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  1. Edery Talks XBLA, PSN, WiiWare Advantages, Drawbacks
  2. Best of FingerGaming: From Sliding Heroes to Lumines
  3. Interview: Christopher Tin - From Civilization IV to Calling All Dawns
  4. The Designer's Notebook: How to Write Sports Commentary
  5. Interview: How Robomodo Navigated Its Tricky Ride
  6. Best Of Member Blogs: From The Fall Of Arcades To Gaming's Stigma
  7. Min Kim to Keynote 2009 Game Developers Conference China
  8. Funcom Cuts 20 Percent Of Staff, Delays Secret World
  9. Arkadium Acquires Gamelab.com Domain, Zimmerman To Lead Free Design Workshops
  10. OTX: Hardware Price Cuts Drive Purchase Intent Surges For Wii, PS3 Exclusives
  11. Feature: 'The Designer's Notebook - How to Write Sports Commentary'
  12. Sony Online Opens Up Usability Lab Services
  13. EA, DICE File Complaint To End Trademark Issues Over Mirror's Edge
  14. Ninja Theory Developing Post-Apocalyptic Enslaved
  15. True Games Opens Austin Development Studio
  16. Microsoft Releases Two-Game Xbox 360 Bundle
  17. Zeebo Console Reduces Price, Expands Game Selection
  18. Critical Reception: EA/Visceral Games' Dead Space Extraction
  19. Flight Control's Murray On Routes To iPhone Game Success
  20. Interview: Neotokyo's Ed Harrison And His Cyberpunk Soundtrack
  21. Analysis: (Press Any Key to Skip This Article)
  22. Offerpal Release Surveys Platform For Game Developers
  23. A View Toward a Game Developers Guild
  24. Judge Dismisses NFL Player Madden Lawsuit, As Others Join
  25. OnLive Ramps Up With Biggest Funding Round Yet
  26. Best Of GamerBytes: Popping A Cap
  27. Interview: EA, Criterion Vet Murray Forms Indie Hello Games, Talks Joe Danger
  28. Feature: A View Toward a Game Developers Guild
  29. Retailer Game Crazy Shuttering 200 Locations
  30. Australian Attorney-General Stands Firm Against Adding Mature Game Rating
  31. 20th Century Fox Hires 50 Cent Exec Producer As VP Of Video Game Production
  32. Radiance Software Licenses Emergent Tech
  33. Transmission Games Lays Off 20+ Developers
  34. Study Examines Aggression Levels Between Gamers
  35. Zynga Reaches 70 Million Unique Monthly Players
  36. Best of GameSetWatch: From American Idol to Fatale
  37. Halfbrick's Deo On Going From Work To Hire To Distinctive Downloads
  38. Interview: Ankama Talks Dofus, Animation, Subscribers
  39. More Wonder? Sense Of Wonder Night 2009 Showcases Indie Game Goodness
  40. The Complexities Of Launching Aion
  41. Japanese Market Continues Narrowing With 10.5 Percent Fall
  42. Gamasutra Expert Blogs: From Intended Frustration To Legal Frustration
  43. Best Buy CEO: 'Consumers Are Out Spending Again'
  44. Dirt Executive Producer Exits Codemasters
  45. NCsoft's Knox Talks Globalizing Aion Through Story
  46. ECA Forms Gamers For Digital Rights
  47. Judge Throws Out PSN Banning Lawsuit
  48. ESA: Record Number of U.S. Universities Offer Game Design Courses
  49. GameCareerGuide Game Design Challenge: Literary Inspirations
  50. PushButton Labs Acquires The Incredible Machine Franchise
  51. Sony Launches PSP Go Console, PSP Minis Downloadable Games
  52. Report: The Witcher/GOG Developer CD Projekt Acquired, Goes Public
  53. In-Depth: The Sound Of Tokyo - TGS 2009's Game Audio Report
  54. Why EA Isn't An Acquisition Target (For Now)
  55. Analysis: Video Games -- Don't Be So Difficult
  56. Game Audio Contracts
  57. Emergent Announces Restructuring, Layoffs
  58. Feature: Game Audio Contracts
  59. Japanese Charts: PS3 Tops For September, ODST Debuts In Top 10
  60. Report: Spore Movie Lands Ice Age Director
  61. Round-Up: Gamasutra Network Jobs, Week Of October 2
  62. Zattikka Attracts Atomico Invesment Following Gimme5games Acquisition
  63. UK Supermarkets Undercut Game Retailers, Retailers Cry Foul
  64. SAG, AFTRA Renegotiate Acting Contracts With Developers
  65. Release This: Demon's Souls, Wii Fit Plus Debut Stateside
  66. Best Of Indie Games: Every Generation Needs a New Revolution
  67. Analysis: Scribblenauts - There Was a Young Lady Who Swallowed a Fly
  68. IndieCade: Chen, Hunicke, Takahashi Encourage Wacky FPS Concepts
  69. The Littlest Things: Sony's PSP Mini Strategy
  70. PSP Go Launch, Gran Turismo, FIFA 10 Drive 120 Percent PSP Boost In UK
  71. Sony Talks Balancing Freedom And Quality Control On PSP Minis
  72. Man Files Class Action Against Sony Over Firmware 3.0 Problems
  73. Ubisoft Acquires TrackMania Developer Nadeo
  74. EA Sports' FIFA 10 Dethrones Halo 3: ODST To Lead UK Charts
  75. First-Ever IGF China Event Announces Finalists
  76. Valve To Launch $25 Million Left 4 Dead 2 Ad Campaign
  77. Activision Trademarks 'Call of Duty' For Movie Use
  78. Spector's Epic Mickey Confirmed For Wii
  79. Best Of GamerBytes: Eat Dirt, Everyone In The Vicinity!
  80. IndieCade: Impressions Of The Award-Winners
  81. Best of FingerGaming: From FIFA 10 to Hi, How Are You
  82. Best Of Member Blogs: From Games And Aggression To Facebook Experiments
  83. Exclusive: Behind The Scenes Of Atlus' Persona 4
  84. Nexon America Rolling Out BlockParty Portal, Social Network
  85. Analysis: What The (Game) Papers Say - October 2009, Pt. 1
  86. Game Developer Reveals Top 20 Publishers, Debuts 2009 Research
  87. Interview: Tim Wright & CoLD SToRAGE Audio Trip - Project Moonbounce 2009
  88. Interview: Microsoft's Spencer Talks Exploring Microtransactions On Xbox 360
  89. The Man At The Center Of Microsoft's First Party Strategy
  90. GameCareerGuide Feature: A Method for Pacing Analysis
  91. Nintendo: Wii Price Cuts Get 'Very Strong' Response
  92. Nintendo Beats Apple, Google As 'World's Best Company'
  93. IndieCade: An iPhone Art Showcase
  94. PopCap Games Secures $22.5 Million Investment
  95. UK Retailers Cut Price Of PSP Go Shortly After Launch
  96. Report: Codemasters Birmingham Boss Leaves Company
  97. Rock Band Foot Pedal Case Dropped By Plaintiff
  98. iPhone Dev Reports $9,600 in Monthly In-App Advertising Revenue
  99. EA Trademarks Corroborate Visceral Games' 'Jack The Ripper' Rumors
  100. Massive: In-Game Ads Thriving
  101. Report: Habbo Parent Sulake Lays Off 40
  102. Critical Reception: Atlus/From Software's Demon's Souls
  103. Analysis: Gaming Secrets And Lies
  104. Nintendo: No More Wii Price Cuts
  105. Eye On India: Mobile Games Rising
  106. Activision Cuts 30 Staffers At 7 Studios
  107. Havok, Ubisoft Sign Multi-Year Deal
  108. Codemasters Licenses NaturalMotion's Morpheme Animation Middleware
  109. Sega Of America Lands New COO
  110. Amazon Selling First-Party PSN Titles
  111. Swedish Lighting Tool Developer Illuminate Labs Expands In U.S.
  112. In-Depth: IndieCade and the Force of Frustration
  113. IPKeys Selects Gamebryo LightSpeed Dev Platform for Counter-IED Sim
  114. PSP Go Launch Boosts U.S. PSP Sales 300 Percent In First Three Days
  115. Feature: Mobile Carriers Holding Back India Mobile Game Growth
  116. Gearbox's Pitchford: Steam Is 'Exploiting A Lot Of Small Guys'
  117. Bungie Vets Form Download-Focused Moonshot Games
  118. Q& A: Parsing Fumito Ueda's Creativity
  119. IGF Note From The Organizers, October 2009: Deadline Reminders, IGS Austin, GAMMA @ G
  120. Best of GameSetWatch: From Power Pill to Bubble Bobble
  121. Opinion: If You're Not Having Fun, Play Something Else
  122. Postmortem: ACE Team's Zeno Clash
  123. Analyst: PS3 To Be Top Dog In September
  124. Gamasutra Expert Blogs: From Gen-Y Gaming To Premium Flash Games
  125. Edited Left 4 Dead 2 Okayed For Australia
  126. Will Wright's Stupid Fun Club Pursuing Three 'Play Industry' Projects
  127. Activision Shutters Shaba Studios
  128. Edge Back On App Store Despite Trademark Dispute
  129. iji.com Membership Increases 40% To 9 Million
  130. EA's Hilleman To Keynote Unite Conference
  131. SBGames 2009: Glenn Entis On The 'Gameification' Of Media
  132. Wal-Mart Launches Web-Based Used Game Sales
  133. Saling The World: Wii Fit Plus Cleans Up in Debut Week
  134. Devs Size Up PSP Mini Development Vs. App Store Games
  135. Best Of Indie Games: Strange Adventures with Indie Games
  136. Analysis: On Red Orchestra, And Flowers
  137. Interview: Amanita Design's Jacub Dvorsky on His New Game Machinarium
  138. EA Puts Children's Books On DS With Flips
  139. Interview: 5th Cell Wants To Grow With 'Pretty Big' XBLA Title
  140. Fountain of Scribbles: 5th Cell's Jeremiah Slaczka Speaks
  141. Microsoft Beefs Up Digital Distribution Offerings With GTA IV
  142. Monster's Ball Screenplay Writer Penning Dante's Inferno
  143. Games Vet Chris Hecker Joins IGDA Leadership Forum Keynote Lineup
  144. Game Developer October Issue Showcases Infamous Postmortem
  145. Opinion: Tripwire, Steam, And How We're Not Getting Exploited
  146. Japanese Charts: PSP, Wii Sales Jump As Wii Fit Plus Leads Software
  147. GDC China: Ngmoco's Yu Talks iPhone's Social Future
  148. GDC China: The World of Indie Games
  149. GDC China: Red Rocket's Suh On Making iPhone Games In China
  150. GDC China: Nicalis' Rodriguez Talks Indie Realities
  151. GDC China: Chinese Indie Game Trends and Opportunities
  152. GDC China: Jordan Mechner Charts Prince Of Persia's Creative Evolution
  153. GDC China: Social Gaming Evolution, According To Playfish
  154. GDC China: NetEase's Lin On Stamping Out MMO Bots
  155. First IGF China Awards Topped By Captain Forever
  156. Release This: Brutal Legend, Uncharted 2 Premiere in U.S. and UK
  157. Interview: Ready At Dawn Announces Console Game Engine
  158. Interview: The Adventure Game Resurrectionists Of Zombie Cow
  159. The Illusions We Make: Gearbox's Randy Pitchford
  160. Report: UK's Oxygen Games Goes Into Administration
  161. Chinese University Licenses Gamebryo Middleware
  162. UK Charts: FIFA 10 Still On The Ball
  163. China Tightens Regulation On Online Game Operation
  164. Feature: 'The Illusions We Make: Gearbox's Randy Pitchford'
  165. GDC China: Nexon's Kim Charts Social Evolution, Asian Opportunities
  166. GDC China: Lazzaro On Creating 'Viral Emotions' In Games
  167. GDC China: Large Animal's MacDonald On Creative Direction For Social Games
  168. Best of FingerGaming: From Tap Tap Revenge 3 to Beneath a Steel Sky
  169. Q& A: Nippon Ichi On Finding The Hardcore RPG Sweet Spot
  170. Analysis: Communicating Character In Fable II
  171. Developing Games for Android
  172. Unity Takes IGF Gold Sponsorship, Offers Unity Pro To Finalists/Winners
  173. GameStop Director Sheds $60 Million In Shares
  174. Report: Oxygen Staffers Saved By Asset Purchase
  175. Aces Studio Vets Launch Cascade Game Foundry, Will Focus On Simulation
  176. Skate 3 Adopts NavPower A.I. Pathfinding Package
  177. Planet 51 Online Game Using Trinigy Vision Engine
  178. Feature: 'Developing Games for Android'
  179. Tencent Holdings Leads China's $906 Million Q2 Online Game Market
  180. Blitz Games' Indie Support Program Ramps Up Activity
  181. Wii Fit Nears 8M US Sales, Wii Play Exceeds 11M
  182. Opinion: 10 Ways To Improve The PlayStation Network
  183. Best Of GamerBytes: Old Is New Again
  184. Interview: Direct2Drive's Berger On The Evolving Digital Distro Space
  185. The Birth of Collecting: The Osiris Archetype In Games
  186. WoW Bucks Aussie Norms, Gets M Rating
  187. In-Depth: Sony Invites Developers Home
  188. SouthPeak: $12.1 Million Loss Due To Year Of Investment In Growth
  189. GDC China 2009: The Coverage Highlights
  190. EA Confirms Pick-Up-And-Play Madden NFL Arcade For December
  191. Ubisoft's Yannis Mallat To Speak At Video Game Investment Forum
  192. EA's Schappert Talks Social Gaming, Amid $250 Million Playfish Buy Rumors
  193. Digital Domain Opening Florida-Based, Game-Focused Studio
  194. Mixamo Supporting 3ds Max With Online Character Animation Library
  195. Feature: The Osiris Archetype And The Birth Of Collecting
  196. Crytek Opens CryEngine 3 Licensing To Developers
  197. Capcom, Nintendo Spearheading DS Piracy Lawsuit
  198. Frima Licenses Vicious Engine For PSP Minis' Zombie Tycoon
  199. Postmortem: Behind The Making Of Sucker Punch's Infamous
  200. Gamasutra Expert Blogs: From Love Of The Game To Socrates
  201. Interview: An Indie Game Composer Chat
  202. In-Depth: Xbox Live Arcade Sales Analysis, September 2009
  203. Analysis: The People Power of Valkyria Chronicles
  204. Making Better Games Through Iteration
  205. Best of GameSetWatch: Mutant League to Beatles
  206. Microsoft: Rivals' Price Cuts 'Not A Real Concern To Us'
  207. 'EA 2D' Emerges With First Flash Game, Dragon Age: Journeys
  208. Sponsored Feature: Fluid Simulation for Video Games (Part 1)
  209. Unity Powers 3D Lego Star Wars Browser Game
  210. Sony Reveals 250GB, $349 PlayStation 3 For U.S.
  211. NPD U.S. September Console Charts Delayed To Monday
  212. Japanese Software: Pokemon, Wii Fit Plus Lead Unit Sales
  213. GDC China Reveals Almost 3,000 Attendees, 2010 Return
  214. Miyamoto: New Super Mario Bros. Wii To Focus On Multiplayer Experience
  215. NPD: Canadian Impulse Buys, Used Game Sales Thrive
  216. Apple Opens iPhone In-App Microtransactions To Free Apps
  217. Sponsored Feature: Fluid Simulation for Video Games (Part 1)
  218. Nexon America Reports 36% Third Quarter U.S Growth
  219. Nordic Game Funding Program Gets Record Number Of Applicants
  220. Saling The World: Uncharted 2 Leads Worldwide Multiplatform Sales
  221. Opinion: The Motion Controller War - Next-Gen Console War By Any Other Name...
  222. Best Of Indie Games: Addicted to WhipCrack
  223. Ishibashi: Battlefield 1943 EA Japan's Top-Selling Game Of Last 12 Months
  224. Miyamoto On Nintendo's Trend Bucking, Special Perspective
  225. EA Takes Japan: An Interview With Rex Ishibashi
  226. Game Connection Europe Recognizes Five Startup Game Studios
  227. Report: EA, Dog-Faced Cleveland Fan To Resolve Madden Suit
  228. BioWare, EA Confirm Mass Effect 2 For January 2010
  229. Chinese Ministry Of Culture Reaffirms Role In Game Market
  230. Round-Up: Gamasutra Network Jobs, Week Of October 16
  231. Japanese Hardware: PS3 Tops Home Consoles As Hardware Declines Overall
  232. Gazillion Confirms Layoffs At Romero-Led MMO Dev Slipgate Ironworks
  233. Release This: Borderlands, FIFA Soccer 10 Arrive Stateside
  234. Analysis: Gaming's Midnight Bliss - Gender Swapping Made Fun
  235. In-Depth: North American PlayStation Network Sales Analysis, September 2009
  236. Rocksteady's Hill: Batman's Success Down To Not 'Overstretching' On Game Features
  237. Rocksteady's Sefton Hill Unmasks Batman: Arkham Asylum
  238. Interview: Perfect World's Belliss Talks Challenges, Opportunities As Western F2P Spa
  239. EA Sports' Moore: Disc-Based Platform Is 'Burning'
  240. Dev Asserts Ownership Of CID The Dummy IP Amid Asset Purchase Controversy
  241. Best of Member Blogs: From Batman's Fisticuffs To Monkey Island Subtlety
  242. FIFA Crosses 1M In Three Weeks In UK, Uncharted 2 Comes Out Strong
  243. Sponsored Feature: Who Moved the Goal Posts? The Rapidly Changing World of CPUs
  244. Miyamoto Talks Hardware Futures: More Compact, More Cost Efficient For Nintendo?
  245. Analyst: Xbox Live Subcription To Develop More Tiers, Higher Price Options
  246. PC Gamers In Uproar As CoD: Modern Warfare 2 To Lack Dedicated Servers
  247. Sponsored Feature: 'Who Moved the Goal Posts? The Rapidly Changing World of CPUs'
  248. NPD: Industry Emerges From Year-On-Year Declines With Slight Growth
  249. Post-NPD: Microsoft Details Halo 3: ODST Play Hours, Third Party Sales Lead
  250. MTV Games: 'We Outsold [Guitar Hero] Two To One'