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- Road To IGF Mobile: Lilt Line's Gordon Midwood
- Interview: Composers On Scoring The Digital Download
- Release This: Final Fantasy XIII, Yakuza 3 Arrive Stateside
- Best Of Indie Games: High-Definition Entertainment
- Kokoromi Announces Gamma IV Selections For GDC 2010 Showcase
- Ubisoft's DRM Servers Attacked, Crashed
- Image Metrics Launches Faceware, Signs Bungie
- Pachter: IW Firings May Impact Call Of Duty's Future Success
- Unity Announces 3.0 Platform, Support For PS3, iPad, And Android
- Hotel Dusk Developer Files For Bankruptcy
- Valve Confirms Mac Versions Of Steam, Valve Games
- World Of Goo, Henry Hatsworth Co-Creators Form Tomorrow Corporation
- Battlefield: Bad Company 2 Dominates UK Sales Charts
- Level 3 Signs CCP, Icarus Studios, Partners With Solid State
- Analyst: PS3 To Outsell Rival Consoles, Push 127M Units
- Pre-GDC: Stonetrip Launches Java-Compatible ShiVa 3D Web Player
- Pre-GDC: RAD Game Tools Releases Miles 8
- Your (Brief) Guide To GDC 2010 Live, Full Coverage To Follow
- Best of FingerGaming: From Radio Flare Redux to Astro Ranch
- Q& A: Codemasters Reveals Bodycount, Studio Refocus
- EA Partners To Publish Rolston-Designed Big Huge Games RPG
- Q& A: Bigpoint Announces Battlestar MMO, Unity Partnership, San Francisco Office
- In-Depth: The State Of Game Engines At GDC 2010
- Emergent Reveals New CEO, Growth Driven By Social MMOs
- Globex Opens LA Office With Pandemic Veterans
- GDC: Havok Grows Asia Sales 47 Percent
- GDC: Sony To Release PhyreEngine PSP In Spring
- Mindscape, Firefly Studios License Trinigy's Vision Engine
- GDC: Jenkins Software Releases Free Data Mining Tool for Game Developers
- Ubisoft Montreal Licenses Morpheme, Inks Long-Term NaturalMotion Deal
- Analysts: March NPD Results To Show Industry Declines, Gains For PS3
- GDC: 2DBoy's Carmel On A New Alternative For Indies
- Study: U.S. Gamers Spent $3.8 Billion On MMOs in 2009
- Modern Warfare 2 Hits 25 Million Uniques
- Top-Grossing iPhone Apps: Monopoly Overtakes Final Fantasy
- Harmonix Announces Rock Band 3
- GDC: Keeping Your Indie Studio Afloat in 2010
- GDC: Facebook Keynote Discusses True Multi-Platform Gaming
- GDC: Hello Games' MacGyver Mentality
- Gates Foundation Funds Handheld Games Promoting Middle School Literacy
- GDC: VCs Talk Devs 'In Denial', Industry's Social Future
- GDC: Trial And Error With Touch Pets' Monetization
- GDC: Microsoft Announces XNA Game Studio 4.0
- GDC: Farmville Reaches 32 Million Daily Users
- GDC: Indie Keynote - Championing Immediacy And Depth
- GDC: Nourishing Your Indie Community
- GDC: Wolfire's Guide To Indie PR
- Critical Reception: Square Enix's Final Fantasy XIII
- Study: PC Software Sales Up 3% To $13.1 Billion In 2009
- EA Sports Active 2.0 Adds New Control System, Platforms
- GDC: Former Project Natal Producer Joins Softkinetic
- Square Enix Ships 5 Million FFXIII Copies
- Road To IGF Mobile: Spider's Randy Smith
- Fils-Aime: Nintendo 'Not There Yet' On Wii Successor
- New PlayStation Home Update Brings Navigation, Interface Changes
- TGS Announces Changes, Expanded Business Functions For 2010 Event
- GDC: Playfish's Segerstrale: 'Free' Isn't A Dirty Word For Games
- GDC: ThatGameCompany's Santiago, Hunicke Talk Exploratory Development
- GDC: Surviving High School And Why iPhone Games 'Need' Microtransactions
- GDC: OnLive Gets Launch Date, Reveals Initial Publishers
- GDC: A Brief Postmortem Of Today I Die
- GDC: MySpace Launches New Games Experience, Tools
- GDC: Ninjabee's Top 10 Development Lessons
- GDC: Spector: Don't Let Desire For Progress 'Throw Away Our Entire History'
- GDC: Lunch With Luminaries - 'Gamer' Label Is 'A Limiting Moniker'
- GDC: EA's Schappert 'Disappointed' With Infinity Ward Suit
- GDC: FF XIII Director - Production Drove Content Decisions, Elements Will Return
- GDC: Sony's Motion Controller Is 'PlayStation Move'
- GDC: Bungie, BioWare On Creating Blockbuster Franchises
- GDC: Mollendustria's Pedercini On 'Reappropriating' Video Games
- GDC: Q& A - Sony Studios' Yoshida On Move Development
- GDC: Backflip's Farrior On iPhone Ad Sales, Free Versions
- GDC: Refenes' & Saltsman's Baffling $350 App Store Success
- Image Metrics Raises $8M, Completes Public Listing
- GDC: hi5 Launches Game Dev Program To Attract Studios, Exclusive Titles
- GDC: InstantAction Reveals Platform For Instantly Playing Large-Download Games
- GDC: Epic, Valve Offering Free Steamworks Integration To UE3 Licensees
- GDC: 36 Third-Party PlayStation Move Partners Revealed
- GDC: Peter Molyneux On Simplifying And Enhancing Fable III
- Harmonix Releasing Green Day: Rock Band This June
- GDC: Khronos Group Releases OpenGL 4.0 Specification
- Emergent Unveils Lightspeed Updates, New Features
- GDC: Nintendo's Sakamoto's Four Creative Tenets
- GDC: Infamous' Open World Trickery
- GDC: Blizzard's Core Game Design Concepts
- GDC: Taking Inspiration from EVE Online's Espionage Metagame
- Sony: 13 Million PS3s Sold By March's End Despite 'Tight' Inventory
- NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii
- GDC: Hecker's Nightmare Scenario - A Future Of Rewarding Players For Dull Tasks
- GDC: R.A. Salvatore On Building Worlds, Copernicus
- GDC: Grasshopper's Akira Yamaoka Talks Audio Techniques
- White House Launches Apps for Healthy Kids Development Contest
- GDC: Creating Deus Ex Human Revolution's Cybernetic Renaissance
- GDC: Monaco Takes Grand Prize at 12th Annual IGF
- GDC: Uncharted 2 Wins Big At 10th Annual Game Developers Choice Awards
- Report: Ubisoft Recalls Silent Hunter 5 CE In Germany
- GDC: EA LA Vets Form Digital Download Dev Supergiant
- EA To Sell In-Game Ads Directly
- BioShock 2 PS3, Aliens vs. Predator Jump Into February Top 20
- GDC: Schell, Robertson, Pinckard discuss Subversive Design Issues
- Interview: Epic's Rein On Why AAA Is 'Not Going Away', It's 'Going Everywhere'
- GDC: Sid Meier's Lessons On Gamer Psychology
- GDC: Online Panel Discussed Future Of Connectivity
- GDC: Indie Innovators Talk Ideas, Philosophies
- GDC: Daglow: The Real Console War Is On Wall Street
- GDC: Jenova Chen's HeavenVille Wins Game Design Challenge
- GDC: EA's Cousens Talks Social Gaming's Wal-Mart Parallel
- GDC: Refining The Real-Time Combat In Mass Effect 2
- GDC: Jason Rohrer Talks Diamond Trust's 'Knowledge Chains'
- GDC: Will Wright Peels Back Layers Of Entertainment, Games
- NPD: Behind the Numbers, February 2010
- Release This: U.S. Gets God of War III, New Pokemon Titles
- Analysis: Examining Declining Wii Software Revenue In 2010
- Best Of Indie Games: Taking to the Skies
- Fired Infinity Ward Heads West, Zampella Sign With Creative Artists Agency
- Bethesda To Publish Inxile's Hunted: The Demon's Forge
- Disney: 'High-Quality Executions' Of Marvel Games Planned, Post-Acquisition
- OnLive Game Portal Will Allow Individual Rentals, Demos
- Final Fantasy XIII Debuts At Top In UK
- GDC Sees Record Attendance, Reveals 2011 Dates
- Uncharted 2 Top Winner At G.A.N.G. Audio Awards
- Dassault Launches Web-Driven 3D Creation Suite
- AI Tool Dev Xaitment Expands Into Asian Market
- Autodesk Announces 2011 Versions Of Maya, Max, Softimage
- ZeniMax Online Adopts Fork Particle Tech For MMO
- GDC 2010: The Announcements, The Top Talks
- Microsoft Patents Friend-Based DLC Promotion System
- Quest Online Fires President, Hires Derek Smart
- Gamasutra Member Blogs: From Wind Waker To Poseurs
- Free To Play Games, Meet The Virtual IOU
- Analysis: Soren Johnson On Playing The Odds
- Analysis: PSP's Future And Shifting Hardware Fortunes
- Interview: Uematsu's Dog Ear Records Head Talks Final Fantasy, Retro Piano
- Feature: Will Kwedit's Play Now, Pay Later Model Work?
- 'A Lot' Of SCE Studios Working On 3D PS3 Games
- Gamebryo, LiveMove 2 To Support PlayStation Move
- Sony Regrets Not Publishing Demon's Souls In North America
- New 'British Inspiration Awards' Will Include Video Games
- GDC Gallery: IGF Awards, Pavilion, Indie Games Summit, More...
- Microsoft, Nintendo Defend Against Controller Patent Allegations
- Stardock's Wardell Details Impulse Reactor Specifics
- IGN Lays Off Staff In 'Every Part Of The Company'
- Best of FingerGaming: From Street Fighter IV to The Graveyard
- Top-Grossing iPhone Apps: Street Fighter IV, Where's Waldo? Lead Rankings
- Analyst: Console Install Bases, Software Unit Sales See Big Disconnect
- Critical Reception: Sony's God of War III
- GDC Gallery: Notable Speakers, Event Highlights
- Interview: The Shape of God of War III
- God Of War III Sr. Producer: 'Don't Do Anything Just To Be Sensationalist'
- In-Depth: Xbox Live Arcade Sales Analysis, February 2010
- Metal Gear Solid: Peace Walker Gets PSP Hardware Bundle
- Mikami Reveals New Studio Plans, 3D Ambitions
- Former Transmission Staff Found Melbourne-Based Trickstar
- Women In Games Conference Cancelled Due To 'Low Delegate Numbers'
- Majesco Profits, Revenues Slide In Fiscal Q1
- Playdom Invests $5M In Argentinian Dev MetroGames
- In-Depth: What The (Game) Papers Say - March 2010, Pt. 2
- EA Exec Steven Chiang Joins Zynga
- World Golf Tour Picks Up $10M, Partners With USGA
- New Turtle Rock Studios Game In The Works
- Lucid Attracts $8M On Strong Sales Of Multi-GPU Chip
- Analysis: System Shock 2 - Structure And Spoilers
- GDC Pic Highlights: Game Developers Choice Awards, Expo Floor
- Interview: Identity Through Music - On the Soundtrack to Heavy Rain
- Gamasutra Expert Blogs: From GDC Reflections To A Geek's Life
- Postmortem Highlights: Behind The Scenes of Uncharted 2
- The Story of Score Studios: Westerners Move East
- GameStop Bucks Trends With 2009 Retail Sales Increase
- Sega Developing 'Several' Natal, Move Games, Predicts 'Attractive' Price
- Rebellion Confirms HQ Layoffs, Derby Studio Closure
- Bad Company 2 Hits 2.3 Million Sold
- GameStop: 'Publishers Can Participate' In Used Biz Via DLC
- Nordic Game 2010 Reveals Segerstrale, De Fondaumiere Keynotes
- Opinion: We Should Never Ask Fans To 'Design A Kill'
- GDC Canada 2010 Confirms Zynga, IUGO, Fortugno Talks
- AMD Provides $100,000 Grant For G4C Design Workshop
- In-Depth: North American Playstation Network Sales, February 2010
- Feature: 'The Story Of Score Studios'
- Warner Bros. Announces New Lord of the Rings Game For PS3, 360, PC
- Saling The World: God of War III, Pokemon Lead U.S. Software Sales
- Interview: New EA Sports COO Moller Talks Diverse Audiences, Digital Strategy
- Analysis: On Half-Life 2 - Build It And They Will Come
- Best Of Indie Games: Cut, Copy, Paste, Profit
- Interview: C& C4's Bass Talks 'Interesting Directions' For RTS' Future
- The End of RTS? A Command & Conquer 4 Interview
- Paradox Sues Allegedly-Insolvent SouthPeak As Distro Deal Sours
- Triangle Game Conference Reveals Speakers, Tracks
- FFXIII Achieves 1 Million-Unit Five-Day Sales
- Analysis: Can West And Zampella Win?
- Round-Up: Gamasutra Network Jobs, Week Of March 19
- Leipziger Messe Pulls Plug On GC Asia
- Telltale Announces First Console Downloadable Series Preorder With New Sam & Max
- ELSPA To Rebrand, Refocus By Summer 2010
- ShiVa 3D Engine Adds Android Support, Eases iPhone Porting
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