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  1. Valve Takes Counter-Strike To Consoles With Sequel
  2. Analysis: 'Socially Awkward' - The Joy of Vector Meme
  3. Startup Hopes To Disrupt Used Game Market By Giving Publishers A Cut
  4. Interview: Zynga Reworks FrontierVille With The Pioneer Trail
  5. iPad Tablet Market Share Declines, Despite Lack Of Serious Competition
  6. Facebook: 'We Don't Spend A Lot Of Time' Worrying About Google+
  7. Indie Dev Hello Games Debuts Joe Danger Follow-Up
  8. Nintendo Files Patent For 'Massively Single-Playing Online Game'
  9. Top iPad Game Apps: Zombie Gunship Outsells Cut the Rope Sequel
  10. Facebook's Ryan Admits 'Slowed Growth' In Number Of Players On Platform
  11. Audio Veteran Brian Schmidt Calls For More 'Realistic' Use Of In-Game Sound
  12. Opinion: What You Need To Give Up When Going Data Oriented
  13. Round-Up: Gamasutra Network Jobs, Week Of August 12
  14. Idea Fabrik Announces HeroCloud Middleware Bundle
  15. Facebook Promises to 'Re-Open Virality' With New Changes To Game Platform
  16. GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
  17. GDC Europe: The Art Of Public Funding For Indie Games
  18. Release This: El Shaddai Arrives Stateside, Xenoblade Hits the UK
  19. Opinion: Designing Animation For Speed
  20. Interview: The 'Long And Crazy Tale' Of Kingdoms Of Amalur's Creation
  21. GDC Europe: Perfecting The SMART Parkour Traversal System In Brink
  22. GDC Europe: Gomez Urges Survival Horror Developers To Break Core Game Design Rules
  23. GDC Europe - B.U.T.T.O.N.'s Wilson On 'Intentionally Broken' Games
  24. GDC Europe: Gamers Have A 'Responsibility' To Support Indies, Says IGF Chairman Boyer
  25. Google Acquires Motorola Mobility For $12.5B
  26. GDC Europe: Design Your Game Around A Message, Not Features - Santiago
  27. Zumba Fitness Tops Weekly UK Charts Once Again
  28. NPD: Behind the Numbers, July 2011
  29. GDC Europe: Time Is Right For Online, Mobile M& A
  30. GDC Europe: Amnesia's Grip Delivers Terrifying Tales Of Immersion
  31. GDC Europe: 'Culture More Important Than Skills' - Castlevania: LoS' Alvarez
  32. GDC Europe: Wooga CEO Begemann On Social Gaming's Appeal
  33. Analysis: How'd The 3DS Do At $250?
  34. Zoo World Sequel Climbing Most Popular Facebook Games
  35. Microsoft Shows New Environment Modeling Technique Using Kinect
  36. Paradox: Magicka Nearing 800K Sales
  37. Harmonix: VidRhythm Studio's First In-House iOS Game
  38. Opinion: Encounter-led Game Development
  39. Zombie Duck Hunt Maker Settles With FTC Over COPPA Case
  40. Top iPhone Game Apps: Cover Orange Leads Free Charts
  41. GDC Europe 2011 Day One: What You Missed
  42. GDC Europe: The Pains Of Taking APB F2P
  43. Hasbro Reclaims Dungeons & Dragons Rights From Atari Following Legal Dispute
  44. Opinion: Rovio $1.2B Valuation Push Ruffles Some Feathers
  45. GDC Europe: Samyn On Why Indies Will Help 'Failed' European Biz
  46. GDC Europe: Premium Game Devs Need To Evolve With The 'New Era', Says Trion's Reid
  47. GDC Europe: Ninja Theory And The Essentials Of Performance Capture
  48. This Week In Video Game Criticism: From Learning Curves To Gamification BS
  49. Digital Chocolate Buys Cake Mania Dev Sandlot Games
  50. Opinion: What This Indie Developer Needs
  51. GDC Europe: Epic's Capps On Why Shadow Complex 2 Was Shelved
  52. EA Acquires 'Freemium' Dev Bight Games
  53. The F-Words Of MMOs: Free-To-Play
  54. Free-To-Play Warhammer Online: Wrath Of Heroes Revealed
  55. Mojang: Minecraft: Pocket Edition To Be Xperia Play System Seller
  56. GDC Europe: Diplomacy Is The Best Route For Troubled Projects Says Kuju's Hawkins
  57. Electronic Arts Announces New FIFA Street
  58. Sony Brings Back 99 Cent PSN Video Rentals in U.S., Canada
  59. Japanese Weekly 3DS Sales Up Sharply Following Price Drop
  60. GDC Europe: Braid's Blow Proposes A New Philosophy Of Game Design
  61. Gamescom: What's Next For Sony's PlayStation?
  62. Gamescom: All Vita Titles To Be Available On PlayStation Store
  63. Gamescom: Sony Announces Global Price Drop For PS3, $249 In U.S.
  64. Six PS Vita Titles Confirmed From Ubisoft
  65. Gamescom: Sony Releasing Wi-Fi-Free 'Value PSP' For 99 Euros In Fall
  66. GDC Europe: Devs Must Use Technology 'Quiet Spot' To Learn Craft - Cerny
  67. PS Vita Gets Free Skype, Twitter, Facebook, Foursquare Apps
  68. Feature: How The Free-To-Play Model Is Evolving
  69. Opinion: Building On World-Building
  70. Analysis: July's Software Slump Due To Nintendo, Music Game Declines
  71. Gamasutra Member Blogs: From Eager Apathy To An Elegant Solution
  72. Best of iOS News: From Mega Mall Story to Jukebeat
  73. GDC Europe: Garriott Charts The Evolution Of Games
  74. GDC Europe: Quantic Dream's de Fondaumiere's Call To Arms On Ratings
  75. Best of GameSetWatch: From Storage Wars To Zone of Enders 3DS
  76. Interview: Reinventing Harmonix
  77. Critical Reception: Ignition's El Shaddai: Ascension of the Metatron
  78. Opinion: What's Eating OOP
  79. NCsoft's Latest MMO: WildStar
  80. Nintendo Giving Wii A Facelift
  81. A Developer's Guide To Stereoscopic 3D In Games
  82. Popular Kid-Friendly MMO Wizard101 Heading To China
  83. Feature: A Game Developer's Guide To Stereoscopic 3D
  84. GDC Europe: Obsidian's Five Hard Lessons Of RPG Design
  85. GDC Europe: What Publishers Want
  86. Gamescom: EA Wins 4 Show Awards, Battlefield 3 Gets Top Honors
  87. Trenched Renamed To Iron Brigade, Coming To Europe
  88. Analysis: PlayStation Price Cut A Win For Some, A Threat For Others
  89. Analysis: Finding A Pricing Sweet Spot For The HD Consoles
  90. PlayStation Vita Dev Kits Priced Under 2,000 Euros
  91. GDC Europe: Embrace The Constraints of Your IP, Says Ubisoft's VandenBerghe
  92. Mojang's Persson Suggests Quake Match To Settle Scrolls Naming Lawsuit
  93. Gamescom: Sony Panel Charts The Next 10 Years In Games
  94. GDC Europe: How Community Management Is Like Dog Training
  95. Opinion: An Open Letter To Andy Serkis
  96. Analysis: Here's Another Strike Against 'Realism' In Games
  97. Top-Grossing iOS Games: Tap Pet Hotel Leads iPhone Revenue Charts
  98. Zelda: Skyward Sword To Launch In Time For Holiday Rush
  99. GDC Vault Adds Trio Of Free Strategy Game Sessions
  100. Crytek Releases Free CryEngine 3 SDK, Explains Commercial Revshare Model
  101. Kunlun Plans $46M+ Fund For Korean Game Development
  102. GDC Europe 2011 Day Three: What You Missed
  103. i-Jet Connect Manages Games Across Multiple Social Networks
  104. New Atari Management As Company Increases Social, Mobile Push
  105. Opinion: Most Likely To Achieve
  106. Gamasutra Expert Blogs: From Outsourcing To Visionaries
  107. In-Depth: Xbox Live Arcade Sales Analysis, July 2011
  108. Q2 Sales, Profits Decline At GameStop
  109. Zynga Sued Over 'Prize Redemption' Patents
  110. Minecraft Dev Mojang Partners With Skrill For International Online Payments
  111. Ethical Dilemmas and Dominant Moral Strategies In Games
  112. Opinion: Comic Market And Indie Games In Japan
  113. Japanese 3DS Software Sees Weekly Boost Following Hardware Price Cut
  114. Windows 8 To Feature 'App Store'
  115. Interview: Howard Drossin's Splatterhouse Soundtracks, Original and Butchered
  116. Mojang Publishing Oxeye's Cobalt As First Third-Party Title
  117. 3DS Rockets Up Japanese Sales Charts After Price Drop
  118. Confusion Surrounds Ubisoft Internet-Connected DRM Efforts On PC
  119. GDC Online Debuts Angry Birds, MMO Production, Community Management Talks
  120. 2011 Game Developers Conference Europe Hosts More Than 2,100 Attendees
  121. Report: Zynga Picks Up Mobile Developer Astro Ape Studios
  122. HP Discontinues Production Of WebOS Devices, Including Touchpad
  123. Opinion: What's In A Game?
  124. Deus Ex Writer On Weaving Stories Around Player Choice
  125. EA's The Sims Social Debuts With 4M+ MAUs
  126. MocoSpace Doubles HTML5 Mobile Game Development Fund To $2M
  127. Image Metrics Brings Facial Capture Tech To Asia Pacific Markets
  128. Opinion: Games And Riots
  129. Opinion: Stop Being The Useless Designer - Excel and Formulas
  130. Saling The World: Xenoblade Chronicles Sees Big First-Week Sales
  131. Best Of Indie Games: Confined To Your Desk
  132. Microsoft: 'Cross-Platform Experience Is Better On Xbox'
  133. DeNA Establishing New Subsidiary In Asia
  134. Carmack on Rage
  135. Sony: Current Mobile Gamers Will Come Over To PS Vita
  136. New Xbox 360 Dashboard Called 'Twist Control', Features Channels, Beacons
  137. Best Of Console Digital News: From Splatters To XBLA Sales Analysis
  138. Following Acquisition, John Carmack Is Free To Be Himself
  139. Analysis: 'Socially Awkward' - Peripheral Visions, Divisions
  140. Roku Licenses Hillcrest Motion Tech For Media Box Game Remote
  141. Rovio Partners With Medio To Track Angry Birds Player Analytics
  142. Top iPad Game Apps: id's Rage HD Leads Free Charts
  143. Opinion: Top 5 Things I Wish Someone Told Me Before I Started My Own Business
  144. RIM Updates BlackBerry WebWorks SDK
  145. EA Confirms Limited Number Of Old Republic Digital, Retail Launch Copies
  146. IBM Demonstrates Neural Net Chip With Pong AI
  147. Time May Be Running Out For The Videogame History Museum
  148. GDC 2012: Visual Arts Veterans Hanna, Reid On Tools, Trends For Game Artists
  149. Round-Up: Gamasutra Network Jobs, Week Of August 19
  150. German Game Industry Continues Growth Despite Economic Fears
  151. Multi-Threaded Web Game Engine 'Fabric' Approaching Beta Test
  152. Release This: Deus Ex: Human Revolution Arrives in U.S. and UK
  153. Opinion: Starting The Next Project By Hacking The Old One
  154. Namco Bandai Forms Joint Venture With Social Gaming Giant DeNA
  155. Zumba Fitness Now 10 Consecutive Weeks On Top Of UK Charts
  156. Analysis: Anti-Social Game Design And The Sims Social
  157. ESA: Video Game Popularity Sees Higher Demand For Game Degree Programs
  158. Gamescom 2011 Sees Record 275K Attendees
  159. Freeplay Independent Games Festival 2011 Winners Announced
  160. A Cyber-Renaissance In Art Direction
  161. Virgin Gaming Raises Tournament Prize Total To $4.3M
  162. Blizzard: Valve's 'Dota' Trademark Won't Delay StarCraft Mod
  163. Deus Ex: Human Rev Art Lead: Art Direction 'Misunderstood'
  164. Interview: Hello Games Out To Prove Joe Danger Wasn't A Fluke
  165. Gazillion's Brevik To Keynote Unite 11 Conference
  166. Gender Debate Dominates Australia's Freeplay Finale
  167. Serious Play Awards Name Finalists
  168. Tin Man Games' Ben Britten: Why 'Failure is Awesome'
  169. Opinion: What Would An Ideal Production Cert Confer?
  170. Portal Lead Kim Swift's New 'Fascinating And Quirky' Game Coming From Square Enix
  171. Android Outpaces iPhone In 2011 U.S. Smartphone Sales
  172. id's John Carmack Chooses Framerate Over Graphical Fidelity
  173. Ubisoft To Publish Demiurge's Downloadable Shoot Many Robots
  174. Rovio Nabs Fox Digital's Andrew Salbow As New American GM
  175. Interview: Atari's New Execs On How 'The Market Wants Us To Succeed'
  176. Opinion: Tips From A Combat Designer - Defining The Gap
  177. Perfect World's Forsaken World Fuels Q2 Revenues, Profits
  178. Flash-To-iPad Service iSwifter To See $10M Revenue In First Year
  179. 'Rough' Digital Transition Yields Poor Q2 Results For Zoo Entertainment
  180. The Top 10 Weird Children Of Video Games and Neuroscience
  181. Virtua Fighter 5 'Definitive' Version Coming To XBLA, PSN
  182. Sony Repositions PlayStation Home With New Central Hub
  183. Report: Daggerdale Developer Bedlam Games 'Effectively Shuttered'
  184. Speculation Surrounds September 3DS Trade Conference
  185. Opinion: The Revolving Door At Atari Approaches Terminal Velocity
  186. Finalists Revealed For 2011 Game Developers Choice Online Awards
  187. Free CryEngine 3 SDK Sees Over 100K Downloads
  188. Ubisoft Patch To Remove From Dust's Online DRM
  189. Games For The Ages: Preserving Games for Posterity
  190. Opinion: Lack Of Monetization Control On XNA Platforms Will Drive Indies Away
  191. Feature: Neuroscience Shows Positive Health Applications For Gaming
  192. Ngmoco Names Current TV Exec Joanna Drake Earl As COO
  193. Opinion: Games Criticism, Women Critics, And Challenging Sexism
  194. Deus Ex: Human Revolution Includes Free OnLive Version With PC Retail Purchase
  195. This Week In Video Game Criticism: From FreePlay To Death In Gaming
  196. Gamasutra Member Blogs: From Brisbane's Collapse To Surprising Gameplay
  197. Bungie Unveils First Title In 'Aerospace' Program
  198. Best of iOS News: From Rally-X Rumble to iBlast Moki 2
  199. Social Analytics Firm Claritics Debuts New Toolkit For Android Developers
  200. Opinion: Practical Floating Point
  201. Critical Reception: Eidos Montreal's Deus Ex: Human Revolution
  202. Tech Incubator YouWeb Raises $2M In Funding
  203. Facebook's Sean Ryan: Mobile Future Of HTML5 Still Murky, But Coming
  204. Report: Ubisoft Offering Refunds On From Dust Through Steam
  205. French Toy Maker Cybergun Buys 50% Share Of War Inc. Developer
  206. Building With Someone Else's Blocks: Going Open Source With Games
  207. PapayaMobile Network Surpasses 25M Users
  208. Interview: Sakamoto's Record-Breaking Echochrome II Soundtrack
  209. Babel Media UK Studio To See 'Potential Relocation'
  210. Report: GameStop Removing OnLive Vouchers From PC Human Revolution Boxes
  211. House Of The Dead Overkill Re-Release Refused Classification In AU
  212. Telltale Bringing Retail Back to The Future To PS3, Wii
  213. OnLive Adds Parental Controls, Group Chat, Facebook Achievements
  214. Feature: Finding Success Through Open Source Game Development
  215. Eliss Author's Latest, Faraway, Gets Indie Fund Backing
  216. Opinion: Making The Most Of A Sucky Game
  217. Analysis: GameStop's OnLive Box-Out Hints At Greater Digital War
  218. Top-Grossing Android Games: My Country, Paradise Island Report Big Earnings
  219. Top-Grossing iOS Games: Smurfs' Village Reclaims Top Honors
  220. Partnership Expands Zynga Game Card Distribution Across Europe
  221. GameCareerGuide: Literature Challenge Ends As Single-Button Challenge Begins
  222. Redduck, NHN Bringing Metro Conflict To Japan
  223. Best of GameSetWatch: From Dhalsim Dollars To Pixelgalaxy
  224. Apple Co-Founder And CEO Steve Jobs Resigns
  225. Epic's Free UDK Updates With Movie Capture, Adaptive Tessellation
  226. Kabam Announces New Game Based On The Godfather Franchise
  227. Opinion: Learning From Indie Studio Successes
  228. Interview: Size Five's Dan Marshall On Creating His Own Grim Fandango
  229. Electronic Arts CCO Rich Hilleman To Keynote New Game 2011
  230. Chinese Developer CocoaChina Raises $14M In Funding
  231. 3DS Continues To Dominate In Japanese Charts Following Price Cut
  232. NPD Group Reveals Classification System For 'Establishing Unified Definitions'
  233. 3DS Software Slumps In Japanese Charts Despite Price Cut
  234. Postmortem: Zen Studios' Pinball FX2
  235. Limbo Developer Playdead Using Unity Engine For Next Title
  236. Analysis: What Happens When Activision's 'Oil Well' Dries Up?
  237. Sega Confirms Sonic CD Release For Consoles, PC, Smartphone
  238. PopCap Brings HD Peggle To iPad, Announce 30M Downloads For Series
  239. EA, Turn 10 Unable To Reach Deal On Forza 4 Porsche License
  240. Uber Entertainment Preparing Free-To-Play Super Monday Night Combat
  241. Feature: Microsoft Suggested Some Of Pinball FX 2's Most Popular Features
  242. Opinion: Debugging Builds From 6,000 Miles Away
  243. ICHEG Receives $500K Grant; Planning Conferences, Fellowships
  244. Research: Game Consoles Most Popular For Streaming Netflix
  245. GDC Online Reveals Settlers Online, Mind Candy, Venture Capital Talks
  246. Former Trion, Gazillion Execs Form Mobile Game Publisher, Server Tech Company
  247. PlayStation 3 Tops 22 Million Units In Europe
  248. Low-End Smartphones Drive Boom, Samsung Thrives, Report Finds
  249. Gamasutra Expert Blogs: From A Game's Worth To 'The 10% Rule'
  250. Air Medic Sky One Gets Best Of Show At Serious Play