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- Valve Takes Counter-Strike To Consoles With Sequel
- Analysis: 'Socially Awkward' - The Joy of Vector Meme
- Startup Hopes To Disrupt Used Game Market By Giving Publishers A Cut
- Interview: Zynga Reworks FrontierVille With The Pioneer Trail
- iPad Tablet Market Share Declines, Despite Lack Of Serious Competition
- Facebook: 'We Don't Spend A Lot Of Time' Worrying About Google+
- Indie Dev Hello Games Debuts Joe Danger Follow-Up
- Nintendo Files Patent For 'Massively Single-Playing Online Game'
- Top iPad Game Apps: Zombie Gunship Outsells Cut the Rope Sequel
- Facebook's Ryan Admits 'Slowed Growth' In Number Of Players On Platform
- Audio Veteran Brian Schmidt Calls For More 'Realistic' Use Of In-Game Sound
- Opinion: What You Need To Give Up When Going Data Oriented
- Round-Up: Gamasutra Network Jobs, Week Of August 12
- Idea Fabrik Announces HeroCloud Middleware Bundle
- Facebook Promises to 'Re-Open Virality' With New Changes To Game Platform
- GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
- GDC Europe: The Art Of Public Funding For Indie Games
- Release This: El Shaddai Arrives Stateside, Xenoblade Hits the UK
- Opinion: Designing Animation For Speed
- Interview: The 'Long And Crazy Tale' Of Kingdoms Of Amalur's Creation
- GDC Europe: Perfecting The SMART Parkour Traversal System In Brink
- GDC Europe: Gomez Urges Survival Horror Developers To Break Core Game Design Rules
- GDC Europe - B.U.T.T.O.N.'s Wilson On 'Intentionally Broken' Games
- GDC Europe: Gamers Have A 'Responsibility' To Support Indies, Says IGF Chairman Boyer
- Google Acquires Motorola Mobility For $12.5B
- GDC Europe: Design Your Game Around A Message, Not Features - Santiago
- Zumba Fitness Tops Weekly UK Charts Once Again
- NPD: Behind the Numbers, July 2011
- GDC Europe: Time Is Right For Online, Mobile M& A
- GDC Europe: Amnesia's Grip Delivers Terrifying Tales Of Immersion
- GDC Europe: 'Culture More Important Than Skills' - Castlevania: LoS' Alvarez
- GDC Europe: Wooga CEO Begemann On Social Gaming's Appeal
- Analysis: How'd The 3DS Do At $250?
- Zoo World Sequel Climbing Most Popular Facebook Games
- Microsoft Shows New Environment Modeling Technique Using Kinect
- Paradox: Magicka Nearing 800K Sales
- Harmonix: VidRhythm Studio's First In-House iOS Game
- Opinion: Encounter-led Game Development
- Zombie Duck Hunt Maker Settles With FTC Over COPPA Case
- Top iPhone Game Apps: Cover Orange Leads Free Charts
- GDC Europe 2011 Day One: What You Missed
- GDC Europe: The Pains Of Taking APB F2P
- Hasbro Reclaims Dungeons & Dragons Rights From Atari Following Legal Dispute
- Opinion: Rovio $1.2B Valuation Push Ruffles Some Feathers
- GDC Europe: Samyn On Why Indies Will Help 'Failed' European Biz
- GDC Europe: Premium Game Devs Need To Evolve With The 'New Era', Says Trion's Reid
- GDC Europe: Ninja Theory And The Essentials Of Performance Capture
- This Week In Video Game Criticism: From Learning Curves To Gamification BS
- Digital Chocolate Buys Cake Mania Dev Sandlot Games
- Opinion: What This Indie Developer Needs
- GDC Europe: Epic's Capps On Why Shadow Complex 2 Was Shelved
- EA Acquires 'Freemium' Dev Bight Games
- The F-Words Of MMOs: Free-To-Play
- Free-To-Play Warhammer Online: Wrath Of Heroes Revealed
- Mojang: Minecraft: Pocket Edition To Be Xperia Play System Seller
- GDC Europe: Diplomacy Is The Best Route For Troubled Projects Says Kuju's Hawkins
- Electronic Arts Announces New FIFA Street
- Sony Brings Back 99 Cent PSN Video Rentals in U.S., Canada
- Japanese Weekly 3DS Sales Up Sharply Following Price Drop
- GDC Europe: Braid's Blow Proposes A New Philosophy Of Game Design
- Gamescom: What's Next For Sony's PlayStation?
- Gamescom: All Vita Titles To Be Available On PlayStation Store
- Gamescom: Sony Announces Global Price Drop For PS3, $249 In U.S.
- Six PS Vita Titles Confirmed From Ubisoft
- Gamescom: Sony Releasing Wi-Fi-Free 'Value PSP' For 99 Euros In Fall
- GDC Europe: Devs Must Use Technology 'Quiet Spot' To Learn Craft - Cerny
- PS Vita Gets Free Skype, Twitter, Facebook, Foursquare Apps
- Feature: How The Free-To-Play Model Is Evolving
- Opinion: Building On World-Building
- Analysis: July's Software Slump Due To Nintendo, Music Game Declines
- Gamasutra Member Blogs: From Eager Apathy To An Elegant Solution
- Best of iOS News: From Mega Mall Story to Jukebeat
- GDC Europe: Garriott Charts The Evolution Of Games
- GDC Europe: Quantic Dream's de Fondaumiere's Call To Arms On Ratings
- Best of GameSetWatch: From Storage Wars To Zone of Enders 3DS
- Interview: Reinventing Harmonix
- Critical Reception: Ignition's El Shaddai: Ascension of the Metatron
- Opinion: What's Eating OOP
- NCsoft's Latest MMO: WildStar
- Nintendo Giving Wii A Facelift
- A Developer's Guide To Stereoscopic 3D In Games
- Popular Kid-Friendly MMO Wizard101 Heading To China
- Feature: A Game Developer's Guide To Stereoscopic 3D
- GDC Europe: Obsidian's Five Hard Lessons Of RPG Design
- GDC Europe: What Publishers Want
- Gamescom: EA Wins 4 Show Awards, Battlefield 3 Gets Top Honors
- Trenched Renamed To Iron Brigade, Coming To Europe
- Analysis: PlayStation Price Cut A Win For Some, A Threat For Others
- Analysis: Finding A Pricing Sweet Spot For The HD Consoles
- PlayStation Vita Dev Kits Priced Under 2,000 Euros
- GDC Europe: Embrace The Constraints of Your IP, Says Ubisoft's VandenBerghe
- Mojang's Persson Suggests Quake Match To Settle Scrolls Naming Lawsuit
- Gamescom: Sony Panel Charts The Next 10 Years In Games
- GDC Europe: How Community Management Is Like Dog Training
- Opinion: An Open Letter To Andy Serkis
- Analysis: Here's Another Strike Against 'Realism' In Games
- Top-Grossing iOS Games: Tap Pet Hotel Leads iPhone Revenue Charts
- Zelda: Skyward Sword To Launch In Time For Holiday Rush
- GDC Vault Adds Trio Of Free Strategy Game Sessions
- Crytek Releases Free CryEngine 3 SDK, Explains Commercial Revshare Model
- Kunlun Plans $46M+ Fund For Korean Game Development
- GDC Europe 2011 Day Three: What You Missed
- i-Jet Connect Manages Games Across Multiple Social Networks
- New Atari Management As Company Increases Social, Mobile Push
- Opinion: Most Likely To Achieve
- Gamasutra Expert Blogs: From Outsourcing To Visionaries
- In-Depth: Xbox Live Arcade Sales Analysis, July 2011
- Q2 Sales, Profits Decline At GameStop
- Zynga Sued Over 'Prize Redemption' Patents
- Minecraft Dev Mojang Partners With Skrill For International Online Payments
- Ethical Dilemmas and Dominant Moral Strategies In Games
- Opinion: Comic Market And Indie Games In Japan
- Japanese 3DS Software Sees Weekly Boost Following Hardware Price Cut
- Windows 8 To Feature 'App Store'
- Interview: Howard Drossin's Splatterhouse Soundtracks, Original and Butchered
- Mojang Publishing Oxeye's Cobalt As First Third-Party Title
- 3DS Rockets Up Japanese Sales Charts After Price Drop
- Confusion Surrounds Ubisoft Internet-Connected DRM Efforts On PC
- GDC Online Debuts Angry Birds, MMO Production, Community Management Talks
- 2011 Game Developers Conference Europe Hosts More Than 2,100 Attendees
- Report: Zynga Picks Up Mobile Developer Astro Ape Studios
- HP Discontinues Production Of WebOS Devices, Including Touchpad
- Opinion: What's In A Game?
- Deus Ex Writer On Weaving Stories Around Player Choice
- EA's The Sims Social Debuts With 4M+ MAUs
- MocoSpace Doubles HTML5 Mobile Game Development Fund To $2M
- Image Metrics Brings Facial Capture Tech To Asia Pacific Markets
- Opinion: Games And Riots
- Opinion: Stop Being The Useless Designer - Excel and Formulas
- Saling The World: Xenoblade Chronicles Sees Big First-Week Sales
- Best Of Indie Games: Confined To Your Desk
- Microsoft: 'Cross-Platform Experience Is Better On Xbox'
- DeNA Establishing New Subsidiary In Asia
- Carmack on Rage
- Sony: Current Mobile Gamers Will Come Over To PS Vita
- New Xbox 360 Dashboard Called 'Twist Control', Features Channels, Beacons
- Best Of Console Digital News: From Splatters To XBLA Sales Analysis
- Following Acquisition, John Carmack Is Free To Be Himself
- Analysis: 'Socially Awkward' - Peripheral Visions, Divisions
- Roku Licenses Hillcrest Motion Tech For Media Box Game Remote
- Rovio Partners With Medio To Track Angry Birds Player Analytics
- Top iPad Game Apps: id's Rage HD Leads Free Charts
- Opinion: Top 5 Things I Wish Someone Told Me Before I Started My Own Business
- RIM Updates BlackBerry WebWorks SDK
- EA Confirms Limited Number Of Old Republic Digital, Retail Launch Copies
- IBM Demonstrates Neural Net Chip With Pong AI
- Time May Be Running Out For The Videogame History Museum
- GDC 2012: Visual Arts Veterans Hanna, Reid On Tools, Trends For Game Artists
- Round-Up: Gamasutra Network Jobs, Week Of August 19
- German Game Industry Continues Growth Despite Economic Fears
- Multi-Threaded Web Game Engine 'Fabric' Approaching Beta Test
- Release This: Deus Ex: Human Revolution Arrives in U.S. and UK
- Opinion: Starting The Next Project By Hacking The Old One
- Namco Bandai Forms Joint Venture With Social Gaming Giant DeNA
- Zumba Fitness Now 10 Consecutive Weeks On Top Of UK Charts
- Analysis: Anti-Social Game Design And The Sims Social
- ESA: Video Game Popularity Sees Higher Demand For Game Degree Programs
- Gamescom 2011 Sees Record 275K Attendees
- Freeplay Independent Games Festival 2011 Winners Announced
- A Cyber-Renaissance In Art Direction
- Virgin Gaming Raises Tournament Prize Total To $4.3M
- Blizzard: Valve's 'Dota' Trademark Won't Delay StarCraft Mod
- Deus Ex: Human Rev Art Lead: Art Direction 'Misunderstood'
- Interview: Hello Games Out To Prove Joe Danger Wasn't A Fluke
- Gazillion's Brevik To Keynote Unite 11 Conference
- Gender Debate Dominates Australia's Freeplay Finale
- Serious Play Awards Name Finalists
- Tin Man Games' Ben Britten: Why 'Failure is Awesome'
- Opinion: What Would An Ideal Production Cert Confer?
- Portal Lead Kim Swift's New 'Fascinating And Quirky' Game Coming From Square Enix
- Android Outpaces iPhone In 2011 U.S. Smartphone Sales
- id's John Carmack Chooses Framerate Over Graphical Fidelity
- Ubisoft To Publish Demiurge's Downloadable Shoot Many Robots
- Rovio Nabs Fox Digital's Andrew Salbow As New American GM
- Interview: Atari's New Execs On How 'The Market Wants Us To Succeed'
- Opinion: Tips From A Combat Designer - Defining The Gap
- Perfect World's Forsaken World Fuels Q2 Revenues, Profits
- Flash-To-iPad Service iSwifter To See $10M Revenue In First Year
- 'Rough' Digital Transition Yields Poor Q2 Results For Zoo Entertainment
- The Top 10 Weird Children Of Video Games and Neuroscience
- Virtua Fighter 5 'Definitive' Version Coming To XBLA, PSN
- Sony Repositions PlayStation Home With New Central Hub
- Report: Daggerdale Developer Bedlam Games 'Effectively Shuttered'
- Speculation Surrounds September 3DS Trade Conference
- Opinion: The Revolving Door At Atari Approaches Terminal Velocity
- Finalists Revealed For 2011 Game Developers Choice Online Awards
- Free CryEngine 3 SDK Sees Over 100K Downloads
- Ubisoft Patch To Remove From Dust's Online DRM
- Games For The Ages: Preserving Games for Posterity
- Opinion: Lack Of Monetization Control On XNA Platforms Will Drive Indies Away
- Feature: Neuroscience Shows Positive Health Applications For Gaming
- Ngmoco Names Current TV Exec Joanna Drake Earl As COO
- Opinion: Games Criticism, Women Critics, And Challenging Sexism
- Deus Ex: Human Revolution Includes Free OnLive Version With PC Retail Purchase
- This Week In Video Game Criticism: From FreePlay To Death In Gaming
- Gamasutra Member Blogs: From Brisbane's Collapse To Surprising Gameplay
- Bungie Unveils First Title In 'Aerospace' Program
- Best of iOS News: From Rally-X Rumble to iBlast Moki 2
- Social Analytics Firm Claritics Debuts New Toolkit For Android Developers
- Opinion: Practical Floating Point
- Critical Reception: Eidos Montreal's Deus Ex: Human Revolution
- Tech Incubator YouWeb Raises $2M In Funding
- Facebook's Sean Ryan: Mobile Future Of HTML5 Still Murky, But Coming
- Report: Ubisoft Offering Refunds On From Dust Through Steam
- French Toy Maker Cybergun Buys 50% Share Of War Inc. Developer
- Building With Someone Else's Blocks: Going Open Source With Games
- PapayaMobile Network Surpasses 25M Users
- Interview: Sakamoto's Record-Breaking Echochrome II Soundtrack
- Babel Media UK Studio To See 'Potential Relocation'
- Report: GameStop Removing OnLive Vouchers From PC Human Revolution Boxes
- House Of The Dead Overkill Re-Release Refused Classification In AU
- Telltale Bringing Retail Back to The Future To PS3, Wii
- OnLive Adds Parental Controls, Group Chat, Facebook Achievements
- Feature: Finding Success Through Open Source Game Development
- Eliss Author's Latest, Faraway, Gets Indie Fund Backing
- Opinion: Making The Most Of A Sucky Game
- Analysis: GameStop's OnLive Box-Out Hints At Greater Digital War
- Top-Grossing Android Games: My Country, Paradise Island Report Big Earnings
- Top-Grossing iOS Games: Smurfs' Village Reclaims Top Honors
- Partnership Expands Zynga Game Card Distribution Across Europe
- GameCareerGuide: Literature Challenge Ends As Single-Button Challenge Begins
- Redduck, NHN Bringing Metro Conflict To Japan
- Best of GameSetWatch: From Dhalsim Dollars To Pixelgalaxy
- Apple Co-Founder And CEO Steve Jobs Resigns
- Epic's Free UDK Updates With Movie Capture, Adaptive Tessellation
- Kabam Announces New Game Based On The Godfather Franchise
- Opinion: Learning From Indie Studio Successes
- Interview: Size Five's Dan Marshall On Creating His Own Grim Fandango
- Electronic Arts CCO Rich Hilleman To Keynote New Game 2011
- Chinese Developer CocoaChina Raises $14M In Funding
- 3DS Continues To Dominate In Japanese Charts Following Price Cut
- NPD Group Reveals Classification System For 'Establishing Unified Definitions'
- 3DS Software Slumps In Japanese Charts Despite Price Cut
- Postmortem: Zen Studios' Pinball FX2
- Limbo Developer Playdead Using Unity Engine For Next Title
- Analysis: What Happens When Activision's 'Oil Well' Dries Up?
- Sega Confirms Sonic CD Release For Consoles, PC, Smartphone
- PopCap Brings HD Peggle To iPad, Announce 30M Downloads For Series
- EA, Turn 10 Unable To Reach Deal On Forza 4 Porsche License
- Uber Entertainment Preparing Free-To-Play Super Monday Night Combat
- Feature: Microsoft Suggested Some Of Pinball FX 2's Most Popular Features
- Opinion: Debugging Builds From 6,000 Miles Away
- ICHEG Receives $500K Grant; Planning Conferences, Fellowships
- Research: Game Consoles Most Popular For Streaming Netflix
- GDC Online Reveals Settlers Online, Mind Candy, Venture Capital Talks
- Former Trion, Gazillion Execs Form Mobile Game Publisher, Server Tech Company
- PlayStation 3 Tops 22 Million Units In Europe
- Low-End Smartphones Drive Boom, Samsung Thrives, Report Finds
- Gamasutra Expert Blogs: From A Game's Worth To 'The 10% Rule'
- Air Medic Sky One Gets Best Of Show At Serious Play
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