Red Dead Redemption is so cool it's news when Rockstar hints about an announcement of an announcement in the next year. GameSpot has the story.
The evidence for Red Dead Redemption 2 continues to mount. The latest tease came today as part of Rockstar Games' "Asked & Answered" feature, wherein the developer said it is happy to see continued excitement over its Western franchise years after its release. Though the company isn't ready yet to officially talk about a sequel, the developer told fans to "stay tuned" in 2015 for potential news.
"As we've mentioned when asked in the past about new games in other series such as Red Dead Redemption, Bully, and L.A. Noire, we don't always rush to make sequels, but that does not mean we won't get to them eventually," Rockstar said. "We have so many games we want to make and the issue is always one of bandwidth and timing. We thank longtime fans such as yourselves as always for your amazing support and please stay tuned in 2015 for announcements of what's to come from Rockstar Games."
That Rockstar Games would make a sequel to 2010's Red Dead Redemption wouldn't come as much of a surprise. After all, the game sold 13 million copies. On top of that, Rockstar parent company Take-Two CEO Strauss Zelnick has previously referred to the Red Dead Redemption series as a "permanent" one, similar to James Bond and Grand Theft Auto.
Two documentary cameramen embedded in an army unit in the most hostile place on earth, an outpost surrounded by the last remaining alien fighters (Heavies) of an invading attack force. The world may have forgotten about the Outposts, but the Heavies are planning the second invasion of Earth and the soldiers are the only ones who can stop it.
Square Enix has released a trailer for Dontnod Entertainment's (Remember Me) upcoming action-adventure game, Life is Strange. The game is coming to PlayStation 4, Xbox One and PC in 2015.
Life is Strange is the compelling story of Max, a Senior photography student who suddenly discovers she is able to rewind time. She uses her power to save the life of Chloe, her childhood friend, whom she has not seen in five years. For Chloe it’s been a turbulent time and she’s been drifting off course since her father’s tragic death.
The reunion will turn their lives upside down, as increasingly strange events plague the small town of Arcadia Bay both teenagers find themselves involved in a grim investigation into the mysterious disappearance of a high school student.
11 bit studios is making some significant changes to its sleeper-hit survival game, This War of Mine, in update 1.2. You can find the full list of changes right here.
New big update to the experience of This War of Mine is available now: Update 1.2
The first big thing is a brand new shelter! From now on, each time you begin your story, you'll have a chance to start in the new building.
The second new feature is the choice of the starting group of characters.
You will have bigger influence on shaping your story of civilians in war, making it more challenging or even giving it a totally new perspective. Please keep in mind that you have to play at least once to unlock this option.
Today marks the 70th anniversary of the Battle of the Bulge – a battle generally regarded as the turning point of World War II and referred to by Winston Churchill as “arguably the most important victory in American military history.”
The battle began on December 16, 1944 when German troops unleashed a brutal artillery on the Ardennes region with an intense barrage that took Allied troops by surprise. Leveraging poor weather and thinly spread out Allied forces, the German forces then invaded the area in an attempt to divide the U.S. and British troops. Despite being significantly outnumbered and struggling with the coldest weather on record, U.S. forces valiantly held the line until reinforcements arrived. The Battle of the Bulge would ultimately go down in history as the bloodiest battle for U.S. forces in World War II, helping to set the stage for Allied forces to finally end the war. The sacrifices made by all soldiers involved were significant both in losses sustained and in the role this victory played in the war.
Company of Heroes 2™: Ardennes Assault is based on the Battle of the Bulge, and allows players to take on 18 all-new single player scenarios as they attempt to drive the advancing German forces out of the Ardennes region and lead their heroes on a path to glory.
Click on the headline for the trailer and infographic.
Hatred fills your whole body. You’re sick and tired of humanity’s worthless existence. The only thing that matters is your gun and pure Armageddon that you want to unleash.
You will go out for a hunt, you will clear the American soil off humans with cold blood. You will shoot, you will hurt, you will kill, you will die. There are no rules, no compassion, no mercy, no point of going back. You are the lord of life and death now and you have the full control over lifes of worthless human scum.
You will also run, you will need to think, you will need to hide and fight back when armored forces will come to take you down. You will have no mercy for them, because they dare to come in your way.
Only brutality and destruction can clear this land. Only the killing spree will make you die spectacularly and go to hell.
Patch 4 for Assassin's Creed Unity was released today for Xbox One and PS4, with the PC patch due out later this week.
The fourth patch for Assassin's Creed Unity, which was originally expected to launch yesterday before being put on hold, will arrive today, Ubisoft announced on the game's website this afternoon. We already knew the patch, which aims to clear up most of the game's remaining issues, was a big one, but now we know just how big. Ubisoft explains that the patch is a whopping 6.7 GB. It's that big in part because Ubisoft needed to fully replace parts of the Paris map that were facing frame rate issues.
"Part of the team's effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues," Ubisoft said. "This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game’s overall size will be less than 6.7 GB."
Humble Bundle has announced that it has raised $50 million for charity.
Charity has always been an integral part of Humble Bundle, back to our first Humble Indie Bundle in May 2010. We are reminded every day how the generosity from people like you brings positive change to the world, all from the simple act of buying video games and books.
You helped take part in donating $50 million to over 50 different non-profit organizations around the world, funding everything from disaster relief, rainforest conservation, and healthcare in developing countries to researching treatment for cancer, AIDS, and malnutrition.
What we're trying to say is you are awesome! There are lots of people out there who appreciate you and what you have helped accomplish. For this and more, we just want to say thanks!
Over 200 Nintendo Mario games have been released but not all of them are popular or well known. Kinsey & the Metal Jesus present their favorite Mario Games Hidden Gems for collectors and fans of the famous Italian plumber!
Am I crazy for doing a Mario Hidden Gems video!? Yep...but I did it anyway
The young Beta commander, Saruk, recounts the journey of his people from their first venture into the stars to their harsh existence on Ecosystem 9. This is the first Grey Goo video exploring the lore of the game's races and their fight for survival on the new world.
GTA Online Heists are coming early in 2015 - check out the new trailer for the four-player co-op mode for Grand Theft Auto Online that allows players to plan, prepare and execute multi-tiered Heists across Los Santos and Blaine County. These will require tight communication and coordination, with players taking on specified roles at each point to accomplish multiple objectives on the way to each Heist’s epic finale. Featuring new gameplay, new vehicles, new weapons, new clothing and much more.
At 12:00pm GMT Elite: Dangerous, the long-awaited space simulation game from David Braben, has finally been released. Although I personally find it to be currently low in content, the basic framework is exceptionally well-polished and it should only get better from here with several planned updates and content patches. Visit EliteDangerous.com to purchase the game and start enjoying the massive galaxy of over 400 billion star systems, modeled extremely close after our own Milky Way.
Take control of your own starship in a cutthroat galaxy.
In the year 3300, across the vast expanse of an epic, full-scale recreation of our Milky Way, interstellar rivalries flare as galactic superpowers fight proxy wars.
Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero... Fly alone or with friends, fight for a cause or go it alone; your actions change the galaxy around you in an ever unfolding story.
Start with a small starship and a few credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite.
If you like space exploration you should really check it out!
The Escapist is reporting that Nintendo does not plan on making any more balance patches for Super Smash Bros. on Wii U and 3DS.
Super Smash Bros. game director Masahiro Sakurai says that he is done with balancing the game on Wii U and 3DS.
With Nintendo finally joining us in the present and embracing digital delivery and downloadable content, many assumed that regular content patches, as is common with many of its competitors, would follow. In fact, the recently released Super Smash Bros. for Wii U and 3DS has already had a few balance patches released. However, it turns out that last patch was the last, as barring "glaring issues," Super Smash Bros. game director Masahiro Sakurai says he's done with balancing the game.
"We don't have any such plans [to further balance the game], but at the very least we will be working on a few things connected to the online play experience, bit by bit," Sakurai told Famitsu in an interview.
He added "If we were to do something like tweak characters' customized special moves, then there'd be no end to it. But with that said, if there are any glaring issues, we may address them."
Lords of the Fallen developer CI Games announced Tuesday that it is "deep in the development" of Sniper: Ghost Warrior 3, the third installment in a series that's already sold 5.5 million copies.
CI Games says Ghost Warrior 3 will represent the tactical shooter series' "first AAA production effort." The game is scheduled to arrive in the first half of 2016 for Xbox One, PlayStation 4, and PC.
"The Sniper: Ghost Warrior franchise is one of the most popular in the CI Games portfolio with over 5.5 million copies sold, so we're investing a significant amount of effort into the third installment," CI Games CEO Marek Tyminski said. "We're fully committed to creating a AAA franchise that gamers can rely on for the ultimate first-person sniper experience."
Ghost Warrior 3 will be set in a modern day conflict in Eastern Europe. You play a sniper, of course, who is "caught between three warring factions." In keeping with the formula of past games, you can choose to take out enemies with close-up melee attacks or from downrange with your sniper.
CI Games says Ghost Warrior 3 will offer "non-linear, sandbox-style gameplay" set on open-ended maps. This should allow players the freedom to choose how they want to approach missions. It also means the replayability factor is deep, CI Games says.
Ubisoft has announced that patch 4 for Assassin's Creed Unity has been delayed.
Rigorous quality control is of paramount importance to us, and your feedback over these past weeks has indicated that it is important to you as well.
As stated last week, we’d expected to release the patch today (and we know that many are anticipating its release), but we are choosing to hold off until we can give you the improvements we’ve promised. We are committed to delivering major performance improvements, which requires that we refurbish the Paris map and that will take a few more days to hit the high level of quality our players deserve.
Thank you very much for your understanding and continued patience.
Milo Yiannopoulos, Associate Editor at Breitbart London, has announced that he is writing a book about #GamerGate.
GamerGate is the biggest internet storm in a decade—a battle that has spawned an unprecedented four-and-a-half million tweets, death threats, a front-page story in the New York Times, a segment on The Colbert Report, cost Gawker Media over a million dollars, left hundreds of journalists angry and humiliated and precipitated a huge, unending wave of bitchy insults, bitter recriminations and online controversy. What caused this gigantic internet drama? The humble video game.
On the face of it—and according to most press reports—GamerGate describes a loose coalition of angry white men trying to run women out of the video games industry. But, in fact, GamerGate represents a brutal clash of worlds: put-upon, basement-dwelling nerds and the bloggers and feminists who have for years been claiming that video games are hateful, misogynistic and should be censored.
Video games have come a long way since Mario and Ecco the Dolphin. The industry is now worth over $80 billion—more than Hollywood—and the biggest titles are released with the same fanfare, and make as much money, as summer blockbusters from big movie studios. Since they’re created primarily for men, they also feature a lot of babes and big explosions. Yet something has gone wrong with video game journalism, which a decade ago began a slide into guilt-mongering and pearl-clutching over all those boobs and bombs.
Today, the release of a top-tier video game is accompanied by hand-wringing in the press about its “violent” and “sexist” content, despite the fact that the evidence about how games make people behave in real life is inconclusive at best. Ordinary gamers are left scratching their heads by all this.
In September 2014, emails were leaked to me from a secret mailing list called GameJournoPros. The emails proved that dozens of senior journalists from competing publications were colluding—as in the JournoList scandal in 2010—to push political and “social engineering” agendas in their coverage and blackball writers who tried to speak out about corruption in the press.
There's no truth to the rumor that Ben Kuchera from Polygon is writing a #GamerGate book called "We're Like Totally Corrupt."
In this full playthrough from the 2014 PlayStation Experience demo, Sam, played by Hayden Panettiere, is relaxing in the bath when she’s interrupted by an intruder. When she investigates, her friends are nowhere to be seen.
This play-through represents only one of the many different paths possible. Each split-second decision you make as you play could put you on a new path. Any single decision may not be fatal, but your actions could have deadly consequences for your character later in the story.
Today CD Projekt RED revealed details about previously-hinted-at playable character. We now know who she is: Ciri, the ashen-haired girl from an ancient prophecy. A descendant in a long-lost Elven-blood lineage, Ciri plays an important role in the Witcher lore -- a powerful, living weapon capable of both healing and destroying the world she inhabits.
As Ciri is pursued by the Wild Hunt, a cavalcade of ghastly riders capable of unspeakable destruction, as well as the mighty Empire of Nilfgaard, it's down to Geralt to explore The Witcher 3's vast, open world to find her before anyone else does.
With such a deep and developed plot, CD Projekt RED decided that introducing another character and telling parts of the story from her perspective would greatly benefit the overall experience. Adding Ciri as a playable character unlocks quite a few narrative possibilities for the team, though while Ciri is a major character, she is not a playable character in the same way as Geralt -- the game is still about him, his story and how you, as the player, choose to face the choices and encounters in front of you.
Ciri boasts exceptional swordfighting abilities, as well as several unique skills that will gradually unlock as you play. She’s fast and agile, she can blink (as seen in the Elder Blood trailer), but -- most importantly -- there’s something dormant in her, a mythical power, but we’ll say more about that in the future.
Click on the image to check out a dozen new screenshots from The Witcher 3: Wild Hunt.
Tripwire Interactive has said that Killing Floor 2 is heading to PS4 because of rising development costs and Sony's willingness to work with independents. GameSpot has the story.
Killing Floor 2 is coming to the PlayStation 4 because games are much more expensive to make these days and Sony has opened up the platform to independent developers, Tripwire Interactive has said.
"We love the PC as a platform and have been championing it for years, even in the dark days of 2005 when all the press could talk about was how the 'PC was dead.'" President of Tripwire Interactive John Gibson said in a post to the company's forums. "We've been very successful on PC selling million of games, and we've no intention of leaving the PC or relegating the PC to a 'second class citizen.'"
Despite starring the Batfleck, this isn't a bad film that survives off the idea that you haven't read the book. If you have read the book, you know the plot twists and everything is a little disappointing. Good performances all the way through. If you have read the book, the twist ending is missing, so that's a little bit of a bummer.
What are you watching this weekend? I also got Guardians of the Galaxy on 3D Blu-ray as an early Christmas present.
In a time of enchantments when legends and magic collide, the sole remaining warrior of a mystical order (Oscar® winner Jeff Bridges) travels to find a prophesized hero born with incredible powers, the last Seventh Son (Ben Barnes). Torn from his quiet life as a farmhand, the unlikely young hero embarks on a daring adventure with his battle-hardened mentor to vanquish a dark queen (Julianne Moore) and the army of supernatural assassins she has dispatched against their kingdom.
Sergei Bodrov directed Seventh Son from a screenplay by Charles Leavitt and Steve Knight and a screen story by Matt Greenberg, based on the book series “The Last Apprentice” by Joseph Delaney. The film is produced by Basil Iwanyk, Thomas Tull and Lionel Wigram. Jon Jashni, Brent O’Connor and Alysia Cotter are executive producers, with Jillian Share and Erica Lee co-producing. The film will be released in 3D.
In response to an inquiry on Twitter about seeing footage of the Windows 10 UI on the Xbox One, Spencer wrote, "I'll be focusing more on what we are doing on Win10 in January, it's time for us to talk about gaming on Windows."
It's expected that Spencer will talk about gaming at a recently-announced event being held on January 21, where he and other Microsoft executives will discuss the "Windows 10 consumer experience." That experience will rely largely on the capabilities of DirectX 12, which promises a significant performance increase over DirectX 11, but he'll hopefully address more gaming-specific topics as well—like, maybe, what's actually going on with Games for Windows Live.
Translation - We're plotting ways to force you to upgrade your operating system to Windows 10 for gaming. Then we will abandon you. But fear not, you can buy an Xbox.
Roberts Space Industries has released the Gladiator bomber for purchase. The ship can be had for ONLY $165.00 dollars! Mind you, this is for ONE SHIP in the game. Is Chris Roberts abusing his fanbase?
The Anvil Gladiator is now officially Hangar Ready. The Gladiator is the UEE Navy’s premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with Hornet escort fighters, Gladiators have seen service with great success in battles across known space. Rugged to a fault, the Gladiator is the most capable bomber chassis ever designed.
You have to be a major sucker to fall for this. I'm extremely disappointed in this company right now.