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- Opinion: How To Use Focus Testing
- Eiyuu Densetsu: Ao no Kiseki RPG Tops Japanese Software Charts
- TIGA: 47% Of UK Devs Self-Publish, iPad Most Popular Platform To Develop For
- Report: Cryptic's Neverwinter Switches To Free-To-Play MMO
- Interview: Trion Worlds Launches Codename Red Door Platform And Publishing Initiative
- Report: Disney Finalizing Acquisition Of Social Studio IndiaGames
- A Game Studio Culture Dictionary
- Analyst Sees Growth Potential For EA, Wider Industry
- Xfire Announces $4M In New Funding, New Executive Team
- Ubisoft Producing Animated Series Based On Rabbids Characters
- Feature: The Words Only Game Developers Use
- EnVie Interactive Partners With BitRaider, BigWorld For Virtual World Title
- GDC Online Reveals Sims Social, Ankama Talks, Reminds On Deadline
- Report: NYC Suburb Leads Major U.S. Cities In Per Capita Video Game Spending
- Kojima Inspires With Fox Engine, Creative Vision At USC
- Opinion: Sam We Am - A 'Community Game' Concept
- Gamasutra Expert Blogs: From Rage To Virality 2.0
- Game Developer's October Issue Debuts With Bulletstorm Postmortem
- Sony: The Time Is Still Not Right For An All-Digital Console
- Report: Sony Approaching $1B+ Takeover Of Ericsson Mobile Joint Venture
- Indie Hit VVVVVV Gets 3D Treatment On Nintendo's 3DS
- Opinion: The Games Programmers Play
- Interview: Harmonix's Chan Talks Gimmicks, Future Of Indies
- Analyst: Video Game Market Worth $60B Worldwide In 2011, $80B By 2014
- Former NBA Player Sues EA Over Likeness In Video Game
- Team Bondi Owes Staff $1.4M In Unpaid Wages, Bonuses
- My Star Dev Mobile Pie Benefits From Tapjoy's Android Fund
- Two Tendrils Of Resident Evil's Evolution
- Interview: GameMaker's Big HTML5 Expansion Plans
- Feature: Resident Evil Producer 'Not Too Concerned' About Series Diversification
- Reminder: GDC Online Offers Free Expo Passes To Students, Professionals
- Interview: Veteran Start-Up Motiga Carves A Multiplayer Identity On Mobile
- Fez Tops 2011 Indiecade Festival Winners
- Tripwire Resetting Red Orchestra 2 Player Stats Alongside Bug Fixes
- Best Of Indie Games: Demolishing the Ruins
- CCP Apologizes For Drastic EVE Online Changes
- Opinion: Copying Pixels From A Pointer To An XNA Texture2D
- New Fruit Ninja To Feature 'Puss In Boots' Tie-In
- Unity CEO: iPhone 4S' Minor Iteration Is Good For Developers
- This Week In Korean Online Gaming News: Mabinogi To Special Force
- Survey: Tablet Users Report Playing Less On Consoles
- GDC Online Speaker Spotlight: BioWare's Levy Talks Dragon Age: Legends
- Steve Jobs, Atari Employee Number 40
- Top iPad Game Apps: Dark Meadow Emerges As Top Seller
- Round-Up: Gamasutra Network Jobs, Week Of October 7
- IndieCade: Uncharted's Unlikely Indie Inspirations
- IndieCade: Inside Jonathan Blow's Puzzle Design Process
- GDC Online, Web Wise Kids Team For Game Promoting Online Child Safety
- Opinion: Five Things You Might Not Know About Visual Studio
- Game Developer Announces 2011 Front Line Awards Call For Submissions
- Q& A: Capturing Kids' Imaginations With Skylanders
- FIFA 12 Tops UK Charts For Second Week
- Carmack: PC Not The Leading Platform For Games
- Tomb Raider, GTA To Highlight British Game Development At 2012 Olympics Exhibition
- Release This: Forza Motorsport 4, Guardian Heroes Lead Console, Digital Lineup
- Netflix Abandons Qwikster Rental Separation Plans
- A Big Change For Soulcalibur V: The Tago Interview
- Nordic Game Program To Run For Another Four Years
- Analyst: September Retail Sales Up 4% Compared To Last Year
- Soulcalibur Producer: 'We Haven't Found A Way' To Make True 3D Fighters Yet
- Bushnell: Steve Jobs 'Has Not Ever Abided Fools Gladly, And I Think That's Okay'
- GDC Online: Bushnell On Future Opportunities In Game Storytelling
- GDC Online: Blizzard Creative Boss Calls Writers 'Keepers Of The Flame'
- UKIE: Creative Industries Aren't Risky Investments
- Mass Effect 3 To Include Series First Multiplayer Mode
- GDC Online: Using The 'Hand Of Fate' In Game Design
- Report: Non-Facebook Networks Form Bulk Of Social Gaming Revenue
- Opinion: Reality is Borken* - How Do We Avoid The 'Workification' of Game Programming
- GDC Online: Detailing EVE Online's Virtual Item Woes
- GDC Online: PopCap's Essentials For Mobile Publishing And Development
- Report Lays Out Plan To More Than Double Size Of Irish Game Industry
- GDC Online: Bissell, Auten Talk Narrative Antagonism, Evolving Storytelling
- IndieCade: Canabalt's Adam Saltsman's Pursuit of the Infinite
- Facebook Games Come To iPad, Mobile Devices
- GDC Online: Balancing Metrics And Creativity Key To Item Sales In The Sims Social
- Most Popular Facebook Games: Adventure World Surpasses FarmVille
- Machinarium Dev Amanita Design Announces Its Next Game, Botanicula
- Top Android Game Apps: Minecraft: Pocket Edition Ranks High In Debut Week
- GDC Online: Blizzard Writers, Designers Reflect On Great Gaming Moments
- Interview: Battlefield 3's Plan For Domination
- IndieCade: A Post-Post Mortem Of Sword And Sworcery
- Study: Average Australian Gamer Is 32 Years Old
- Opinion: What Shape Is Your Game?
- Top iPhone Game Apps: Gameloft's 9mm Enters Top Ten
- CrowdStar Invests $1.5M In Mobile Startups Via StarFund Initiative
- Replay Games Secures Rights To Leisure Suit Larry Franchise
- We're Going to Need Another Category: Going Hardcore on Facebook
- Study: iPad Makes Up 97% Of Tablet Internet Traffic In U.S.
- Analyst: Monthly Android Downloads To Surpass iOS Downloads In June
- Kabam: Male-Targeted Social Games Can Be Lucrative
- GDC Online: Collaboration Key To Effective Storytelling, Says BioWare Austin
- GDC Online: Playdom's Rohrl, Meretzky On The Year's Biggest Social Gaming Trends
- GDC Online: The Design Document That Made Deus Ex: Human Revolution Possible
- NPD: Growth Rate Of Young American Gamers Outpaces Group's Population Growth
- Microsoft Introduces 320GB Media Hard Drive For Xbox 360
- GDC Online: Online Games Should Incorporate The Community's Stories
- GDC Online: Neal Stephenson's Company Working On 'The Mongoliad' Game
- GDC Online: Neal Stephenson On The Future Of Games And Narrative
- Breaking: Zynga Announces 10 New Products, Initiatives
- Updated Wii And NSMB Bundle Coming To U.S.
- Zynga Expands To New Genres, Outlines Platform Plans
- Opinion: A Handful of Components
- Zynga Direct Plans To Be 'Most Connected Social Gaming Site'
- Best of iOS News: From Dark Meadow to Frogger Pinball
- GDC Online: How Dragon Age Legends Got To 100K Likes -- And Was Not A Big Hit
- GDC Online: Gaikai Partners With Level 3 For Online Infrastructure
- GDC Online: Valve Writers' Candid Thoughts On Creative Process
- Gamasutra Member Blogs: From Edgar Allan Poe To An Anti-Piracy Experiment
- GDC Online: Sony Outlines PlayStation Suite Roadmap
- Opinion: A Programmer And His Blobs
- Interview: Zynga Goes & quot;Massively Multiplayer& quot; With CastleVille
- Microsoft Acquires Splosion Man Dev Twisted Pixel
- Nearly 100K PSN, SOE Accounts Compromised In New Sony Breach
- Critical Reception: Turn 10's Forza Motorsport 4
- Slightly Mad Launches Crowdfunding Platform, C.A.R.S. Racing Game
- Scribblenauts Remix Released For iOS Devices
- Kim Swift On Creating Quantum Conundrum
- Tribes: Ascend Closed Beta Launches November 4
- Level-5's Yasumi Matsuno Reveals 3DS Title Guild 01
- Kim Swift's New Game Is A Return To Her Portal Roots
- Fallout Creator, Troika Co-Founder Tim Cain Joins Obsidian
- GDC Online: PopCap's Vechey On Transitioning Into The New Social Frontier
- GDC Online: League Of Legends Lead Producer On Being A Better Leader
- Pipeworks Software Lead Steps Down After Alleged Misrepresentation
- Best of GameSetWatch: From Halloween Costumes To PS2 Netflix
- GDC Online: Cloud Gaming's Fast-Approaching Future
- Report: Nexon In Talks To Purchase Freestyle MMO Developer
- Report: Play Times For EA, Zynga Titles Decline Following Sims Social Launch
- Top-Grossing iOS Games: Scribblenauts Remix Enters iPhone, iPad Charts
- Interview: Navigating An Antichamber Of Sound And Mysteries
- GDC Online: Community Management And The People You'd Want To Have A Beer With
- Opinion: Convergence, And Maintaining A Work-Life Balance
- GDC Online: Sony Confirms Day-And-Date Downloads, Free-To-Play Support For Vita
- GDC Online: League of Legends Design Director On Avoiding Design Pitfalls
- Top-Grossing Android Games: Minecraft Rivals Tap Fish
- Behind The Scenes With People Can Fly's Bulletstorm
- GDC Online: North American PS Vita Will Have 20MB Cap Over 3G
- GDC Online: Spacetime Bridges Browser And Mobile With Star Legends MMO
- Interview: Tripwire's Alan Wilson Takes Red Orchestra 2 Back To Square One
- GDC Online: Carbine's Jeremy Gaffney's Rules For Being A Good Boss
- GDC Online: Game Developers Online Choice Awards Live Report
- Interview: Delaying Amy
- 3DS Remains On Top In Japanese Charts Despite Drop In Sales
- Opinion: Risk And Reward Deluxe
- World Soccer Winning Eleven 2012 Sees 250K Sales In Opening Japanese Weekend
- PopCap Reveals Popcorn Dragon Coming To iOS Devices
- GTA III Coming To iOS, Android This Fall
- Ex-Rare Devs Form XBLA Team Starfire Studios
- The Battle For Brazil's Game Future
- Feature: Brazil's Video Game Prohibition Past
- Cliffhanger Productions Details Browser-Based Shadowrun Online
- GDC Online: 'A Community Is Not A Customer,' Says Club Penguin Exec Producer
- Epic's Infinity Blade Makes The Unlikely Move To Arcades
- GDC Online: Making The Game You Should Make, Not The One You Want To
- Dennis Ritchie, Father Of C and Unix, Dies At 70
- GDC China Debuts Saltsman, Booyah Talks, Full-Day Design Tutorial
- Angry Birds Maker Rovio Eyes A 2012 IPO, Says $1.2B Valuation Was Too Low
- Opinion: Handy Git Tips
- Ngmoco Appoints Mattel, Sisal Vet To Head Marketing
- Lady Gaga Silences Moshi Monsters Parody Lady Goo Goo
- Blizzard Sells Pieces Of World Of Warcraft Development History For Charity
- GDC Online: Raph Koster Urges Developers To Take Back Control
- GDC Online: Marvel Super Hero Squad Online - When Grown-Ups Make A Kids' MMO
- Co-Op South Park Platformer Coming To XBLA
- Social Dev Idle Games Raises $15M In Funding
- China MMO Powerhouse NetDragon Targets Facebook With Conquer Online
- Team Fortress 2 Community Earns $2M From In-Game Sales
- Gamasutra Expert Blogs: From Guns of Icarus To Dark Souls
- Arkham City's Catwoman Content Tied To Online Pass
- Nintendo U.S. DS Hardware Line Hits 50M Sold
- NPD: U.S. Game Retail For September Sees Overall Dip As Software Edges Up
- Saling The World: Just Dance 3, Forza Motorsport 4 Top Worldwide Charts
- Interview: The Artist is Present Questions 'Can Art Be Games?'
- Namco Bandai Reveals Tales of Kizna, First Social Game In Popular RPG Series
- Final Fantasy XIV Version 2.0 Coming Winter 2012
- Zoe Mode's Ste Curran Leaves To Start Volunteer Project
- Best Of Indie Games: Running Mega Men
- Fighting A Social Battle: Toshiro Tsuchida Goes GREE
- GDC Online 2011 Confirms Record Attendance, Return In 2012
- Opinion: The Three Things We Need At Work
- Zynga Stock To Be Listed On NASDAQ
- Korean Gov't Seeking Guidelines For 'Jackpot Items' In Online Games
- Feature: Square Enix's Tsuchida On Learning The Social Game
- EA Considering Closure Of Harry Potter Dev Bright Light
- Opinion: Beauty In Triangles
- BeSeen Mobile Game Promotes Social Network Safety For Children
- THQ, Others Offer Free Game Downloads For Charity Promotion
- Game Talent Agency DDM Appoints Matthew Cohen As New Agent
- Top iPad Game Apps: Scribblenauts Remix Heads Platform Sales
- Round-Up: Gamasutra Network Jobs, Week Of October 14
- Reminder: 24 Hours To 2012 IGF Main Competition Deadline
- Opinion: Header Hero
- Release This: Batman: Arkham City, Okabu Lead Console, Digital Lineup
- The 25 Most Memorable Quotes From GDC Online 2011
- NPD: Behind the Numbers, September 2011
- Fruit Ninja Dev Halfbrick Opening Sydney Office
- Analysis: Xbox 360 Outsells PS3 At Higher Average Price In U.S.
- Chinese Social Game Maker Happy Elements Raises $30M
- Happy Feet 2 Dev KMM Brisbane Shuts Down
- iPhone 4S Sells Record 4 Million Units In 3 Days
- Namco Bandai Publishing Level-5, Studio Ghibli RPG Ni no Kuni
- French Pub Anuman Planning New XIII Game
- Court Clears Creators Of Austrian Anti-Mosque Game
- Facebook Changes Method For Measuring Active App Users
- Irish Legislator: Education, Funding Key To Game Sector Growth
- Zoo Entertainment Receives Default Notice On $1.17M Debt
- Top Android Game Apps: Minecraft Outsells Puffle Launch
- Opinion: Improving Your Documentation
- Interview: Half-Minute Hero Sequel's Multiple Composer Soundtrack
- Top iPhone Game Apps: Updated Words With Friends Leads Platform Sales
- Forza Motorsport 4 Debut Overtakes FIFA 12 In UK Charts
- Free CryEngine 3 SDK Update Strengthens Collaborative Features
- Shanda CEO Hopes To Take Company Private
- Korea: Zenonia Publisher Gamevil Ups RPG Catalog With KNetP Investment
- Opinion: Journalistic Rage
- This Week In Video Game Criticism: Shameful Joys To Start Screens
- Interview: Batman Writer Paul Dini's Arkham City Ambitions
- Mojang Wins Injunction In Bethesda Scrolls Case, Appeal 'Within Three Weeks'
- Battlefield 3 Pre-Orders Surpass 2M In Total
- Former EA Sports Leads Launch First Facebook Game
- CyberConnect 2's Matsuyama: Social Games Are 'Junk'
- Neowiz Signs 'Most Important' Korean Unreal Engine Licensing Deal
- Much More Than Naruto: Catching Up With CyberConnect 2
- In-Depth: Speeding Up Sparse Data Access With Bitfields
- Microsoft Research's Depth Camera Makes Any Surface A Touch Screen
- Opinion: How Checklists And In-App Purchases Can End Up Extorting Players
- Analysis: Are Digital/Used Sales Making Up For The New Retail Drop?
- Research: iOS5 On 33% Of All Compatible Devices, iPad Sales Accelerate
- Facebook Introduces Streamlined Option For In-Game Friend Requests
- Gamasutra Member Blogs: From Space Sims To Passing On Android
- GDC China 2011 Reveals Paul Barnett Keynote, Reminds On Early Reg
- Kinect Gets Kid-Friendly With 'Interactive TV' From Pixar, Double Fine, Others
- Apple Shares Down As iPhone Sales Fall Below Analyst Expectations
- Opinion: How Can Entry Level Game Designers Stand Out?
- PS Vita Comes To America, Europe February 22
- Best of iOS News: From Forever Drive to Scribblenauts Remix
- Microsoft's Ballmer: Kinect's 'Second Generation Is Now Happening'
- Critical Reception: Rocksteady Studios' Batman: Arkham City
- Interview: When Battlefield Meets Need For Speed
- Opinion: The TechCabal
- Social Betting Developer Crowdpark Secures $8M In Funding
- EA: Over 5M Gamers Use Origin Daily
- New Blizzard Agreement Sees Diablo, World of Warcraft Southeast Asia Releases
- EU Commission Grants 2.8M Euros Towards Future Video Game Hardware Research
- Catherine Surpasses Half A Million Sales
- The Evolution Of Community Management
- Report: Video Game Investments Doubled In 2011
- CCP Cuts Staff By 20%, Refocuses On EVE Universe
- Report: 51% Of HD Console Owners Bought Downloads In Last Year
- Zynga, Rovio And The IPO Issue
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