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  1. Gaider: 'Degrees Of Consequence' Key For Dragon Age Storytelling
  2. The Witcher 2 On Xbox 360 Delayed For 'Polishing'
  3. The Writing Of BioWare's Dragon Age II: David Gaider Speaks
  4. Sony 'Generous Enough' To Loan Vita Dev Kits To Indies
  5. Release This: Bleach, Shadow Planet Head Domestic Lineup
  6. Opinion: How TERA Evolves The MMORPG Formula
  7. Euro PSN To See Previously Japan/US-Only PSOne Classics
  8. Zynga Faces Patent Infringement Lawsuit From Segan LLC
  9. DeNA Reports Seventh Quarter Of Record Earnings, Profits
  10. Opinion: When They Said 'Numbers Don't Lie,' They Were Lying
  11. Report: Video Games To Drive Entertainment Growth In Australia
  12. Square Enix Nabs Rights To True Crime: Hong Kong From Activision
  13. Nintendo's Iwata: 'Drastic' 3DS Price Cut Will Ignite Holiday Sales
  14. Opinion: Diablo 3 And Keeping Players At Bay
  15. Smartphone, Tablet Sales Lead To Q2 Growth For Gameloft
  16. Most Popular Facebook Games: Gardens Of Time Flourishes
  17. Zynga Brings Popular iOS Game Words With Friends To Facebook
  18. Top iPhone Game Apps: Prize Claw Leads Free Charts
  19. Valve To Unveil Dota 2 At Public Tournament
  20. Chinese MMO Developer ChangYou Beats Expectations In Profitable Quarter
  21. Just-Merged 6waves Lolapps Secures $35 Million Funding
  22. Opinion: A Different Allocator Model
  23. Sony Acquires Infamous Studio Sucker Punch
  24. Third Humble Indie Bundle Surpasses $1M In Sales
  25. EA Sports Season Ticket Subscription Service Launches
  26. Chinese Developer The9 Distributing Exit Games' Photon Engine
  27. Opinion: Why The Diablo III Backlash Got Overheated
  28. Feature: The Argument Against Creative Conservatism
  29. Amazon Defends Appstore Pricing
  30. Persuasive Games: From Aberrance to Aesthetics
  31. Cavanagh's VVVVVV Lucked Out, Humbly Bundled At 'Last Minute'
  32. Adobe Shows HTML5 Support With Edge Tool Preview
  33. Class-Action Lawsuit Accuses Zoo Entertainment Of Misleading Statements
  34. Namco Bandai Profits Rise On Increased Game Sales
  35. This Week In Video Game Criticism: From Limbo To The Road
  36. Gamasutra Member Blogs: From Bastion's Audio To The Power Of Change
  37. Veteran Flash 3D Developer Hauwert Joins Unity Team
  38. AIAS Announces Philanthropic Scholarship Recipients For 2011
  39. Interview: Finding The Fun With Each Type Of Motion Controller
  40. Atari, Super-Ego Vets Form Digital Publisher, Launch Cowboys & Aliens Game
  41. Opinion: Get Your Hands Dirty
  42. Best of iOS News: From Tekken Bowl to Groove Coaster
  43. Glu Mobile Picks Up Griptonite, Blammo After Narrowing Losses
  44. GameSpy's Free Online Tech Initiative Attracts Over 800 Indies
  45. GDC Vault Adds Free Social Game Rant, Indie Startup, Daglow Sessions
  46. Opinion: Getting A Business Off The Ground - Taking The Gamble And Losing
  47. GDC 2012: Castle, Fryer, Fergusson On Industry's Top Production Issues
  48. Interview: Building A Better Lara Croft - Karl Stewart On Rebooting Tomb Raider
  49. Capcom Acquires Snoopy Rights For Social Smartphone Games
  50. Catherine Provides 'Largest Launch' In Atlus' History
  51. Brazil Game Show Calls For Submissions
  52. Critical Reception: Fuelcell's Insanely Twisted Shadow Planet
  53. Feature: Starbreeze Designer Shares Game Pacing Method
  54. 2K Games, Gearbox Confirm Borderlands 2
  55. Pacing And Gameplay Analysis In Theory And Practice
  56. Nintendo: We Are Not Falling Behind 'The Social Age'
  57. Mortal Kombat, Lego Pirates Drive Time Warner Game Revs
  58. Sony's Buser: 'We Don't Design Home Based On What We Think Is Cool'
  59. Iwata: 3DS Publishers 'Greatly Relieved' After Price Drop
  60. Glu Mobile Selling Gun Bros. Weapon For Nearly $500
  61. HBO Bringing Video-On-Demand Go Service To Consoles
  62. Iwata Addresses Mobile Game Competition, Microtransactions
  63. Mojang Announces Las Vegas Minecraft Convention For November
  64. Activision Blizzard Beats Expectations With Q2 Growth
  65. Former Havok Executive Takes CEO Reins At AI Company Xaitment
  66. Iwata Hints At Online Notification System For Smartphones, Social Networks
  67. Opinion: Classic Problems With Level Design
  68. GameCareerGuide: Screen-less Challenge Ends As Literature Challenge Begins
  69. World of Warcraft Subscriptions Continue To Decline, Though More Slowly
  70. Top-Grossing iOS Games: Smurfs' Village Outperforms Zombie Gunship
  71. Best of GameSetWatch: From Evo2K11 To KOF: Basketballs On Fire
  72. Educational Start-Up Nabs $1.5M Funding To Make Games That 'Don't Suck'
  73. Activision: AAA Titles, Not Social Or Mobile, Still Drive The Industry
  74. Interview: Cut the Rope Gets a Not-Sequel With Experiments
  75. Opinion: The Inevitable Unionization Of The Games Industry
  76. Opinion: Some Hows And Whys Of Usability Testing
  77. Social Games Help Konami To Q1 Profits Increase
  78. Rhythm Heaven Stays On Top In Japanese Sales Chart
  79. 3DS Japanese Sales Halved Following Price Cut Announcement
  80. Sony: No European, U.S. Release For PS Vita This Year
  81. Can Canada Support Indies? A Critical Look At Canada's Incentives Model
  82. Feature: Is Canada Helping Indies?
  83. Survey: Third Of Japanese 3DS Owners 'Regret' Purchase
  84. Interview: Riot Games Announces League of Legends: Dominion
  85. Xbox Veteran Bolsters Trion Third-Party Program
  86. Kixeye Raises $18 Million, Appoints Zynga Co-Founder To Board
  87. Ubisoft: From Dust Marks Company's Fastest Selling Digital Release
  88. Atlus: Catherine Ships 200K In First Week
  89. DeNAMobage
  90. Nexon Makes 'Significant' Investment In 6waves Lolapps
  91. PopCap Co-Founder Vechey To Keynote GDC Online 2011
  92. Interview: Interwave's Palmer On The 'Real Challenge' Behind Nuclear Dawn
  93. Opinion: Backface Culling 101
  94. 2011 Evo Fighting Tournament Attracts Record 2M+ Video Streamers
  95. Former Gameforge CEO Founds New Mobile Studio
  96. This Week In Console Digital Download: Insanely Twisted Shadow Planet And More
  97. Major Executive, Label Shifts At Electronic Arts
  98. Id To Release Doom 3 Source Code
  99. Konami's Pro Evolution Soccer Series Passes 70M Sales
  100. Gamasutra Expert Blogs: From Auto Saving To Diablo 3 Auctions
  101. After Doubling Series Sales With Jordan, NBA 2K12 Continues Retro Theme
  102. GDC Europe Unveils Keynote From Castlevania: Lords Of Shadow's Enric Alvarez
  103. GameStop's Nix: PC Titles Not An 'Afterthought'
  104. Saling The World: Atsumete! Kirby, J-League Soccer Climb Japanese Charts
  105. Minecraft Hits 3 Million Sales Milestone
  106. Nintendo 3DS Japanese Used Sales Doubled In Light of Price Drop
  107. Opinion: Crossing Over
  108. Maroon 5 Frontman Sues Activision Over Band Hero Use
  109. Lack Of Major Releases Sees Square Enix Q1 Profits Tumble
  110. UK Retailer ShopTo Launches Digital Download Service
  111. BioWare's Heir: Diversity In Games Is Not 'Video Game Affirmative Action'
  112. World Of Warcraft Players Raise $1.9M For Japanese Earthquake Relief
  113. Moving Forward On Race In Games: Manveer Heir Speaks
  114. Judge Grants Zynga Injunction Against Vostu
  115. Bethesda Targets Mojang's Scrolls For Trademark Infringement
  116. GamePro's Last Stand: How America's Oldest Game Magazine Will Be Its Newest
  117. Blizzard VP 'Surprised' Over Response To Diablo III Online Requirement
  118. 'PlayStation Play' Program Offering Downloadable Gifts With Select Titles
  119. Best Of Indie Games: Questioning the Program
  120. Twisted Metal Revamp Pushed Back To 2012
  121. Analysis: 'Socially Awkward' - Wall Street Envy
  122. Best Of Console Digital News - From Sideway To Retro/Grade
  123. EA Confirms EA2D Is Now BioWare San Francisco
  124. Crowdstar Expands Global Presence With Russian Version Of It Girl
  125. Top iPad Game Apps: Cut the Rope: Experiments Leads in Debut Week
  126. This Week In Korean Online Gaming News: From North Korean Hackers To Cabal 2
  127. Popular XBLIG Trio From Arkedo Makes Jump To PS3
  128. GDC China Honors Winners Of Shanghai, Beijing Game Jams
  129. MMORPG Ragnarok Online Gets Free, Offline iOS Version
  130. Round-Up: Gamasutra Network Jobs, Week Of August 5
  131. Opinion: Debugging Techniques For Optimized PPC Builds
  132. Opinion: Guns And Games
  133. Interview: Levine, Irrational Talk Reaching Success Through Fearless Failures
  134. U.S. Supreme Court's Kagan 'Struggled' Over California Game Law
  135. Zumba Fitness Now Eight Consecutive Weeks At Top Of UK Charts
  136. Release This: Kyotokei, Fruit Ninja Kinect Arrive Stateside
  137. Blitz Games: Sell Through Steam, Or 'You're Nowhere'
  138. Ex-Microsoft VP Shane Kim Joins Moai Creator Zipline Games Board
  139. Pot Farm's Jason Bailey: Industry Is 'Crossing Its Fingers' For Google+
  140. Gree Partners With Chinese Providers Tencent, UltiZen
  141. Minecraft Developer Adds One To Deliberately Small Staff Count
  142. Feature Jonathan Blow On Designing The Witness
  143. Opinion: How I Document A Game
  144. Analysts: Sony 'Under Pressure' To Lower PS Vita Price
  145. Bearing Witness
  146. London Games Festival 2011 Canceled, Regrouping For 2012
  147. Havok Acquires Vision Game Engine Maker Trinigy
  148. Interview: Storytelling Through Narration In Bastion
  149. NPD, EEDAR Collaborate To Improve Digital Game Sales Tracking
  150. Top iPhone Game Apps: Cut the Rope Sequel Heads Paid Charts
  151. South Korea's Gamevil Continues Revenue Growth Off Smartphone Success
  152. Take-Two Posts Quarterly Loss, Decreased Sales
  153. Take-Two: Red Dead Redemption Ships 11M Units
  154. Take-Two Plans On 'Diversifying' Approach To Console Releases
  155. Duke Nukem Forever Proved Profitable For Take-Two
  156. Fastest-Growing Facebook Games: From The Smurfs To Collapse! Blast
  157. GDC Europe 2011 Reminds On Registration Deadline, Details Events
  158. Outspark's Chief Operating Officer Yun Promoted To CEO
  159. Opinion: Value Of CSM Certification In Game Development
  160. Kim: Early Developer Ecosystems Key In Emerging Platforms
  161. Swedish Studio ThreeGates Details First Title Aethereus
  162. Lego Universe Adds Leveling System
  163. Third Humble Indie Bundle Hits $2M In Sales
  164. Study: UK Broadband Speeds 'Far Slower' Than Advertised
  165. EA's Playfish Signs With Nanigans Engine, The Sims Social Launching Today
  166. The Portrayal Of Joan Of Arc In Age Of Empires II
  167. Opinion: Synchronous or Asynchronous Gameplay
  168. Analysis: Take-Two Misses A Free Pass In Light Of NBA Lockout
  169. Feature: How History And Fiction Affected Age Of Empires II
  170. Activision: Call Of Duty Gamers 'More Engaged' Than Facebook Gamers
  171. Analysts Not As Confident As Take-Two On NBA 2K12
  172. ZT Online Developer Giant Interactive Reports Drop In Q2 Profits
  173. Best of iOS News: From Final Fantasy Tactics to Cut the Rope: Experiments
  174. Playfish And Facebook Speak On The Launch Of The Sims Social
  175. This Week In Video Game Criticism: From Gamey Games To Jamestown
  176. Game Rental Company GameFly Goes Digital With Unlimited Play Service
  177. OpenFeint, The9 Fund Five Android Ports
  178. Opinion: The Demise Of The Low Level Programmer
  179. Atari Officially Closes Sale Of Champions Online Developer Cryptic Studios
  180. Organic Motion Launches New Version Of Marker-Free Motion Capture Tech
  181. Nanigans Secures $3 Million In Funding For Facebook Ad Platform
  182. Tales From The GDC Vault: 'That Big Moment'
  183. Gamasutra Member Blogs: From Encounter Design To iPad Controls
  184. THQ Lays Off 200 Employees, Closes Australian Studios
  185. In-Depth: PlayStation Network Sales Analysis, April - June, 2011
  186. Opinion: UI Is The Game, The Game Is UI
  187. GDC Online Details Sponsored Unity Day, Intel AppUp Lab
  188. Interview: BioShock Infinite's Strong Moments, Best Accidents
  189. NSW Attorney General Greg Smith To Support Australian R18+ Rating
  190. Critical Reception: Halfbrick's Fruit Ninja Kinect
  191. Valve Introduces Steam Trading Beta
  192. Mad Catz Re-Releasing Harmonix's Rock Band 3 Later This Year
  193. Report: EA Play Exec Jeff Karp Moving To Zynga
  194. The Opportunities And Dangers Of Going Indie
  195. Q& A: Kixeye CEO On Facebook's 'Uphill Battle' To Win Over Core Gamers
  196. NPD Group Set To Track European Countries
  197. Randy Smith: Indie Dev Life Challening But Rewarding
  198. Report: Mindscape Leaves Video Game Industry After Nearly 30 Years
  199. Ahead of NPDs, Analysts Expect Worst Month In Recent History
  200. Best of GameSetWatch: From Cheetahmen II To Avatar Abs
  201. Top-Grossing iOS Games: Updated Tiny Zoo Rivals Smurfs' Village
  202. PS3 System Update Eases System Functionality, For A Price
  203. Rovio, EA Urge Court To Let Apple Join Lodsys Patent Suit
  204. GDC Online Reveals New Narrative Summit Talks, Alumni Reg. Ends Today
  205. Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs
  206. AI Company Xaitment Combines Existing Tools With XaitMap 3.0
  207. Losses Narrow For Disney Interactive's Fiscal Q3
  208. Radoff: Games Are Not Skinner Boxes
  209. Gamevil Reaches 50M Mobile Game Downloads
  210. Tera Online To Use Automated Community Management Platform
  211. France Receives Modified Version Of Heavy Rain With New Rating
  212. Cloud Streaming Service OnLive Expands To The UK
  213. Opinion: Liberal Arts Education for Designers
  214. Interview: Jonathan Blow - Xbox Live Arcade 'A Pain In The Ass' For Indies
  215. Texas Film Commission Increases Incentives For Game Studios
  216. Minecraft-Inspired Xbox Live Indie FortressCraft Surpasses $1M In Sales
  217. Sifteo Cubes Coming September, $49 Each
  218. Age Of Conan Revenues Double Following 'Free-To-Play' Re-Release
  219. Five Minutes Of... Portal 2
  220. PlayGen: Gamification Can Bring A 'Gaming Layer' To Everything We Do
  221. Analyst: Star Wars: The Old Republic Could Sell 3M
  222. Nintendo Faces Increasing Pressure From Investors To Go Mobile
  223. Trion Worlds Goes Free-To-Play With Command & Conquer Vets' MMORTS
  224. This Week In Console Digital Download: From Fruit Ninja Kinect To Splinter Cell
  225. Physical Game Sales Percentage Saw Steep Decline In 2010
  226. Interview: What's Next For Edge?
  227. Class Action Suit Accuses Microsoft Of Double-Billing Customers For Xbox Live
  228. Launch Titles For Google+ Include Zynga, Wooga, PopCap Titles
  229. Google+ Launches First Set Of Social Games
  230. Xbox 360 Sells 277,000 In July, Fifth Month At 40+ Percent Console Share
  231. Opinion: Motion Controlled Emotions
  232. Gamasutra Expert Blogs: From Vita Concept Approvals To Timely Payments
  233. NPD: July U.S. Retail Game Industry Sales Lowest Since Oct. 2006
  234. Ubisoft's Just Dance 2 Surpasses 5 Million Sales At U.S. Retail
  235. Analysis: THQ Needs To Pick A Focus And Stick With It
  236. The Great Debate: The Imminent Death Of The UK Games Industry
  237. Zumba Fitness Sells 3 Million Worldwide
  238. Opinion: Difficulty By Design
  239. Jagex: Developers Need To Understand 'The DNA Of Sociability'
  240. 3DS Japanese Sales Continue To Nosedive Following Price Cut Announcement
  241. Report: Talks Suggest $1.2B Valuation For Angry Bird's Rovio
  242. Sega's J-League Pro Soccer Club! 7: Euro + Tops Japanese Charts
  243. Best Of Indie Games: Running Away From Debts and Taxes
  244. Best Of Console Digital News: From The Arkedo Series To Strike Suit Zero
  245. Interview: The World Design Of Diablo III
  246. New Game Marketing Start-Up HitFox Raises 'Mid 7-Figure Euro Investment'
  247. Competitive Gaming Video Service Twitch.tv Seeing 8M Viewers Monthly
  248. Diablo III's Boyarsky On 'Thick Skin,' Listening To Fans
  249. Sympathy For The Devil: Irrational's Ken Levine On Villain Design
  250. Facebook Games Get Bigger, Louder