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  1. Gamasutra's Best Of 2011: Top 5 Most Anticipated Games Of 2012
  2. Redbox's Most Rented Game of 2011 Was Modern Warfare 3
  3. An Explosion Of Social MMO Features: Lucent Heart's Design
  4. CD Projekt Taking Legal Action Against Alleged Witcher 2 Pirates
  5. From The Editor: The List-Making Exercise
  6. Platinum's Anarchy Reigns Delayed For The Second Time
  7. Newsbrief: Grand Theft Auto III Available On Mobile Devices Today
  8. Newsbrief: Nintendo Offers Digital Game Incentives As Club Rewards
  9. Tagged's Hi5 Buy Doesn't Include Staff, President Alex St. John
  10. Free-To-Play APB Attracts Users That Subscription Model Didn't
  11. PlayPhone Network Aims To Make Mobile Gaming More Social
  12. Opinion: Run-Debug Your Way To Brittle Code!
  13. SoftKinetic's Gesture Recognition SDK Sees New Release
  14. On Wall Street, EA Will Be Referred To As 'EA'
  15. Umbra Upgrades Rendering Optimization SDK To Version 3.1
  16. Gamasutra Expert Blogs: From Lean Startups To InnerCube
  17. 7 Things To Know Before Investing In Zynga
  18. At $10 A Share, Zynga To Raise $1B In Friday's IPO
  19. David Jaffe, Xbox Creator Seamus Blackley To Speak At 2012 D.I.C.E. Summit
  20. How Romance Inspired Design For Taiwanese MMO Lucent Heart
  21. Gamasutra's Best Of 2011: Top 10 Indie Games
  22. Darwinian_Coding: ( Giving Your Creatures Feelings )
  23. Saling The World: Monster Hunter 3G, Final Fantasy XIII-2 Head Japan's Sales Charts
  24. Capcom's Next Licensed Mobile Game Based On Shrek Franchise
  25. Skyrim Ships 10M Worldwide, 'Fastest Selling Title In Steam's History'
  26. Report: Rovio Looking To List Hong Kong IPO In 2013
  27. Analyst Cowen Group Gives Zynga 'Neutral' Rating, Has 'Significant Concerns'
  28. Louvre Museum Replacing Audio Guides With Nintendo 3DS Consoles
  29. 'It's Done When It's Done' Doesn't Apply At Minecraft Dev Mojang
  30. Channel 4 Appoints First Games Commissioning Editor Colin Macdonald
  31. Dream.Build.Play 2012 To Include Windows Phone Category
  32. The Evolution Of Grasshopper: Suda Balances Social, Core, And Growth
  33. EA Launches Free-To-Play Mobile Version Of The Sims
  34. Crytek's Free-To-Play FPS Warface Expands To Russia
  35. What Isn't Sound Design?
  36. Grasshopper's Suda On Parting Ways With The Creators Of Harvest Moon, Little King's S
  37. GDC 2012 Announces Jan. 6th Early Reg For GDC Play Game, Biz Matching Showcase
  38. Activision's Skylanders Spreads Reach With Virtual World
  39. Double Fine's Stacking Coming To PC
  40. Court Dismisses Ubisoft's Talent Poaching Injunction Against THQ
  41. Top iPad Game Apps: GTA III, Sonic CD Dominate Platform Sales
  42. Zynga's IPO: What Went Wrong?
  43. Your Game Industry In Your Words: Week Of December 16
  44. This Week In Korean Online Gaming News: From Hangame To League of Legends
  45. Best Of Indie Games: From Eufloria to Leave Cthulhu Alone
  46. Perfect World Announces New MMO Dubbed Fantasy Condor Heroes
  47. Round-Up: Gamasutra Network Jobs, Week Of December 16
  48. Gamasutra Best Of 2011: Top 5 PC Games
  49. Release This: Star Wars: The Old Republic Launches Worldwide
  50. Skyrim Claims UK Sales Christmas Number One
  51. PlayStation Vita Launches In Japan, Requires Immediate Firmware Update
  52. From Panzer To Draco: Yukio Futatsugi Speaks
  53. UK Retailer HMV Posts First Half Losses, 'Significant Doubt' Over Future
  54. Outplay Appoints Former AOL, EA Execs To Board Of Directors
  55. GDC 2012 Adds StarCraft II, AI Postmortem, Triple Town Creator Sessions
  56. Gamasutra Best Of 2011: Top 5 Overlooked Games
  57. IKinema Releases Browser Based Animation Tool Beta
  58. Nintendo, Tecmo Koei Reveal Pokemon + Nobunaga's Ambition For DS
  59. Project Draco's Futatsugi On The Challenges Of Kinect Controls
  60. Opinion: Why On Earth Would We Write Our Own Game Engine?
  61. Top iPhone Game Apps: Angry Birds, GTA III Battle For Top Chart Spot
  62. Behind The Numbers: How GameStop Is Conforming To A Digital Economy
  63. GameFly Makes Digital Debut With New PC Client
  64. Behind The Scenes With Twisted Pixel's The Gunstringer
  65. Codemasters' Dirt Showdown Brings Dirt To The Masses
  66. Analysts Divided Over Zynga's Outlook Following Public Debut
  67. Top Android Game Apps: Doodle Jump, Heavy Gunner 3D Head Up Sales Charts
  68. Third Annual Canadian Video Game Awards Announces Call For Nominations
  69. This Week In Japanese News: From Hacking To Hatsune Miku
  70. Triple Town: A Social Game Design Analysis
  71. Gamasutra's Best Of 2011: Top 5 Social Games
  72. PS Vita Sells 320K Units In Opening Japanese Weekend
  73. In-Game Advertising Company Appssavvy Raises $7.1M In Funding
  74. Syndicate Revival Refused Classification In Australia
  75. BioWare's Zeschuk: Star Wars: The Old Republic 'Will Never End'
  76. The Making of Star Wars: The Old Republic
  77. Buzz! Creator Relentless Opens Digital Casual Division
  78. Sony Sued Over Changes To Online Terms of Service
  79. Older Gamers More Likely To Buy Virtual Goods, Suggests Study
  80. Kabam's Social Games Come To Desktops Through Pokki
  81. In-Depth: Builders And Syncing And Artists Oh My!
  82. Sony Commits To Tablet Gaming With PlayStation 3 Controller Support
  83. Best of iOS News: From Sonic CD to Bug Princess
  84. Indie Royale's Xmas Bundle Debuts Stardock's Xmas-Themed Elfsquad7 For PC
  85. U.S. Gamers Spent More Outside Of Stores Last Quarter
  86. Gameloft Embraces HTML5 With 3D Game GT Racing
  87. The Worst Things To Happen To Games In 2011 (According To Analysts)
  88. Report: iPhone, iPad Revenues Exceed Android Four, Two Fold
  89. CrowdStar's Social Girl Hits 1M Downloads In First Week
  90. Critical Reception: Sega's Sonic CD
  91. Opinion: How You Can Learn From Our Mistakes
  92. Gamasutra's Best Of 2011: Top 5 Console Downloadable Games
  93. Media Create Disappointed With Japanese PS Vita Opening Week Sales
  94. Daily Android Device Activations Top 700K
  95. Monster Hunter 3G Ships 1M Units In Japan
  96. No User Data Compromised In Square Enix Members Breach
  97. Be Honest, Be Nice: Marketing And PR For Indie Developers
  98. Dead Island Tops 3M Units Shipped
  99. Indies: Your Players Are Not Your Audience
  100. Nintendo Releases Special Wii Channel To Fix Zelda Save Bug
  101. This Week In Video Game Criticism: From SOPA To Gender
  102. Most Popular Facebook Games: From CastleVille To Mafia Wars 2
  103. Gamasutra Best Of 2011: Top 5 Cult Games
  104. 3DS Outsells Vita In Debut Week, Though It Had An Advantage
  105. Grand Theft Auto III Tops iPhone Sales Chart
  106. Opinion: When Implementing Someone Else's Algorithm...
  107. Final Fantasy XIII-2's Diminished Debut May Spell Trouble For The Franchise
  108. GDC 2012 Debuts 200+ Sessions, Including Gears 3, Ninja Theory Talks
  109. 6waves Lolapps Makes Mobile Debut
  110. Microsoft To End Its Annual CES Presence After Nearly 20 Years
  111. MoMinis Encourages App Discovery With 50-In-One Android Game
  112. IGF 2012 Reveals Visual Art, Audio, Mobile Jury Panels
  113. Top-Grossing Android Games: Defender, Tap Fish Battle For Chart Supremacy
  114. Gamasutra Member Blogs: From Skyrim's Illogic To XBLIG Supply/Demand
  115. Industry Veteran And Activist Erin Hoffman Joins Loot Drop
  116. Finally, Flash Support Comes To Unity
  117. Opinion: Why The Australian Game Development Industry Is Not Dead
  118. Gamasutra's Best Of 2011: Top 5 Developers
  119. Facebook Names Gardens of Time Most Popular Social Game Of 2011
  120. GamersGate Opens New York Offices Following Strong 2011 Sales
  121. Free-to-Play Level Design: 'Each Centimeter Has To Be Perfect'
  122. Classic Design Lessons: What Free-To-Play Can Learn From Arcades
  123. PS Vita Software Sales Top 300K For Japanese Launch Weekend
  124. TriOviz Buys Darkworks's Stereoscopic Middleware Activities
  125. Opinion: Freemium Has Won; Time To Move The Debate On
  126. Video Game Channels Top YouTube Popularity Charts
  127. Is Saving Video Game History A Waste Of Money? This Senator Thinks So
  128. PS Vita To Launch In The U.S. With 25 Games
  129. In-Depth: Walking In The Void
  130. GameHouse Expands Studio After Social Success
  131. Activision Suit Against EA, Ex-Infinity Ward Heads To Move Forward
  132. Gameloft Reverts Free App To Paid Model Following Player Complaints
  133. Gamasutra Expert Blogs: From Depth To Multiplayer
  134. OnLive Expands Service To Support Xperia Play
  135. The Last Guardian 'Cancellation' Could Be Costly For Sony
  136. Itagaki Successor Yosuke Hayashi 'Didn't Want To Be Part Of Team Ninja'
  137. Opinion: A Pragmatic Approach to Performance
  138. Gamasutra's Best Of 2011: Top 10 Games Of The Year
  139. Led By A Love Of Games: Team Ninja's Hayashi Speaks
  140. Best Of Indie Games: From Joe Danger to Cobalt
  141. Can Zero Point Make The Minecraft Of Shooters?
  142. This Week In Korean Online Gaming News: From OnNet To Diablo 3
  143. Round-Up: Gamasutra Network Jobs, Week Of December 23
  144. Your Game Industry In Your Words: Week Of December 23
  145. The Old Republic Draws 1M Players In 3 Days
  146. The Designer's Notebook: Bad Game Designer, No Twinkie! XII
  147. Square Enix Defeats 2009 Final Fantasy XI Suit
  148. The Perils Of Badly-Handled In-Game Text
  149. Gamasutra Best Of 2011: Top 5 Disappointments
  150. Humble Indie Bundle 4 Crosses $2.2 Million Sales
  151. Opinion: Improv Acting And Game Development
  152. Record Sales In Japan Push 3DS Past 4 Million Mark
  153. When Making Games For Kids, Test Games On Kids!
  154. This Week In Japanese News: From Hiroyuki Kanno To 3DS DLC
  155. Gamasutra's Best of 2011: Top 5 Handheld Games
  156. The Big Graphics Problems Bungie Wants To Solve
  157. Beyond Intrinsics To Code Idiom
  158. All That Glitters: An Interview With Bungie's Senior Graphics Engineer
  159. Star Wars: TOR Points To 'Healthy' MMO Market - Analyst
  160. Mega Man Creator Keiji Inafune Releases First Post-Capcom Game
  161. DeNA's Mobage Taps Into Chinese Social Network's Audience
  162. Zynga Giants Top Fastest-Growing Facebook Games
  163. Konami Loses Lawsuit Over Maternity Leave Discrimination
  164. In-Depth: Static Code Analysis
  165. American McGee's Shift From AAA To Social A 'Struggle'
  166. Breaking: Viacom Owes Former Harmonix Shareholders $383M, Says Accountant
  167. Best of iOS News: From Windosill to Mad Dog McCree
  168. This Week In Video Game Criticism: From Cow Clicker To Cruelty Scale
  169. Critical Reception: Nintendo/Intelligent Systems' Pushmo
  170. Gamasutra's Best Of 2011: Top 5 Mobile Games
  171. Christmas Day 2011 Saw Highest Daily iOS, Android App Downloads Ever
  172. In-depth: Concurrent World Editing, On The Cheap
  173. GameStop's iOS Device Trade-In Program Exceeds Company Expectations
  174. Lessons On Dealing With Death
  175. Dealing With Death: Streamlining The Player Experience
  176. Over 5.6M Free iOS Apps Downloaded Daily In November
  177. PS Vita Sales Nosedive As 3DS Sees Record Week
  178. Digital Sales Can Make Up For Physical Declines, But Questions Remain
  179. Opinion: Compulsion Loops In The Short, Medium and Long-term
  180. Silicon Knights Suffers Setback In Suit Against Epic
  181. Skyward Sword Sells Less Than 320K In Its Japanese Holiday Debut
  182. Second Annual Serious Play Conference Opens Call For Speakers
  183. GDC 2012 Adds Valve, Double Fine, Arkham City Sessions
  184. 'Serious Financial Problems' Plague Coco Girl Social Dev MetroGames
  185. Angry Birds, GTA III Lead Post-Holiday iOS Charts
  186. Top Android Game Apps: GTA III Overtakes Longtime Chart Leader Cut The Rope
  187. Gamasutra Member Blogs: From Tedium To Steam-Powered Libraries
  188. Gamasutra's Best Of 2011: Top 5 Surprises
  189. Asia Game Show 2011 Sees Record Attendance
  190. UK Ministry of Defense Adapting Recent Video Game Shooters Into Simulations
  191. Facing The Challenges Of Player Movement With Kinect
  192. NanaOn-Sha: Changing The World Of Games
  193. Russian Publisher Mail.Ru Games Shuffles Management
  194. Gamasutra Expert Blogs: From Game Type To Anno 2070
  195. Usability Evaluation for Video Games: Gulfs Of Execution, Evaluation
  196. Schell Brings Craft Culture To Games With Puzzle Clubhouse
  197. C/C++ Low Level Curriculum Part 2: Data Types
  198. Opinion: Skyrim And Gaming's Old School Myth And Legend
  199. Opinion: Awful Lot Of Heterosexuals Around Here
  200. Mojang Doesn't Know How Minecraft: Pocket Edition Will Turn Out
  201. Gamasutra's Best Of 2011
  202. Round-Up: Gamasutra Network Jobs, Week Of December 30
  203. Best Of Indie Games: From Wizorb to Windosill
  204. Your Game Industry In Your Words: Week Of December 30
  205. In-Depth: Incremental Linking And The Search For The Holy Grail
  206. This Week In Korean Online Gaming News: From Cancelled Games To The Shutdown Law
  207. The Craft Of Game Systems: Practical Examples
  208. Opinion: A Theory About Humor In Games
  209. 2012 IGF Finalists Now Coming January 10th, 15th
  210. Indie Royale Begins Pre-orders for 'The New Year's Bundle'
  211. This Week In Japanese News: From Portable Troubles To Kinect
  212. In-Depth: Leaderboard Benchmarking
  213. From Hitman To Reto-Moto: Jesper Kyd Follows His Own Sound
  214. Report: Bethesda, Interplay Reach Settlement In Fallout Dispute
  215. Bastion Surpasses 500K Copies Sold
  216. Ngmoco Sweden Hires Former DICE Staffers
  217. FIFA 12 Tops UK Charts In Last Week Of 2011
  218. Nintendo Sold 12M U.S. Hardware Units In 2011
  219. Learning From The Masters: Level Design In The Legend Of Zelda
  220. UKIE Chairman Andy Payne Awarded OBE
  221. Super Meat Boy Sells 1 Million Copies
  222. Gamasutra's Holiday Round-Up: What You Missed
  223. Consumer gaming blog Kotaku loses key staff
  224. Sega's Shenmue social mobile experiment closes
  225. What the original Zelda can still teach us about open world design
  226. DragonVale, Temple Run head weekly iPhone charts
  227. GDC 2012 adds HTML5, physics, Scrum, usability tutorials
  228. Darwinian_Coding: ( Importance of Misunderstandings in Creature Dialog )
  229. 2011: The year in video game criticism
  230. ESA voices support for SOPA legislation
  231. Atari cracks down on indie's Battlezone look-alike
  232. Gameloft catalog discounts spur Android app sales
  233. Report: Crysis 2 named most-pirated game of 2011
  234. Microsoft pursues cross-platform social games with Arkadium
  235. In-Depth: Skin Shading In Unity3D
  236. TransGaming expands 'smart TV' platform with $7M acquisition
  237. Pandemic co-founder turns toward social games
  238. Vox Media's game journo hiring spree
  239. Examining Subjective Difficulty: How Plumbers Can Fight Demons
  240. ESA and SOPA: Between a rock and a hard place
  241. How God Hand's difficulty level caters to player skill
  242. Microsoft's Flight Simulator revival operates as free-to-play
  243. Cash-strapped Firefly MMO developer Multiverse closes
  244. GDC 2012 debuts Sweeney, Notch, Mechner 'Return of Indie' panel
  245. Japanese developers hold up Skyrim, Portal 2 as 2011 favorites
  246. In-depth: Platform specific resources
  247. Microsoft eases restrictions on XBLIG development
  248. Best of iOS news: From Lumi to LostWinds
  249. Gaikai now cloud-streams games for Best Buy, YouTube, Ubisoft
  250. Child's Play charity raises record $3.5M in 2011