to believe it.


One of two things has happened:

1. You're flawless logic has convinced me.

2. I've grown bored with my (and other's) attempts to teach a pig to sing.


Guess which?

I could care less. You have displayed a level or ignorance so high it's sad. You insult me while ignoring my points and misquote me. You're either blind or are trying to slander my posts so that it will be easy for you to get some clever jackass comments in. Seriously, address what I've said of stop replying to me since it's clear you have no desire to be logical.

Of all the posters I've argued with, you are by far the most clueless. Please let me know when you have something useful to say.

PSPfreak
12-21-2009, 08:55 PM
I agree, the shotties are a bit annoying.

As for the modes, have you tried Headquarters Pro or Search and Destroy? Both are lots of fun, especially in the clutch situations when everyone is watching after they've died and talking about it.

I'd rather jab a fork into my neck than play those modes.

THIS is mostly opinion on my part (so the usuals don't start jumping on me), but I find objective modes to be pointless. Since the maps cater to campers, all most people will do in objective games. S&D is somewhat different, but again the encouragement to camp makes even that gametype frustrating. But if you are going to play objective, it's much more important this time around to play with a party and not randoms.

HC HQ was my favorite game type of COD4, too. What a shame.

IMO, the game is only good for just sitting in a corner and picking people off while they spawn. It's a bitch way to play the game, but playing it with any real strategy ends up in you getting treated to the same thing.

Anenome
12-21-2009, 08:58 PM
How do I look like a fool when I'm the only one being insightful? The rest of you are all denial, denial, denial, one-liner, denial, etc. etc. etc. Do you even realizde that?
- Are you by chance related to Ken Kutaragi?

PSPfreak
12-21-2009, 09:06 PM
- Are you by chance related to Ken Kutaragi?

Nope? Who might that fine fellow be? :D

blackzc
12-22-2009, 03:47 AM
One of two things has happened:

1. You're flawless logic has convinced me.

2. I've grown bored with my (and other's) attempts to teach a pig to sing.


Guess which?

Oh snap son!...Massive crab pwnage right there!..:rolleyes: