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  1. Developers React: The iPad's Future
  2. Pre-GDC Course Offers Scrum Master Training
  3. Interview: Behind High Frequency Bandwidth's PixelJunk Shooter Tracks
  4. Icahn Buys 1 Million More Take Two Shares
  5. Sony 'Restructuring' Liverpool Studio
  6. Mass Effect 2 Sells In 2 Million Units
  7. Analyst: iPhone, Social Games Aren't Eroding Core Market
  8. Rentrak: Fallout 3, Xbox 360 Titles Most-Rented Of 2009
  9. Valve: Steam Broke 25 Million Active Users In 2009
  10. Round-Up: Gamasutra Network Jobs, Week Of January 29
  11. Best Of Indie Games: It's a Piece of Cake
  12. Japanese Hardware: Sales Slide Week-On-Week
  13. Iwata On iPad: 'There Were No Surprises For Me'
  14. Social, MMO Game Studios Raise Money For Haiti Relief
  15. Game Developers Conference 2010 Reveals Online Preview Guide
  16. EA Reveals FIFA Online, Hints At More Social Gaming Acquisitions
  17. Release This: Star Trek Online, White Knight Chronicles Debut in U.S.
  18. Analysis: The Flip Side - VVVVVV's Fiendish Heart
  19. Deep Silver Closes Vienna Studio
  20. Q& A: Unity's Seyler On Making The Tool Firm Switch
  21. Postmortem: Vicious Cycle's Matt Hazard: Blood Bath and Beyond
  22. Codemasters Cancels Inxile's Heist
  23. Capcom Posts Boosted Profits, Forecasts 2011 Industry Rebound
  24. Capcom To Work With Western Devs Only On Existing Brands
  25. Game Rental Kiosk Company e-Play Suspends Operations
  26. Best Of GamerBytes: Inside The Kids' Room
  27. Feature: Matt Hazard: Blood Bath And Beyond Postmortem
  28. Analyst: Social Game Revenues To Hit $1.3B In 2010
  29. THQ Gets Rights To Develop Jeopardy!, Wheel Of Fortune Games With Wii Speak
  30. Sci-Tech Firm Buys Forterra's OLIVE Platform For Virtual Training
  31. Mass Effect 2 Bumps Just Dance Off Top In UK
  32. GDC 2010 Covers Major Platforms In Mobile, Handheld Summit
  33. Ensemble Veteran Shelley Working On The Settlers 7 For Ubisoft
  34. Analysis: Is Hard The New Good?
  35. Best Of Member Blogs: From Tables To Dragon Age
  36. Q& A: Sega on Bringing Valkyria Chronicles 2 to the PSP
  37. Truth in Game Design
  38. UFC Undisputed Ships 3.5 Million Units
  39. Analyst: Darksiders A Disappointment For THQ?
  40. GDC 2010 Reveals Pixar, Molyneux, Schafer Talks
  41. Bandai Namco Cutting 630 Jobs Amid Mounting Losses
  42. Emergent Grows Revenues 35 Percent On Gamebryo Lightspeed
  43. Road To The IGF: Daniel Benmergui's Today I Die
  44. NBA 2K10 Breaks Two Million Units Sold
  45. EVE Online Runs Haiti Donation Program, Discourages Scammers
  46. Vivox Raises $6.8 Million For Voice Chat
  47. Activision's Guitar Hero CEO Joins Textbook Rental Firm
  48. Playfish Working On Well-Known EA Brand
  49. Tecmo Koei Posts $20M Loss, Citing Weak Wii, Overseas Market
  50. DigiPen Moving to Larger Campus in Summer 2010
  51. Best of FingerGaming: From GodFinger to iPad
  52. Gameloft Posts 11% Revenue Increase As iPhone Revenue Triples
  53. Zynga Opens Los Angeles Development Studio
  54. Feature: 'Truth In Game Design'
  55. PopCap Payout To MumboJumbo Reaches $7.3M
  56. Take-Two: No Studio Layoffs
  57. Top-Grossing iPhone Apps: Rock Band Overtakes Chinatown Wars
  58. Critical Reception: Grasshopper Manufacture's No More Heroes 2
  59. Q& A: Gravity Talks Ragnarok II, SNGs, and How Ragnarok Will Learn From Final Fantasy
  60. Analysis: On Shenmue - Dare to Be Dull
  61. Jumpstarting Your Creativity
  62. GDC 2010 Unveils Metroid Creator Talk, 48 Hours To Early Register
  63. Major Industry Retail Markets Down 8 Percent In 2009
  64. Kuju Gets New CTO In Technical Director Hawkins
  65. Top 5 2009 Retail Titles Revealed, Modern Warfare 2 Tops Key Markets
  66. Silent Hill's Yamaoka Joins Grasshopper Manufacture
  67. Battlefield Bad Company 2 Restricts Initial 'Squad Rush' Access To GameStop Preordere
  68. 5th Cell's Scribblenauts Sells In 1 Million Units Worldwide
  69. This Week In Video Game Criticism: The Apocalyptic Inferno
  70. THQ Swings To Profitability In Q3 As Market Share Rises
  71. Namco Bandai Adds New Sales, Marketing Execs
  72. THQ Cuts 60 Jobs As Rainbow, Juice Rebrand, Refocus On Digital
  73. THQ: New Red Faction Coming Fiscal 2011, Saints Row Fiscal 2012
  74. GameCareerGuide: Challenge Results, and 'A New Vision' Challenge Begins
  75. Gamasutra Expert Blogs: From Sexy Time To Stickiness
  76. The Sensible Side of Immersion
  77. Kuju Manila To Close As Matahari Also Shutters Indonesian Arm
  78. Reminder: Last Day For GDC 2010 Early Registration
  79. Analysis: Forever Fun - Captain Forever's Game Design Choices
  80. PS3 Holiday Hardware Sales Rise, Games Division Turns Profit
  81. Sega Returns To Sonic's Roots With Downloadable, Episodic Sonic 4
  82. EA: 125 Million Unit-Selling Sims Franchise 'Gaining Momentum' On 10th Anniversary
  83. Konami Nine-Month Revenues, Profits Slide On 'Challenging Market'
  84. Obsidian's Fallout: New Vegas To Get Fall 2010 Release
  85. Best of GameSetWatch: From WolfQuest to Evoke
  86. The9 Invests In Red 5, Fire Rain
  87. Road To The IGF: Klei Entertainment's Shank
  88. Riot's League Of Legends Sees Over 1 Million Downloads
  89. Gamebryo LightSpeed Engine Adds Simplygon Optimization Tech
  90. The Who Super Bowl Medley Heads To Rock Band
  91. Analysts: THQ Turnaround Underway, Proving Time Ahead
  92. Feature: 'The Sensible Side of Immersion'
  93. The Art History... Of Games? A New Conference Explains
  94. New York Attorney General Investigating GameStop For Deceptive Practices
  95. Saling The World: Just Dance Leads Multiplatform Sales in U.S. and UK
  96. State Of Game Development Survey Reveals iPhone Support Surge, Wii Lull
  97. Best Of Indie Games: Flip That Switch
  98. The Road To Hell: The Creative Direction of Dante's Inferno
  99. Microsoft To Discontinue Original Xbox Live
  100. Visceral: 60 FPS 'Was Definitely A Must' For Dante's Inferno
  101. Sega Profits On Declining Sales, Bayonetta Sells 1.1 Million Units
  102. Kongregate Reveals Dream World Success, Payment Partners
  103. British Columbia Proposes Developer Tax Credits
  104. In-Depth: Classic Game Soundtracks Re-Imagined At Japan's Comiket
  105. The Art History... Of Games? Avoiding The 'Domestication' Of Game Art
  106. Round-Up: Gamasutra Network Jobs, Week Of February 5
  107. Dragon Quest VI Sells 906,000, As MAG Breaks Top 10 In Japan
  108. DS Hardware Line Tops Japanese Charts
  109. Formerly-Exclusive L.A. Noire, The Grinder Go Multiplatform
  110. Australia's Film Victoria Hands Out $210k In Prototype Funding
  111. Analysis: The Design And Spiritual Evolution Of No More Heroes 2
  112. Game Developer February Issue Showcases Borderlands, Trials HD
  113. Release This: BioShock 2, Dante's Inferno Arrive Stateside
  114. Double Helix's Gilmore: Tools, Talent, Culture Building Cinematic Trend
  115. Former Midway Directors Cleared In Creditor Lawsuit
  116. Two Halves, Together: Patrick Gilmore On Double Helix
  117. 2010 IGF Reveals Mobile Category Winners, Audience Voting, Award Hosts
  118. NetEase Suspends WoW China New User Registrations In New Regulatory Snag
  119. Square Enix Sees Profits Up 48.2 Percent, FFXIII Reaches 1.8 Million Units
  120. Best Of GamerBytes: Got Places To Go, Gotta Follow My Rainbow!
  121. Championship Manager Online To Shut Down
  122. Free Realms Reaches 8 Million Registrations
  123. Bungie 'Saddened' By Halo 2 Offline, Plans 'One Last Hoorah'
  124. Game Developer Announces Salary Survey Call, Now Including Indies
  125. PlayFirst Hires Sims Veteran Pattnaik, Signals Social Move
  126. Madden NFL Coming To Facebook
  127. The Art History... Of Games? Games As Art May Be A Lost Cause
  128. Best of FingerGaming: From Vanquish to Assassin's Creed II
  129. EA Reduces Quarterly Loss, Claims #1 Publisher Position
  130. EA: Distribution Business To Be Pared Down, Headcount Stable In 2010
  131. EA Dates Dragon Age 2, Dead Space 2, Crysis 2, Console Sims 3
  132. Almaz Capital Buys 23% Of Russian Casual Dev Alawar
  133. Adult Swim: Don't 'Hamstring' Developers With Existing IP
  134. Dragon Age: Origins Sells In 3.2 Million Units
  135. Television, Meet Games
  136. Gamasutra Member Blogs: From Broken Emotions To The Game Of Game-Making
  137. Interview: Composer Garry Schyman Talks BioShock Soundtracks
  138. RedLynx Hails Digital Publishing, Sells 1.5 Million Units In 2009
  139. Gamasutra, GamesPress Partner On Press Release Page
  140. Analyst: Industry Sales To Rebound In March On Strong Core Slate
  141. Ubisoft Q3 Sales Drop 2.7 Percent, Nine-Month Sales Sink 22.5 Percent
  142. Flickr Co-Founders Return To MMO Design With Glitch
  143. Road To The IGF: Star Guard's Loren Scmidt
  144. Ubisoft Announces Ghost Recon: Future Soldier For Multiple Platforms
  145. Analysts: EA On The Right Track At Last
  146. E3 2010 Registration Opens As Major Exhibitors Confirmed
  147. Top-Grossing iPhone Apps: Riddim Ribbon Beats Doodle Jump
  148. German Online Game Publisher Bigpoint Opens Silicon Valley Office
  149. GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
  150. Critical Reception: 2K Marin's BioShock 2
  151. Persuasive Games: Check-Ins Check Out
  152. Opinion: In Defense Of That Recent Anti-Indie Column
  153. Q& A: The Whys Of The Ready At Dawn Engine
  154. Disney Shifts Gaming Strategy As Revenues Decline
  155. GDC Austin Renamed GDC Online, Confirmed For October 2010
  156. Forza Motorsport 3 Tops 2 Million Sold
  157. EA's Hasbro Portfolio Sells 8 Million Units
  158. Xaitment Announces Version 3.0 Of XaitControl For GDC 2010
  159. Mad Catz Third Quarter Benefits From More Diverse Peripherals
  160. NCsoft Reports Record Earnings On Aion, Lineage Gains
  161. Bejeweled Sales Hit 50 Million
  162. DFC, Niko Join On Emerging Market Research
  163. Rent-By-Mail Service GameFly Files For IPO
  164. Activision: Social Monetization 'Very Speculative,' Digital Sales Up
  165. Mobile Publisher Gamevil Posts Record Sales Figures for 2009
  166. IGDA Board Of Director Candidates Announced
  167. Study: Advertisers Missing In-Game Ad Opportunities In Sports Titles
  168. Activision To Focus Efforts on Guitar, DJ Hero For 'Broader Audience'
  169. Activision: Tony Hawk: Ride Concept Still 'Very Compelling'
  170. Battlefield: Bad Company 2 Demo Sees 2 Million Downloads
  171. Analysis: Fun is Had When Your Time Flies
  172. Postmortem: WayForward's A Boy and His Blob
  173. Gamasutra Expert Blogs: From Replayability To Encouraging Piracy
  174. Viacom Profits Up, But Sales Down As Rock Band Weakens
  175. Nintendo Again Faces Wii Supply 'Challenge'
  176. RakNet Multiplayer Network Engine Adds PlayStation 3 Support
  177. Zynga Buys Friends For Sale Creator Serious Business
  178. WayForward: How Real-Time Tweaking Helped A Boy And His Blob
  179. Analyst: New Blizzard Games Could Sell 12 Million Units In 2010
  180. GDC 2010 Announces Deus Ex 3, Yamaoka, Arkham Asylum Talks
  181. Report: Microsoft In Talks To Buy Social Dev Crowdstar
  182. Road To The IGF: Miegakure's Marc Ten Bosch
  183. EA: Rock Band Deal Ending, But EA 'Hopeful The Business Will Continue'
  184. EA NCAA Suit To Move Forward As NCAA Basketball Put On Hold
  185. Deep Silver, Slang Join ESA
  186. Layoffs Hit Activision Studios, Radical, Luxoflux, Neversoft Affected
  187. NPD: Microsoft's January 2010 Spin And Stats
  188. Microsoft: Halo: Reach Beta, Exclusive DLC For Modern Warfare 2, Dead Rising 2, More
  189. THQ, SyFy Partner For Crossmedia, Starting With De Blob
  190. NPD: U.S. January Retail Video Game Sales Sink 13 Percent
  191. Sony Trumpets Growth During Industry Slide
  192. Analysis: The Icy Grandeur of Neptune's Pride
  193. This Week In Video Game Criticism: The Digital Elephant Never Forgets
  194. Saling The World: BioShock 2 Heads Xbox 360 Charts in U.S. and UK
  195. A Little Piece Of Hell: Building The Secret World
  196. Tornquist: New Settings For MMOs A 'Respite'
  197. Game Designer Don Daglow Joins NCHEG As Historian And Consultant
  198. Viacom To Seek 'Substantial' Refund On Harmonix Rock Band Bonus Dollars
  199. Best Of Indie Games: Just Following Orders
  200. Obsidian To Support Red Eagle On Wheel Of Time Games
  201. NPD: Bayonetta, MAG, Darksiders Crack January Top 20
  202. Reports Reveal Big Trouble For Australia's Interzone
  203. In-Depth: What The (Game) Papers Say - Feb. 2010, Pt. 1
  204. EA's DeMartini: Distribution Business 'Continues To Be A High Priority'
  205. Round-Up: Gamasutra Network Jobs, Week Of February 12
  206. Analysts: January Sales Slump Disconcerting', Wii Supply To Blame?
  207. Japanese Hardware: DS Line Leads Charts In Repeat Rankings
  208. Microsoft's Beinner: 2010 'The Biggest Year For Xbox 360 Ever'
  209. NPD: Behind the Numbers, January 2010
  210. Interview: Going to Hell with Vic Davis' Solium Infernum
  211. ESA Backs New Intellectual Property Task Force
  212. BioShock 2 Debuts At Number One In UK
  213. Postmortem Highlights: Behind The Scenes of Borderlands
  214. Analysis: Why Sony Is Becoming A One-Platform Game Company
  215. Gas Powered's Chris Taylor Reveals Kings And Castles
  216. Microsoft Adding Xbox Live To Windows Phone 7 Devices
  217. GDC Adds Blizzard, Shadow Complex, PS3 Motion Controller Talks
  218. Interview: Audio Tension In Diamond and the Sound of a Gunshot
  219. Gamasutra Member Blogs: From Junkies To Little Dudes
  220. Opinion: Power and Disorder in Europa Universalis III
  221. Analysis: Nintendo's Evergreens Keep Getting Greener
  222. A Closer Look at Crunch
  223. Atari Sees Small Revenue Decline, U.S. Growth
  224. Microsoft: No Alan Wake On PC, Xbox 360 'The Right Platform'
  225. Prout: Avoid Crunch, Make Demonstrating Fun Part Of Pre-Production
  226. Unity Reaches 100,000 Users
  227. HeroEngine Developer Simutronics Reorganizes Amid Growth
  228. Analysis: Nintendo To Slow In 2010 As Arc, Natal Lure 'New Casual'
  229. Road To The IGF: Hello Games Talks Joe Danger
  230. Industry Veterans Crane, Kitchen Launch Smartphone Publisher AppStar Games
  231. Rockstar Leeds Developers Form iPhone Studio
  232. Australian Industry Group Submits R18+ Rating Proposal
  233. Black Designer Black Heading Up Codemasters Shooter
  234. Top-Grossing iPhone Apps: Plants vs. Zombies Leads in Premiere Week
  235. Q& A: Taiwan's UneXPECted Console House
  236. Critical Reception: Capcom's Ace Attorney: Miles Edgeworth
  237. Square Enix's Merceron: Middleware Can't Replace Talent, Right Team
  238. Analysis: Years' Comparisons Shows 'Fairly Stable' Games Biz
  239. The Art Of Technical Collaboration: Square Enix's CTO Speaks
  240. GDC Europe Returns In August, Adds Business Lounge, Online Focuses
  241. SouthPeak Reports $2.6 Million Loss, Explains Strategy
  242. PopCap: 24 Percent Are Active Social Gamers
  243. Garriott Founds Facebook Gaming Company Portalarium
  244. EA To Close Several Online Servers
  245. Zynga Opens Bangalore Development Studio
  246. New PSP SOCOM Requires PSN Activation For Online Play
  247. Blizzard Contributes $1.1 Million To Make-A-Wish
  248. Blue Fang Joins Havok Independent Developer Program
  249. The Art Of International Technical Collaboration At Square Enix
  250. PSN To Be Included In Sony Ericsson Phones